我经常对System.Diagnostics.Debug.Write / WriteLine方法感到沮丧。我想使用TextWriter类中熟悉的Write / WriteLine方法,所以我经常写
Debug.WriteLine("# entries {0} for connection {1}", countOfEntries, connection);
导致编译器错误。我最后写了
Debug.WriteLine(string.Format("# entries {0} for connection {1}",
countOfEntries, connection));
这真的很尴尬。
CLR是否有一个派生自TextWriter的类“包装”System.Debug,还是应该自己滚动?
答案 0 :(得分:32)
函数Debug.Print允许您使用格式和参数。
[编辑:]
如果您更喜欢使用 TextWriter 界面,则可以使用以下内容:
public class DebugTextWriter : StreamWriter
{
public DebugTextWriter()
: base(new DebugOutStream(), Encoding.Unicode, 1024)
{
this.AutoFlush = true;
}
class DebugOutStream : Stream
{
public override void Write(byte[] buffer, int offset, int count)
{
Debug.Write(Encoding.Unicode.GetString(buffer, offset, count));
}
public override bool CanRead { get { return false; } }
public override bool CanSeek { get { return false; } }
public override bool CanWrite { get { return true; } }
public override void Flush() { Debug.Flush(); }
public override long Length { get { throw new InvalidOperationException(); } }
public override int Read(byte[] buffer, int offset, int count) { throw new InvalidOperationException(); }
public override long Seek(long offset, SeekOrigin origin) { throw new InvalidOperationException(); }
public override void SetLength(long value) { throw new InvalidOperationException(); }
public override long Position
{
get { throw new InvalidOperationException(); }
set { throw new InvalidOperationException(); }
}
};
}
答案 1 :(得分:15)
快速了解System.Diagnostics.Debug的TextWriter包装器:
class TextWriterDebug : System.IO.TextWriter
{
public override System.Text.Encoding Encoding
{
get { return System.Text.Encoding.Default; }
}
//public override System.IFormatProvider FormatProvider
//{ get; }
//public override string NewLine
//{ get; set; }
public override void Close()
{
System.Diagnostics.Debug.Close();
base.Close();
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
}
public override void Flush()
{
System.Diagnostics.Debug.Flush();
base.Flush();
}
public override void Write(bool value)
{
System.Diagnostics.Debug.Write(value);
}
public override void Write(char value)
{
System.Diagnostics.Debug.Write(value);
}
public override void Write(char[] buffer)
{
System.Diagnostics.Debug.Write(buffer);
}
public override void Write(decimal value)
{
System.Diagnostics.Debug.Write(value);
}
public override void Write(double value)
{
System.Diagnostics.Debug.Write(value);
}
public override void Write(float value)
{
System.Diagnostics.Debug.Write(value);
}
public override void Write(int value)
{
System.Diagnostics.Debug.Write(value);
}
public override void Write(long value)
{
System.Diagnostics.Debug.Write(value);
}
public override void Write(object value)
{
System.Diagnostics.Debug.Write(value);
}
public override void Write(string value)
{
System.Diagnostics.Debug.Write(value);
}
public override void Write(uint value)
{
System.Diagnostics.Debug.Write(value);
}
public override void Write(ulong value)
{
System.Diagnostics.Debug.Write(value);
}
public override void Write(string format, object arg0)
{
System.Diagnostics.Debug.Write(string.Format(format, arg0));
}
public override void Write(string format, params object[] arg)
{
System.Diagnostics.Debug.Write(string.Format(format, arg));
}
public override void Write(char[] buffer, int index, int count)
{
string x = new string(buffer, index, count);
System.Diagnostics.Debug.Write(x);
}
public override void Write(string format, object arg0, object arg1)
{
System.Diagnostics.Debug.Write(string.Format(format, arg0, arg1));
}
public override void Write(string format, object arg0, object arg1, object arg2)
{
System.Diagnostics.Debug.Write(string.Format(format, arg0, arg1, arg2));
}
public override void WriteLine()
{
System.Diagnostics.Debug.WriteLine(string.Empty);
}
public override void WriteLine(bool value)
{
System.Diagnostics.Debug.WriteLine(value);
}
public override void WriteLine(char value)
{
System.Diagnostics.Debug.WriteLine(value);
}
public override void WriteLine(char[] buffer)
{
System.Diagnostics.Debug.WriteLine(buffer);
}
public override void WriteLine(decimal value)
{
System.Diagnostics.Debug.WriteLine(value);
}
public override void WriteLine(double value)
{
System.Diagnostics.Debug.WriteLine(value);
}
public override void WriteLine(float value)
{
System.Diagnostics.Debug.WriteLine(value);
}
public override void WriteLine(int value)
{
System.Diagnostics.Debug.WriteLine(value);
}
public override void WriteLine(long value)
{
System.Diagnostics.Debug.WriteLine(value);
}
public override void WriteLine(object value)
{
System.Diagnostics.Debug.WriteLine(value);
}
public override void WriteLine(string value)
{
System.Diagnostics.Debug.WriteLine(value);
}
public override void WriteLine(uint value)
{
System.Diagnostics.Debug.WriteLine(value);
}
public override void WriteLine(ulong value)
{
System.Diagnostics.Debug.WriteLine(value);
}
public override void WriteLine(string format, object arg0)
{
System.Diagnostics.Debug.WriteLine(string.Format(format, arg0));
}
public override void WriteLine(string format, params object[] arg)
{
System.Diagnostics.Debug.WriteLine(string.Format(format, arg));
}
public override void WriteLine(char[] buffer, int index, int count)
{
string x = new string(buffer, index, count);
System.Diagnostics.Debug.WriteLine(x);
}
public override void WriteLine(string format, object arg0, object arg1)
{
System.Diagnostics.Debug.WriteLine(string.Format(format, arg0, arg1));
}
public override void WriteLine(string format, object arg0, object arg1, object arg2)
{
System.Diagnostics.Debug.WriteLine(string.Format(format, arg0, arg1, arg2));
}
} // Ends class TextWriterDebug
答案 2 :(得分:8)
你特别需要整个TextWriter
吗?虽然这有点“快速和肮脏”,但我怀疑只用几种方法的静态类就能做得非常好:
public static class DebugEx
{
[Conditional("DEBUG")]
public static void WriteLine(string format, params object[] args)
{
Debug.WriteLine(string.Format(format, args));
}
}
或类似的东西。
请注意,我会亲自查看类似log4net的内容,以便更好地控制输出。
答案 3 :(得分:1)
对于C#6和更高版本,string interpolation是大多数字符串格式的答案。因此,示例如下所示:
Debug.WriteLine($"# entries {countOfEntries} for connection {connection}");