我所做的就是从画廊中获取图像 使用touch.my图像移动手指在图像上删除时擦除。但问题是应用程序终止时擦除图像。我的代码是这样的
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
self.sizeSlider.hidden=NO;
UITouch *touch = [touches anyObject];
lastPoint = [touch locationInView:self.view];
}
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
{
UITouch *touch = [touches anyObject];
CGPoint currentPoint = [touch locationInView:self.shareView];
UIGraphicsBeginImageContext(self.shareView.frame.size);
[imgForeGround.image drawInRect:CGRectMake(0, 0, self.shareView.frame.size.width,
self.shareView.frame.size.height)];
// I add this
CGContextSetBlendMode(UIGraphicsGetCurrentContext(), kCGBlendModeClear);
CGContextSetLineCap(UIGraphicsGetCurrentContext(), kCGLineCapRound);
CGContextSetLineWidth(UIGraphicsGetCurrentContext(), sizeSlider.value);
CGContextBeginPath(UIGraphicsGetCurrentContext());
CGContextSetBlendMode(UIGraphicsGetCurrentContext(), kCGBlendModeClear);
CGContextMoveToPoint(UIGraphicsGetCurrentContext(), lastPoint.x, lastPoint.y);
CGContextAddLineToPoint(UIGraphicsGetCurrentContext(), currentPoint.x, currentPoint.y);
CGContextStrokePath(UIGraphicsGetCurrentContext());
imgForeGround.image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
lastPoint = currentPoint;
[imgForeGround setNeedsDisplay];
}
请有人帮我避免这个问题的内存泄漏帮助表示赞赏