Boost :: ASIO多线程将陈旧数据写入套接字?

时间:2014-12-24 04:09:26

标签: multithreading sockets boost tcp boost-asio

我目前正在使用一个小型servlet通过TCP发送仿真数据,使用boost :: asio作为网络部分。我设法在我的机器上的两个进程之间获取通信(简单的客户端是用Python编写的)。问题在于,相同的数据不断通过套接字发送,而不是更新。

我正在使用两个线程:一个运行模拟,创建数据,并使用当前数据更新服务器的连接对象。第二个运行服务器,并且经常将当前数据写入套接字。我在这里创建了一个与你分享的最小例子(它用MSVC ++ 12.0编译,如果你想复制的话,我正在谈论的问题)。

tcp_server * server;
bool connected = false;

void runServer() {
    try
    {
        boost::asio::io_service io_service;
        server = new tcp_server(io_service);

        connected = true;
        io_service.run();
    }
    catch (std::exception& e)
    {
        std::cerr << e.what() << std::endl;
    }
}

void runSim() {
    for (int i = 0; i < 1000; i++) {
        if (connected)
            server->setData("Current Message: " + std::to_string(i));

        boost::this_thread::sleep(boost::posix_time::seconds(1));
    }
}

int _tmain(int argc, _TCHAR* argv[])
{
    boost::thread serverThread(runServer);
    boost::thread simThread(runSim);

    simThread.join();
    serverThread.join();

    return 0;
}

这是两个类,TCP_Connection和TCP_Server。这些非常密切地复制了现在在boost网站上的boost :: asio教程中发现的那些。

class tcp_connection
    : public boost::enable_shared_from_this<tcp_connection>
{
public:
    typedef boost::shared_ptr<tcp_connection> pointer;

    static pointer create(boost::asio::io_service& io_service)
    {
        return pointer(new tcp_connection(io_service));
    }

    tcp::socket& socket()
    {
        return socket_;
    }

    void start()
    {
        message_ = make_daytime_string();

        boost::asio::async_write(socket_, boost::asio::buffer(message_),
            boost::bind(&tcp_connection::handle_write, shared_from_this()));
    }

    void setData(std::string msg) {
        boost::unique_lock<boost::shared_mutex> msgLock(msgMutex, boost::try_to_lock);
        if (msgLock.owns_lock()) {
            message_ = msg;
        }
    }

private:
    tcp_connection(boost::asio::io_service& io_service)
        : socket_(io_service)
    {
        timer_ = new boost::asio::deadline_timer(io_service,boost::posix_time::milliseconds(250));
    }

    void handle_write()
    {
        boost::shared_lock<boost::shared_mutex> msgLock(msgMutex);
        std::cout << "Writing to socket: " << message_ << std::endl;
        boost::asio::write(socket_, boost::asio::buffer(message_));     

        timer_->expires_at(timer_->expires_at() + boost::posix_time::milliseconds(1500));
        timer_->async_wait(boost::bind(&tcp_connection::handle_write, shared_from_this())); 
    }

    tcp::socket socket_;
    std::string message_;
    int counter_;
    boost::asio::deadline_timer * timer_;
    boost::shared_mutex msgMutex;
};

class tcp_server
{
public:
    tcp_server(boost::asio::io_service& io_service)
        : acceptor_(io_service, tcp::endpoint(tcp::v4(), 13))
    {
        start_accept();
    }

    void setData(std::string msg) {
        if (current_connection != NULL) {
            current_connection->setData(msg);
        }
    }

private:
    void start_accept()
    {
        tcp_connection::pointer new_connection =
            tcp_connection::create(acceptor_.get_io_service());

        acceptor_.async_accept(new_connection->socket(),
            boost::bind(&tcp_server::handle_accept, this, new_connection,
            boost::asio::placeholders::error));

        current_connection = new_connection;
    }

    void handle_accept(tcp_connection::pointer new_connection,
        const boost::system::error_code& error)
    {
        if (!error)
        {
            new_connection->start();
            std::cout << "New Connection on 127.0.0.1" << std::endl;
        }

        start_accept();
    }

    tcp::acceptor acceptor_;
    tcp_connection::pointer current_connection;
};

通过明智地使用std :: cout,我设法确定服务器线程正在从模拟线程获取数据,并且连接对象也正在传递它(因为setData()方法正在当它被认为时被调用)。无论出于何种原因,看起来连接的成员'message_'没有被更新。我也知道连接没有被重置或重新创建从控制台的“新连接”更新。

1 个答案:

答案 0 :(得分:1)

好吧,Sam Miller在这里获得了答案,但他将其作为评论发布,所以我现在回答问题,因为我已经弄明白了。最终,该错误很可能是交错式写入调用和访问对象数据的问题。我已经重新编写了我的示例代码,只包含一个类(而不是上面的两个),使用Sam在其他已经链接的答案中提供的指南。我也使所有的写操作异步。这是现在的代码:

#include <iostream>
#include <string>
#include <boost/bind.hpp>
#include <boost/asio.hpp>
#include <boost/thread.hpp>
#include <deque>

using boost::asio::ip::tcp;
using namespace std;

class tcp_server {
public:
    tcp_server(boost::asio::io_service& io_service)
        : _acceptor(io_service, tcp::endpoint(tcp::v4(), 5005)), _socket(io_service)
    {
        messages = std::deque<std::string> (1,"Hello from Jake's shitty server");

        timer_ = new boost::asio::deadline_timer(io_service, boost::posix_time::milliseconds(250));

        start_accept();
    }

    void write(std::string message) {
        boost::unique_lock<boost::shared_mutex> queueLock(queueMutex);
        messages.push_back(message);
        if (messages.size() <= 1)
            handle_write();
    }
private:
    void start_accept() {
        _acceptor.async_accept(_socket,
            boost::bind(&tcp_server::handle_accept, this,
            boost::asio::placeholders::error));
    }

    void handle_accept(boost::system::error_code e) {
        if (!messages.empty()) {

            _message = messages.front();
            messages.pop_front();

            boost::asio::async_write(_socket, boost::asio::buffer(_message),
                boost::bind(&tcp_server::handle_write, this));

        }
    }

    void handle_write() {

        if (!messages.empty()) {
            timer_->expires_at(timer_->expires_at() + boost::posix_time::milliseconds(1500));
            timer_->async_wait(boost::bind(&tcp_server::handle_accept, this, boost::asio::placeholders::error));
        }

        return;
    }

    std::string _message;
    std::deque<std::string> messages;

    tcp::acceptor _acceptor;
    tcp::socket _socket;
    boost::asio::deadline_timer * timer_;
    boost::shared_mutex queueMutex;


};


tcp_server * server;

void addMessages() {
    for (int i = 0; i < 10; i++) {
        server->write("New Message. Count: " + std::to_string(i) + ".\n");
    }
}


int _tmain(int argc, _TCHAR* argv[])
{
    boost::asio::io_service io_service;
    server = new tcp_server(io_service);

    server->write("Hey there sexy");
    boost::thread messenger(addMessages);

    io_service.run();

    return 0;
}

TL; DR使用消息队列,不要混合异步/同步写入。

另外,我在处理这个问题时遇到的一个有趣的问题是,我正在使用从消息队列中弹出的临时字符串来填充boost :: asio :: buffer。这使得VS 2013的调试断言失败,说字符串迭代器不能被解除引用。一旦我将_message属性添加到类中,并使用它来构建缓冲区,一切都很有效。在这里找到了提示:Expression: string iterator not dereferencable while using boost regex。谢谢你的帮助Sam!