在.Net中实现弱字典

时间:2010-05-06 20:34:53

标签: .net dictionary weak-references

我在哪里可以找到使用弱引用的IDictionary的良好实现?

Dictionary应该只保留对值的弱引用,并最终清除死引用。

或者我应该自己写一下?

7 个答案:

答案 0 :(得分:28)

ConditionalWeakTable Class使用弱键并在表格外没有其他对键的引用时自动删除键/值条目。

答案 1 :(得分:5)

你需要自己写。它应该相对简单,实现IDictionary接口,然后将实际值存储为WeakReferences。然后,您可以检查添加/选择的值,看看它们是否还活着。

伪代码 - 不会真正编译:

public class WeakDictionary <TKey,TValue> : IDictionary<TKey,TValue>
{
    private IDictionary<TKey,WeakReference> _innerDictionary = new Dictionary<TKey,WeakReference>();


    public TValue Index[ TKey key ]
    {
        get{
            var reference = _innerDictionary[ key ];
            if( reference.IsAlive )
                return (TValue)reference.Target;
            throw new InvalidOperation( "Key not found." );
        }

    }

    private void Cull()
    {
        var deadKeys = new List<TKey>();
        foreach( var pair in _innerDictionary )
        {
            if( ! pair.Value.IsAlive )
                deadKeys.Add( pair.Key );
        }

        foreach( var key in deadKeys )
            _innerDictionary.Remove( key );
    }
}

答案 2 :(得分:0)

对值进行WeakReferences是一回事,但我发现Dictionary键也可能是内存泄漏的来源。以下是使用WeakReference到键的简单实现:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Common.library.collections {

    /// <summary>
    /// THIS DICTIONARY WILL NOT "HANG ON" TO THE KEYS IT USES
    /// IF THE KEY IS GARBAGE COLLECTED, THE VALUE WILL BE RELEASED TOO
    /// </summary>
    public class Dictionary_usingWeakKey<K, V> {
        //MAP FROM HASH CODE TO LIST OF KEY/VALUE PAIRS
        private Dictionary<int, List<Pair>> dic = new Dictionary<int, List<Pair>>();


        public void Add(K key, V value) {
            if (value==null){
                this.Remove(key);
                return;
            }//endif

            List<Pair> list = null;
            dic.TryGetValue(key.GetHashCode(), out list);
            if (list == null) {
                list = new List<Pair>();
                dic.Add(key.GetHashCode(), list);
            }//endif

            Boolean isDirty = false;            
            foreach(Pair p in list){
                if (p.Key.Target == null) {
                    isDirty = true;
                    continue;
                }//endif
                if (p.Key.Target == (Object)key) {
                    p.Value = (Object)value;
                    if (isDirty) cleanList(list);
                    return;
                }//endif
            }//for
            if (isDirty) cleanList(list);

            Pair newP=new Pair();
            newP.Key = new WeakReference(key);
            newP.Value = value;
            list.Add(newP);
        }//method


        public bool ContainsKey(K key) {
            List<Pair> list = null;
            dic.TryGetValue(key.GetHashCode(), out list);
            if (list == null) return false;

            Boolean isDirty = false;
            foreach (Pair p in list) {
                if (p.Key.Target == null) {
                    isDirty = true;
                    continue;
                }//endif
                if (p.Key.Target == (Object)key) {
                    if (isDirty) cleanList(list);
                    return true;
                }//endif
            }//for
            if (isDirty) cleanList(list);

            return false;
        }//method



        private void cleanList(List<Pair> list) {
            var temp = (from Pair p in list where p.Key.Target != null select p);
            list.Clear();
            list.AddRange(temp);
        }//method



        public bool Remove(K key) {
            List<Pair> list = null;
            dic.TryGetValue(key.GetHashCode(), out list);
            if (list == null) return true;

            foreach (Pair p in list) {
                if (p.Key.Target == (Object)key) {
                    p.Value = null;
                    break;
                }//endif
            }//for
            cleanList(list);

            return true;
        }//method





        public V this[K key] {
            get {
                List<Pair> list = null;
                dic.TryGetValue(key.GetHashCode(), out list);
                if (list == null) return default(V);

