我有2个按钮来加载不同的纹理图像,当我按下第一个时,它会在纹理中加载4个图像,当我按下第二个按钮时,它会在纹理中加载3个图像。但问题是,当我按下第一个按钮时,它会加载4个图像,当我按下第二个按钮时,它会加载图像但是从第5个位置开始。当我按下第二个按钮时,我无法将值重置为0.
private int clonevalue = 0;
public int i = 0;
string response = www.text;
IDictionary search = (IDictionary) Json.Deserialize(response);
IList linksObject = (IList) search["Products"]; //Here searching only products array
foreach (IDictionary modellinksArray in linksObject) {
string cat_id=string.Format("{0} ", modellinksArray["category_id"]); //From products array getting the category_id
//int catd_id_int = int.Parse(cat_id); //Converting the string value to integer
if(cat_id == myId){//Now, i have used static code value of 4 and if the value match and we can gets only matching category model. Here you can pass the id value of category list selected.
int clonevalue = 0;
int i = 0;
// i = 0;
cloneGO = Instantiate(myScrollTexture)as GameObject;
cloneGO.transform.parent = parentObject.transform;
cloneGO.transform.localPosition =new Vector3(127,30,0);
cloneGO.transform.localScale =Vector3.one;
cloneGO.name = "cloneScrollTexture"+i;
string myTexture = string.Format("{0} ", modellinksArray["imageurl"]);
string modelUrl = string.Format("{0} ", modellinksArray["modelurl"]);
i++;
//StartCoroutine(Load3D(modal3d,modal3d));
cloneGO.GetComponent<dynamicmodelload>().modelURL = modelUrl;
//Destroy(cloneGO);
WWW www1 = new WWW(myTexture);
Debug.Log("text"+myTexture);
yield return www1;
//if(!www1.isDone){
//yield return null;
//}
//if(www1.isDone){
Debug.Log (clonevalue);
//clonevalue = 0;
//DebugConsole.Log (clonevalue);
myTextureObject = GameObject.Find ("cloneScrollTexture" + clonevalue);
//Debug.Log (myTextureObject);
clonevalue++;
Debug.Log (myTexture);
myTextureObject.GetComponent<UITexture>().mainTexture = www1.texture;
Debug.Log ("myTextureObject"+myTexture);
//DebugConsole.Log ("myTextureObject"+myTexture);
if (myTextureObject.name == "cloneScrollTexture"+evenValues) {
myTextureObject.transform.localPosition =new Vector3(-81,30,0);
evenValues +=2;
Debug.Log (evenValues);
//DebugConsole.Log (evenValues);
}
if(myTextureObject.name == "cloneScrollTexture"+yevenValue){
yValue += 210;
Debug.Log("yevenValue"+yevenValue);
//DebugConsole.Log("yevenValue"+yevenValue);
yevenValue +=2;
}
//for(int i=0; i< 2; i++){
Debug.Log ("yValue"+yValue);
//DebugConsole.Log ("yValue"+yValue);
myTextureObject.transform.localPosition -=new Vector3(0,yValue,0);
Debug.Log ("myTextureObject"+myTextureObject.transform.localPosition);
//evenValues +=2;
// test = 5;
}
当我按下第一个按钮并且克隆值传递到0.因此,纹理图像正确加载到第0个位置但是当我按下第二个按钮时克隆值传递到数字5.所以,纹理图像显示在第五名。那么,当我按下第二个按钮时,如何重置克隆值0。所以,我可以很容易地传到0。