我创建了一个空网格,包含水平线和垂直线,但没有数据。在这个网格中居中我想要一个可以用箭头键移动的加号光标,我没有找到任何这样做的好例子....
这是我目前为止的WPF代码,但我不清楚如何在此网格中间添加 + 符号,我可以向上/向下/向左/向右移动。
我很欣赏任何建议,因为我似乎在这里遇到了障碍。
<Window x:Class="Crosshairs.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="MainWindow" Height="350" Width="525">
<Grid>
<Border BorderBrush="Black" BorderThickness="2" VerticalAlignment="Center" HorizontalAlignment="Center" >
<Grid ShowGridLines="True" Width="250" Height="250">
<Grid.ColumnDefinitions>
<ColumnDefinition />
<ColumnDefinition />
<ColumnDefinition />
<ColumnDefinition />
<ColumnDefinition />
<ColumnDefinition />
<ColumnDefinition />
<ColumnDefinition />
<ColumnDefinition />
<ColumnDefinition />
<ColumnDefinition />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition />
<RowDefinition />
<RowDefinition />
<RowDefinition />
<RowDefinition />
<RowDefinition />
<RowDefinition />
<RowDefinition />
<RowDefinition />
<RowDefinition />
<RowDefinition />
<RowDefinition />
<RowDefinition />
<RowDefinition />
<RowDefinition />
<RowDefinition />
</Grid.RowDefinitions>
</Grid>
</Border>
</Grid>
</Window>
答案 0 :(得分:1)
这个怎么样?
<Window x:Class="Crosshairs.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="MainWindow" Height="350" Width="525">
<Grid>
<Border BorderBrush="Black" BorderThickness="1" VerticalAlignment="Center" HorizontalAlignment="Center" >
<Grid x:Name="PART_Grid" ShowGridLines="True" Width="250" Height="250" DataContext="{Binding RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type Window}}}">
<Grid.ColumnDefinitions>
<ColumnDefinition />
<ColumnDefinition />
<ColumnDefinition />
<ColumnDefinition />
<ColumnDefinition />
<ColumnDefinition />
<ColumnDefinition />
<ColumnDefinition />
<ColumnDefinition />
<ColumnDefinition />
<ColumnDefinition />
<ColumnDefinition />
<ColumnDefinition />
<ColumnDefinition />
<ColumnDefinition />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition />
<RowDefinition />
<RowDefinition />
<RowDefinition />
<RowDefinition />
<RowDefinition />
<RowDefinition />
<RowDefinition />
<RowDefinition />
<RowDefinition />
<RowDefinition />
<RowDefinition />
<RowDefinition />
<RowDefinition />
<RowDefinition />
<RowDefinition />
<RowDefinition />
<RowDefinition />
<RowDefinition />
<RowDefinition />
</Grid.RowDefinitions>
<TextBlock Text="+" FontSize="24" Grid.Column="{Binding Position.X}" Grid.Row="{Binding Position.Y}" HorizontalAlignment="Center" VerticalAlignment="Center" Foreground="Red" Margin="-17,-20,0,-27" />
</Grid>
</Border>
代码背后的
public partial class MainWindow : Window
{
public Point Position
{
get { return (Point)GetValue(PositionProperty); }
set { SetValue(PositionProperty, value); }
}
// Using a DependencyProperty as the backing store for Position. This enables animation, styling, binding, etc...
public static readonly DependencyProperty PositionProperty =
DependencyProperty.Register("Position", typeof(Point), typeof(MainWindow), new PropertyMetadata(new Point()));
public MainWindow()
{
InitializeComponent();
}
protected override void OnKeyDown(KeyEventArgs e)
{
switch(e.Key)
{
case Key.Up:
if (this.Position.Y <= 0) { break; }
this.Position = new Point(this.Position.X, this.Position.Y - 1); break;
case Key.Down:
if (this.Position.Y >= this.PART_Grid.RowDefinitions.Count - 1) { break; }
this.Position = new Point(this.Position.X, this.Position.Y + 1); break;
case Key.Left:
if (this.Position.X <= 0) { break; }
this.Position = new Point(this.Position.X - 1, this.Position.Y); break;
case Key.Right:
if (this.Position.X >= this.PART_Grid.ColumnDefinitions.Count - 1) { break; }
this.Position = new Point(this.Position.X + 1, this.Position.Y); break;
}
base.OnKeyDown(e);
}
protected override void OnInitialized(EventArgs e)
{
this.Position = new Point(8, 9);
// set the position
base.OnInitialized(e);
}
}