我正在尝试在Objective-C中创建一个没有运气的排行榜。我一直在这里和其他网站四处寻找,但我似乎无法找到任何有用的东西。我在iTunes Connect上创建了排行榜,但这是我遇到问题的代码。我收到警告说某些条款已被弃用。
这是我使用的代码:
- (IBAction)ShowLeaderboard:(id)sender {
GKGameCenterViewController *leaderboardController = [[GKGameCenterViewController alloc] init];
if (leaderboardController != nil) { leaderboardController.leaderboardCategory = self;
[self presentModalViewController: leaderboardController animated: YES]; }
}
- (IBAction)SubmitScoreToGameCenter:(id)sender {
GKScore *scoreReporter = [[GKScore alloc] initWithCategory:@"LeaderboardName"];
scoreReporter.value = HighScoreNumber;
[scoreReporter reportScoreWithCompletionHandler:^(NSError *error) { if (error != nil){ NSLog(@"Submitting score failed"); }
else { NSLog(@"Submitting score succeeded"); } }];
}
- (void)leaderboardViewControllerDidFinish:(GKLeaderboardViewController *)viewController
{ [self dismissModalViewControllerAnimated:YES];
}
这是在viewDidLoad:
{
[[GKLocalPlayer localPlayer] authenticateWithCompletionHandler:^(NSError *error) { if (error == nil)
{ NSLog(@"Authentication Successful");
}
else { NSLog(@"Authentication Failed"); } }];
答案 0 :(得分:2)
如果你真的看过这个,你会发现大量的教程,所以我不认为你有,或者你还没有真正学会如何使用xCode。
以下是我的代码:
-(void)submitScore //submit the score to game centre
{
GKScore *score = [[GKScore alloc] initWithLeaderboardIdentifier:@"LeaderboardName"];
int64_t GameCenterScore = Score;
score.value = GameCenterScore;
[GKScore reportScores:@[score] withCompletionHandler:^(NSError *error) {
if (error != nil) {
NSLog(@"%@", [error localizedDescription]);
}
}];
}
-(void)authentication //log player into game centre
{
GKLocalPlayer *localPlayer = [GKLocalPlayer localPlayer];
localPlayer.authenticateHandler = ^(UIViewController *viewController, NSError *error){
if (viewController != nil) {
[self presentViewController:viewController animated:YES completion:nil];
}
else{
if ([GKLocalPlayer localPlayer].authenticated) {
NSLog(@"authentication succcesful");
GameCenterAvaliable = YES;
[[GKLocalPlayer localPlayer] loadDefaultLeaderboardIdentifierWithCompletionHandler:^(NSString *leaderboardIdentifier, NSError *error) {
if (error != nil) {
NSLog(@"%@", [error localizedDescription]);
}
else{
leaderboardIdentifier = leaderboardIdentifier;
}
}];
}
else{
NSLog(@"authentication unseuccseful");
GameCenterAvaliable = NO;
}
}
};
}
-(IBAction)ShowGameCenter:(id)sender //show game centre
{
GKLeaderboardViewController *LeaderboardController = [[GKLeaderboardViewController alloc] init];
if (LeaderboardController != nil) {
LeaderboardController.leaderboardDelegate = self;
[self presentViewController:LeaderboardController animated:YES];
}
}
//Animate gc out if finished with it
-(void)leaderboardViewControllerDidFinish: (GKLeaderboardViewController *) viewController{
[self dismissViewControllerAnimated:YES];
}
将您的分数发送到排行榜,但我认为您实际设置排行榜时遇到了麻烦?是? 从iTunes Connect转到您的应用程序,从那里转到您想要排行榜的应用程序,并从那里转到游戏中心。单击添加排行榜,选择单个排行榜,然后填写信息。您的排行榜ID是您在代码中输入的名称,例如我在上面打电话给我的LeaderBoard名字。完成后,您将返回到自己的应用并向下滚动,直至找到游戏中心,然后点击加号并添加所选的排行榜。但是,如果您不知道如何将应用程序添加到iTunes连接,那么您应该认真阅读整篇文章,例如这里是一个找到 how. 的好地方。这里很好可以了解如何理解game centre.