Java - 调用异常

时间:2014-12-28 07:38:52

标签: java libgdx invoke

我在游戏中添加了一个新参数(libGDX),我得到了一个奇怪的错误:

Exception in thread "main" java.lang.NullPointerException
    at com.game.game.GameLaunching.<init>(GameLaunching.java:21)
    at com.game.game.Main.main(Main.java:15)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:606)
    at com.intellij.rt.execution.application.AppMain.main(AppMain.java:134)

当我尝试使用 thm 时出现此错误。使用其他参数一切正常。 代码:

 public class GameLaunching extends Game
{
    public boolean isPause = false;
    public boolean music, sound;
    public String flag;
    public String thm;
    public int scoreForShop;
    public boolean isFailture;

    public GameLaunching(String flag, String thm, boolean music, boolean sound)
    {
        Gdx.app.info("1", thm); // error
        this.flag = flag;
        this.music = music;
        this.sound = sound;
    }

    @Override
    public void create()
    {
        isPause = false;
        setScreen(new GameSurface(this));
    }

主类代码:

    public static void main(String[] args)
    {
        LwjglApplicationConfiguration cfg = new LwjglApplicationConfiguration();
        cfg.title = "Game";
        cfg.width = 800;
        cfg.height = 480;

        new LwjglApplication(new GameLaunching("8","night", false, true), cfg);
    }

我该如何解决?

1 个答案:

答案 0 :(得分:2)

您应该在主要方法

中的Gdx.app.info("1", thm); // error旁边移动new LwjglApplication(new GameLaunching("8","night", false, true), cfg);这一行

原因在Libgdx中,库的初始化直到create方法开始之前才完成(Libgdx基础结构将调用它来指示您的应用程序已启动),因此您无法访问Gdx 。直到那时。