                Boolean isDirty = false;
                foreach (Pair p in list) {
                    if (p.Key.Target == null) {
                        isDirty = true;
                        continue;
                    }//endif

                    if (p.Key.Target == (Object)key) {
                        if (isDirty) cleanList(list);
                        return (V)p.Value;
                    }//endif
                }//for
                if (isDirty) cleanList(list);

                return default(V);
            }
            set {
                this.Add(key, value);
            }
        }


        public void Add(KeyValuePair<K, V> item) {
            throw new NotImplementedException();
        }

        public void Clear() {
            dic.Clear();
        }

        public bool Contains(KeyValuePair<K, V> item) {
            throw new NotImplementedException();
        }

        public void CopyTo(KeyValuePair<K, V>[] array, int arrayIndex) {
            throw new NotImplementedException();
        }

        public int Count {
            get {
                throw new NotImplementedException();            
                //return dic.Count();           
            }
        }

        public bool IsReadOnly {
            get { return false; }
        }

        public bool Remove(KeyValuePair<K, V> item) {
            throw new NotImplementedException();
        }



        public IEnumerator<KeyValuePair<K, V>> GetEnumerator() {
            throw new NotImplementedException();    
            //return dic.GetEnumerator();
        }


        //System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator() {
        //    return ((System.Collections.IEnumerable)dic).GetEnumerator();
        //}





    }//class



    public class Pair{
        public WeakReference Key;
        public Object Value;
    }//method

}

答案 3 :(得分:0)

简单地持有WeakReference对象字典的一个问题是,除了枚举整个字典之外,没有办法从Dictionary中删除目标超出范围的任何WeakReference对象。

如果WeakReference可以包含在主要目标超出范围时将调用的委托,那将会很有帮助。据我所知,没有办法做到这一点。如果你不介意在你的“弱词典”中存储的对象中添加另一个字段和一些代码,我建议创建我称之为“Finasposer”的对象,其唯一字段是MethodInvoker;处置时,MethodInvoker应该被淘汰;终结器应该Interlocked.Exchange()将MethodInvoker设置为null,并且 - 如果其旧值为非null - 则调用它。要在字典中写入的对象应该创建一个新的Finasposer对象,其中一个委托将在方便时将该键从字典中删除。

请注意,终结器和任何被调用的委托都不应该直接操作字典,也不应该做任何需要获取锁的事情。如果Finasposer持有委托,则该委托本身在Finalize执行时保证有效,但附加到委托的对象以及由此引用的任何对象可能处于意外状态。但是,对于Finasposer调用的方法来说,添加到链表的对超出范围的对象的引用应该是安全的。字典的添加,删除和其他方法可以轮询链表以查看其中的任何WeakReferences是否已经死亡并且需要清除。

答案 4 :(得分:0)

如果无法使用身份比较,则ConditionalWeakTable不是一个选项。

在这种情况下,我敢于建议实施 WeakTable.cs, 以及我们在博客中的描述 WeakTable

答案 5 :(得分:0)

这是我的并发弱(值)字典的版本:

public class WeakConcurrentDictionary<TKey, TValue> : IDictionary<TKey, TValue> where TValue : class
{
    private readonly ConcurrentDictionary<TKey, WeakReference<TValue>> _internalDictionary =
        new ConcurrentDictionary<TKey, WeakReference<TValue>>();

    public TValue this[TKey key]
    {
        get
        {
            if (_internalDictionary.TryGetValue(key, out var weakReference) &&
                weakReference.TryGetTarget(out var value))
                return value;

            return null;
        }
        set
        {
            _internalDictionary.TryAdd(key, new WeakReference<TValue>(value));
        }
    }

    public ICollection<TKey> Keys => _internalDictionary.Keys;

