我想将视频与音频文件合并,但我无法做到这一点。视频导出但音频文件不想合并:)
func mergeAudio(audioURL: NSURL, moviePathUrl: NSURL, savePathUrl: NSURL) {
var composition = AVMutableComposition()
let trackVideo:AVMutableCompositionTrack = composition.addMutableTrackWithMediaType(AVMediaTypeVideo, preferredTrackID: CMPersistentTrackID())
let trackAudio:AVMutableCompositionTrack = composition.addMutableTrackWithMediaType(AVMediaTypeAudio, preferredTrackID: CMPersistentTrackID())
let option = NSDictionary(object: true, forKey: "AVURLAssetPreferPreciseDurationAndTimingKey")
let sourceAsset = AVURLAsset(URL: moviePathUrl, options: option)
let audioAsset = AVURLAsset(URL: audioURL, options: option)
println(sourceAsset)
println("playable: \(sourceAsset.playable)")
println("exportable: \(sourceAsset.exportable)")
println("readable: \(sourceAsset.readable)")
let tracks = sourceAsset.tracksWithMediaType(AVMediaTypeVideo)
let audios = audioAsset.tracksWithMediaType(AVMediaTypeAudio)
if tracks.count > 0 {
let assetTrack:AVAssetTrack = tracks[0] as AVAssetTrack
let assetTrackAudio:AVAssetTrack = audios[0] as AVAssetTrack
let audioDuration:CMTime = assetTrackAudio.timeRange.duration
let audioSeconds:Float64 = CMTimeGetSeconds(assetTrackAudio.timeRange.duration)
println(audioSeconds)
trackVideo.insertTimeRange(CMTimeRangeMake(kCMTimeZero,audioDuration), ofTrack: assetTrack, atTime: kCMTimeZero, error: nil)
trackAudio.insertTimeRange(CMTimeRangeMake(kCMTimeZero,audioDuration), ofTrack: assetTrackAudio, atTime: kCMTimeZero, error: nil)
}
var assetExport: AVAssetExportSession = AVAssetExportSession(asset: composition, presetName: AVAssetExportPresetPassthrough)
assetExport.outputFileType = AVFileTypeMPEG4
assetExport.outputURL = savePathUrl
self.tmpMovieURL = savePathUrl
assetExport.shouldOptimizeForNetworkUse = true
assetExport.exportAsynchronouslyWithCompletionHandler({
self.performSegueWithIdentifier("previewSegue", sender: self)
})
}
问题出在哪里?我错过了什么?
答案 0 :(得分:5)
我一直在寻找将音频和视频文件合并为一个视频的代码,但却无法找到,所以在阅读苹果文档后花了几个小时我编写了这段代码。
注意:我已经过测试, 100%正常工作代码。
Stap:1 在viewController中导入这些模块。
import UIKit
import AVFoundation
import AVKit
import AssetsLibrary
第2步: 在您的代码中添加此功能
func mergeFilesWithUrl(videoUrl:NSURL, audioUrl:NSURL)
{
let mixComposition : AVMutableComposition = AVMutableComposition()
var mutableCompositionVideoTrack : [AVMutableCompositionTrack] = []
var mutableCompositionAudioTrack : [AVMutableCompositionTrack] = []
let totalVideoCompositionInstruction : AVMutableVideoCompositionInstruction = AVMutableVideoCompositionInstruction()
//start merge
let aVideoAsset : AVAsset = AVAsset(URL: videoUrl)
let aAudioAsset : AVAsset = AVAsset(URL: audioUrl)
mutableCompositionVideoTrack.append(mixComposition.addMutableTrackWithMediaType(AVMediaTypeVideo, preferredTrackID: kCMPersistentTrackID_Invalid))
mutableCompositionAudioTrack.append( mixComposition.addMutableTrackWithMediaType(AVMediaTypeAudio, preferredTrackID: kCMPersistentTrackID_Invalid))
let aVideoAssetTrack : AVAssetTrack = aVideoAsset.tracksWithMediaType(AVMediaTypeVideo)[0]
