所以,我有这个来源:
#include <winsock2.h>
#include <windows.h>
#include <iostream>
#pragma comment(lib,"ws2_32.lib")
using namespace std;
int main (){
WSADATA wsaData;
if (WSAStartup(MAKEWORD(2,2), &wsaData) != 0) {
cout << "WSAStartup failed.\n";
system("pause");
return 1;
}
SOCKET Socket=socket(AF_INET,SOCK_STREAM,IPPROTO_TCP);
struct hostent *host;
host = gethostbyname("www.newegg.com");
SOCKADDR_IN SockAddr;
SockAddr.sin_port=htons(80);
SockAddr.sin_family=AF_INET;
SockAddr.sin_addr.s_addr = *((unsigned long*)host->h_addr);
cout << "Connecting...\n";
if(connect(Socket,(SOCKADDR*)(&SockAddr),sizeof(SockAddr)) != 0){
cout << "Could not connect";
system("pause");
return 1;
}
cout << "Connected.\n";
send(Socket,"GET / HTTP/1.1\r\nHost: www.newegg.com\r\nConnection: close\r\n\r\n", strlen("GET / HTTP/1.1\r\nHost: www.newegg.com\r\nConnection: close\r\n\r\n"),0);
char buffer[10000];
int nDataLength;
while ((nDataLength = recv(Socket,buffer,10000,0)) > 0){
int i = 0;
while (buffer[i] || buffer[i] == '\n' || buffer[i] == '\r') {
cout << buffer[i];
i += 1;
}
}
closesocket(Socket);
WSACleanup();
system("pause");
return 0;
}
现在,它可以获得源代码,然而,它会继续重复。例如:
http://img263.imageshack.us/img263/7259/outputq.png
注意它是怎么说的,然后继续?我想知道如何避免这种情况。我知道我可以限制缓冲区,但是有更好的解决方案吗?感谢
答案 0 :(得分:1)
尝试更改
while (buffer[i] || buffer[i] == '\n' || buffer[i] == '\r') {
cout << buffer[i];
i += 1;
}
到
for(; i != nDataLength; ++i)
cout << buffer[i];
看起来你正在读取缓冲区末尾的recv
和朋友使用的垃圾数据。没有人说返回的数据必须以空值终止,这就是while循环假设的正确行为。