    public ICollection<TValue> Values => _internalDictionary.Values
        .Select(_ => _.GetTarget())
        .Where(_ => _ != null)
        .ToList();

    public int Count => _internalDictionary.Count;

    public bool IsReadOnly => false;

    public void Add(TKey key, TValue value)
    {
        Purge();
        if (!_internalDictionary.TryAdd(key, new WeakReference<TValue>(value)))
        {
            throw new InvalidOperationException("Key already existing");
        }
    }

    public void Add(KeyValuePair<TKey, TValue> item)
    {
        throw new NotSupportedException();
    }

    public void Clear()
    {
        _internalDictionary.Clear();
    }

    public bool Contains(KeyValuePair<TKey, TValue> item) => _internalDictionary.TryGetValue(item.Key, out var weakReference) &&
                weakReference.GetTarget() == item.Value;

    public bool ContainsKey(TKey key) => _internalDictionary.TryGetValue(key, out var weakReference) &&
                weakReference.IsAlive();

    public void CopyTo(KeyValuePair<TKey, TValue>[] array, int arrayIndex)
    {
        Purge();
        _internalDictionary
            .Select(_ => new KeyValuePair<TKey, TValue>(_.Key, _.Value.GetTarget()))
            .Where(_ => _.Value != null)
            .ToList()
            .CopyTo(array, arrayIndex);
    }

    public IEnumerator<KeyValuePair<TKey, TValue>> GetEnumerator()
    {
        Purge();
        return _internalDictionary
            .Select(_ => new KeyValuePair<TKey, TValue>(_.Key, _.Value.GetTarget()))
            .Where(_ => _.Value != null)
            .GetEnumerator();
    }

    public bool Remove(TKey key)
    {
        return _internalDictionary.TryRemove(key, out var weakReference);
    }

    public bool Remove(KeyValuePair<TKey, TValue> item)
    {
        throw new NotSupportedException();
    }

    public bool TryGetValue(TKey key, out TValue value)
    {
        value = null;
        if (_internalDictionary.TryGetValue(key, out var weakReference))
        {
            value = weakReference.GetTarget();
        }

        return value != null;
    }

    IEnumerator IEnumerable.GetEnumerator()
    {
        Purge();
        return GetEnumerator();
    }

    public void Purge()
    {
        foreach (var itemToRemove in _internalDictionary
            .Select(_ => new KeyValuePair<TKey, TValue>(_.Key, _.Value.GetTarget()))
            .Where(_ => _.Value == null))
        {
            _internalDictionary.TryRemove(itemToRemove.Key, out var weakReference);
        }
    }
}

public static class WeakReferenceExtensions
{
    public static bool IsAlive<T>([NotNull] this WeakReference<T> weakReference) where T : class =>
        weakReference.TryGetTarget(out var target);

    public static T GetTarget<T>([NotNull] this WeakReference<T> weakReference, T defaultValue = default(T)) where T : class
    {
        if (!weakReference.TryGetTarget(out T target))
            return defaultValue;

        return target;
    }
}

并进行了一次测试,证明实际上已忽略了对价值的引用:

    [TestMethod]
    public void TestWeakDictionary()
    {
        var weakDict = new WeakConcurrentDictionary<string, TestItem>();

        {
            var testItem = new TestItem();
            weakDict.Add("testitem", testItem);

            Assert.AreEqual(1, weakDict.Count);
            Assert.AreSame(testItem, weakDict["testitem"]);
        }

        GC.Collect();
        Assert.IsNull(weakDict["testitem"]);
        weakDict.Purge();
        Assert.AreEqual(0, weakDict.Count);
    }

一些注意事项:

  1. 属性键返回所有键,即使这些键的值已被收集,但值始终返回有效的非空对象。
  2. 此[键]可以返回空值
  3. 您可以选择调用Purge清除其值已被收集的条目
  4. 测试在发布模式下编译和执行时有效

答案 6 :(得分:0)

