在,jsfiddle.net/gkefk/32多个图像可以在放下图像后随处可拖动...但是我想,当我拖动蓝色图像时,它必须放下框的中心。之后放下蓝色img它可以&# 39; t是可拖动的。但是其他图像可以放在盒子里的任何地方,并且可以在盒子的任何地方拖动......我怎么能这样做?
JS代码
var $stageContainer = $("#container");
var stageOffset = $stageContainer.offset();
var offsetX = stageOffset.left;
var offsetY = stageOffset.top;
//initialize counter for image IDs
var imageCount = -1;
var imageSrc = ["http://t2.gstatic.com /images?q=tbn:ANd9GcQ5fOr5ro_dK6D9UmSsVn0Z9m1QQMqRwr0z1tP_BzEGr7GuTrgeZQ",
"http://sandbox.kendsnyder.com/IM/square-stripped.png",
"http://t3.gstatic.com /images?q=tbn:ANd9GcRBYkAv40Eeaxlze2dqhayvKUeoUH6l_jYNLlsfjzJu0Uy9ucjcNA"
];
//loop through imageSrc list
for (var i = 0; i < imageSrc.length; i++) {
//use a closure to keep references clean
(function() {
var $house, image;
var $house = $("#house"+i);
$house.hide();
image = new Image();
image.onload = function () {
$house.show();
}
image.src = imageSrc[i];
// start loading the image used in the draggable toolbar element
// this image will be used in a new Kinetic.Image
// make the toolbar image draggable
$house.draggable({helper: 'clone'});
$house.data("url", "house.png"); // key-value pair
$house.data("width", "32"); // key-value pair
$house.data("height", "33"); // key-value pair
$house.data("image", image); // key-value pair
})();
}
// create the Kinetic.Stage and layer
var stage = new Kinetic.Stage({
container: 'container',
width: 350,
height: 350
});
var layer = new Kinetic.Layer();
stage.add(layer);
// make the Kinetic Container a dropzone
$stageContainer.droppable({
drop: dragDrop,
});
// handle a drop into the Kinetic container
function dragDrop(e, ui) {
// get the drop point
var x = parseInt(ui.offset.left - offsetX);
var y = parseInt(ui.offset.top - offsetY);
// get the drop payload (here the payload is the image)
var element = ui.draggable;
var data = element.data("url");
var theImage = element.data("image");
// create a new Kinetic.Image at the drop point
// be sure to adjust for any border width (here border==1)
var image = new Kinetic.Image({
name: data,
id: "image"+(imageCount++),
x: x,
y: y,
image: theImage,
draggable: true
});
image.on('dblclick', function() {
image.remove();
layer.draw();
});
layer.add(image);
layer.draw();
}
HTML代码
<h4>Drag the 3 objects from blue toolbar to the canvas<br>Then you can drag around canvas.</h4>
<div id="toolbar">
<img id="house0" width=32 height=32 src="http://t2.gstatic.com /images?q=tbn:ANd9GcQ5fOr5ro_dK6D9UmSsVn0Z9m1QQMqRwr0z1tP_BzEGr7GuTrgeZQ">
<img id="house1" width=32 height=32 src="http://sandbox.kendsnyder.com/IM/square-stripped.png">
<img id="house2" width=32 height=32 src="http://t3.gstatic.com/images?q=tbn:ANd9GcRBYkAv40Eeaxlze2dqhayvKUeoUH6l_jYNLlsfjzJu0Uy9ucjcNA">
<br>
</div>
<div id="container"></div>
答案 0 :(得分:2)
嗨,这就是你需要的吗?
//Not draggable and centering for the sticky class
if($(ui.helper).hasClass("sticky")){
console.log();
var image = new Kinetic.Image({
name: data,
id: "image"+(imageCount++),
x: $stageContainer.width() / 2 - ($(ui.helper).width() / 2),
y: $stageContainer.height() / 2 - ($(ui.helper).height() / 2),
image: theImage,
draggable: true,
// restrict to allow horizontal dragging only
dragBoundFunc: function(pos) {
return {
x: pos.x,
y: this.getAbsolutePosition().y
}
}
});
}else{
//all other elements
var image = new Kinetic.Image({
name: data,
id: "image"+(imageCount++),
x: x,
y: y,
image: theImage,
draggable: true
});
}