let aAudioAssetTrack : AVAssetTrack = aAudioAsset.tracksWithMediaType(AVMediaTypeAudio)[0]
do{
try mutableCompositionVideoTrack[0].insertTimeRange(CMTimeRangeMake(kCMTimeZero, aVideoAssetTrack.timeRange.duration), ofTrack: aVideoAssetTrack, atTime: kCMTimeZero)
//In my case my audio file is longer then video file so i took videoAsset duration
//instead of audioAsset duration
try mutableCompositionAudioTrack[0].insertTimeRange(CMTimeRangeMake(kCMTimeZero, aVideoAssetTrack.timeRange.duration), ofTrack: aAudioAssetTrack, atTime: kCMTimeZero)
//Use this instead above line if your audiofile and video file's playing durations are same
// try mutableCompositionAudioTrack[0].insertTimeRange(CMTimeRangeMake(kCMTimeZero, aVideoAssetTrack.timeRange.duration), ofTrack: aAudioAssetTrack, atTime: kCMTimeZero)
}catch{
}
totalVideoCompositionInstruction.timeRange = CMTimeRangeMake(kCMTimeZero,aVideoAssetTrack.timeRange.duration )
let mutableVideoComposition : AVMutableVideoComposition = AVMutableVideoComposition()
mutableVideoComposition.frameDuration = CMTimeMake(1, 30)
mutableVideoComposition.renderSize = CGSizeMake(1280,720)
// playerItem = AVPlayerItem(asset: mixComposition)
// player = AVPlayer(playerItem: playerItem!)
//
//
// AVPlayerVC.player = player
//find your video on this URl
let savePathUrl : NSURL = NSURL(fileURLWithPath: NSHomeDirectory() + "/Documents/newVideo.mp4")
let assetExport: AVAssetExportSession = AVAssetExportSession(asset: mixComposition, presetName: AVAssetExportPresetHighestQuality)!
assetExport.outputFileType = AVFileTypeMPEG4
assetExport.outputURL = savePathUrl
assetExport.shouldOptimizeForNetworkUse = true
assetExport.exportAsynchronouslyWithCompletionHandler { () -> Void in
switch assetExport.status {
case AVAssetExportSessionStatus.Completed:
//Uncomment this if u want to store your video in asset
//let assetsLib = ALAssetsLibrary()
//assetsLib.writeVideoAtPathToSavedPhotosAlbum(savePathUrl, completionBlock: nil)
print("success")
case AVAssetExportSessionStatus.Failed:
print("failed \(assetExport.error)")
case AVAssetExportSessionStatus.Cancelled:
print("cancelled \(assetExport.error)")
default:
print("complete")
}
}
}
第3步: 你想要这样的呼叫功能
let videoUrl : NSURL = NSURL(fileURLWithPath: NSBundle.mainBundle().pathForResource("SampleVideo", ofType: "mp4")!)
let audioUrl : NSURL = NSURL(fileURLWithPath: NSBundle.mainBundle().pathForResource("SampleAudio", ofType: "mp3")!)
mergeFilesWithUrl(videoUrl, audioUrl: audioUrl)
希望这会对您有所帮助并节省您的时间。
答案 1 :(得分:-1)
我为它工作,我写了这段代码。
assetExport.exportAsynchronouslyWithCompletionHandler { () -> Void in
switch assetExport.status {
case AVAssetExportSessionStatus.Completed:
let assetsLib = ALAssetsLibrary()
assetsLib.writeVideoAtPathToSavedPhotosAlbum(savePathUrl, completionBlock: nil)
case AVAssetExportSessionStatus.Failed:
println("failed \(assetExport.error)")
case AVAssetExportSessionStatus.Cancelled:
println("cancelled \(assetExport.error)")
default:
println("complete")
}
}
另请注意,不能使用相同的文件名覆盖此类文件。