这将没有其他解决方案的性能问题。

(它不依赖于在每个请求上都调用“收缩”方法来手动清除死对象。这些“收缩”方法将必须遍历每个调用中的每个项目。我确实有一种“缩小”方法,但仅在无论如何都要枚举项目时才调用。)

问题的关键是使用“持有人”对象作为ConditionalWeakTable中的值,以便在删除键时,持有人的终结器将触发,这将从键的“活动列表”中删除该键。

我对此进行了测试,并且可以正常工作。

using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading;
using System.Threading.Tasks;

namespace Util
{
    public class WeakDictionary<TKey, TValue> : IDictionary<TKey, TValue>, IDisposable
        where TKey : class
        where TValue : class
    {
        private readonly object locker = new object();
        //private readonly HashSet<WeakReference> weakKeySet = new HashSet<WeakReference>(new ObjectReferenceEqualityComparer<WeakReference>());
        private ConditionalWeakTable<TKey, WeakKeyHolder> keyHolderMap = new ConditionalWeakTable<TKey, WeakKeyHolder>();
        private Dictionary<WeakReference, TValue> valueMap = new Dictionary<WeakReference, TValue>(new ObjectReferenceEqualityComparer<WeakReference>());


        private class WeakKeyHolder
        {
            private WeakDictionary<TKey, TValue> outer;
            private WeakReference keyRef;

            public WeakKeyHolder(WeakDictionary<TKey, TValue> outer, TKey key)
            {
                this.outer = outer;
                this.WeakRef = new WeakReference(key);
            }

            public WeakReference WeakRef { get; private set; }

            ~WeakKeyHolder()
            {
                this.outer?.onKeyDrop(this.WeakRef);  // Nullable operator used just in case this.outer gets set to null by GC before this finalizer runs. But I haven't had this happen.
            }
        }

        private void onKeyDrop(WeakReference weakKeyRef)
        {
            lock(this.locker)
            {
                if (!this.bAlive)
                    return;

                //this.weakKeySet.Remove(weakKeyRef);
                this.valueMap.Remove(weakKeyRef);
            }
        }

        
    // The reason for this is in case (for some reason which I have never seen) the finalizer trigger doesn't work
    // There is not much performance penalty with this, since this is only called in cases when we would be enumerating the inner collections anyway.
        private void manualShrink()
        {
            var keysToRemove = this.valueMap.Keys.Where(k => !k.IsAlive).ToList();

            foreach (var key in keysToRemove)
                valueMap.Remove(key);
        }

        private Dictionary<TKey, TValue> currentDictionary
        {
            get
            {
                lock(this.locker)
                {
                    this.manualShrink();
                    return this.valueMap.ToDictionary(p => (TKey) p.Key.Target, p => p.Value);
                }
            }
        }

        public TValue this[TKey key]
        {
            get
            {
                if (this.TryGetValue(key, out var val))
                    return val;

                throw new KeyNotFoundException();
            }

            set
            {
                this.set(key, value, isUpdateOkay: true);
            }
        }

        private bool set(TKey key, TValue val, bool isUpdateOkay)
        {
            lock (this.locker)
            {
                if (this.keyHolderMap.TryGetValue(key, out var weakKeyHolder))
                {
                    if (!isUpdateOkay)
                        return false;

                    this.valueMap[weakKeyHolder.WeakRef] = val;
                    return true;
                }

                weakKeyHolder = new WeakKeyHolder(this, key);
                this.keyHolderMap.Add(key, weakKeyHolder);
                //this.weakKeySet.Add(weakKeyHolder.WeakRef);
                this.valueMap.Add(weakKeyHolder.WeakRef, val);

                return true;
            }
        }

        public ICollection<TKey> Keys
        {
            get
            {
                lock(this.locker)
                {
                    this.manualShrink();
                    return this.valueMap.Keys.Select(k => (TKey) k.Target).ToList();
                }
            }
        }

        public ICollection<TValue> Values
        {
            get
            {
                lock (this.locker)
                {
                    this.manualShrink();
                    return this.valueMap.Select(p => p.Value).ToList();
                }
            }
        }

        public int Count
        {
            get
            {
                lock (this.locker)
                {
                    this.manualShrink();
                    return this.valueMap.Count;
                }
            }
        }

        public bool IsReadOnly => false;

        public void Add(TKey key, TValue value)
        {
            if (!this.set(key, value, isUpdateOkay: false))
                throw new ArgumentException("Key already exists");
        }

        public void Add(KeyValuePair<TKey, TValue> item)
        {
            this.Add(item.Key, item.Value);
        }

        public void Clear()
        {
            lock(this.locker)
            {
                this.keyHolderMap = new ConditionalWeakTable<TKey, WeakKeyHolder>();
                this.valueMap.Clear();
            }
        }

        public bool Contains(KeyValuePair<TKey, TValue> item)
        {
            WeakKeyHolder weakKeyHolder = null;
            object curVal = null;

            lock (this.locker)
            {
                if (!this.keyHolderMap.TryGetValue(item.Key, out weakKeyHolder))
                    return false;

                curVal = weakKeyHolder.WeakRef.Target;
            }

            return (curVal?.Equals(item.Value) == true);
        }

        public bool ContainsKey(TKey key)
        {
            lock (this.locker)
            {
                return this.keyHolderMap.TryGetValue(key, out var weakKeyHolder);
            }
        }

        public void CopyTo(KeyValuePair<TKey, TValue>[] array, int arrayIndex)
        {
            ((IDictionary<TKey, TValue>) this.currentDictionary).CopyTo(array, arrayIndex);
        }

        public IEnumerator<KeyValuePair<TKey, TValue>> GetEnumerator()
        {
            return this.currentDictionary.GetEnumerator();
        }

        public bool Remove(TKey key)
        {
            lock (this.locker)
            {
                if (!this.keyHolderMap.TryGetValue(key, out var weakKeyHolder))
                    return false;

                this.keyHolderMap.Remove(key);
                this.valueMap.Remove(weakKeyHolder.WeakRef);

                return true;
            }
        }

        public bool Remove(KeyValuePair<TKey, TValue> item)
        {
            lock (this.locker)
            {
                if (!this.keyHolderMap.TryGetValue(item.Key, out var weakKeyHolder))
                    return false;

                if (weakKeyHolder.WeakRef.Target?.Equals(item.Value) != true)
                    return false;

                this.keyHolderMap.Remove(item.Key);
                this.valueMap.Remove(weakKeyHolder.WeakRef);

                return true;
            }
        }

        public bool TryGetValue(TKey key, out TValue value)
        {
            lock (this.locker)
            {
                if (!this.keyHolderMap.TryGetValue(key, out var weakKeyHolder))
                {
                    value = default(TValue);
                    return false;
                }
                
                value = this.valueMap[weakKeyHolder.WeakRef];
                return true;
            }
        }

        IEnumerator IEnumerable.GetEnumerator()
        {
            return this.GetEnumerator();
        }

        private bool bAlive = true;

        public void Dispose()
        {
            this.Dispose(true);
        }

        protected void Dispose(bool bManual)
        {
            if (bManual)
            {
                Monitor.Enter(this.locker);

                if (!this.bAlive)
                    return;
            }
            
            try
            {
                this.keyHolderMap = null;
                this.valueMap = null;
                this.bAlive = false;
            }
            finally
            {
                if (bManual)
                    Monitor.Exit(this.locker);
            }
        }

        ~WeakDictionary()
        {
            this.Dispose(false);
        }
    }


public class ObjectReferenceEqualityComparer<T> : IEqualityComparer<T>
{
    public static ObjectReferenceEqualityComparer<T> Default = new ObjectReferenceEqualityComparer<T>();

    public bool Equals(T x, T y)
    {
        return ReferenceEquals(x, y);
    }

    public int GetHashCode(T obj)
    {
        return RuntimeHelpers.GetHashCode(obj);
    }
}

public class ObjectReferenceEqualityComparer : ObjectReferenceEqualityComparer<object>
{
}

}