我有以下代码和here's a fiddle。我试图让最上面的圆圈在最后一次动画时前进到前面,即当用户从底部开始越过鼠标悬停区域时。在我看来,这个代码应该由于moboxonoff变量而起作用,但它似乎没有任何效果。
为了清晰起见进行编辑:现在,底部圆圈始终位于顶部圆圈的顶部。我希望此顺序可以根据圈子的顺序进行更改。控制鼠标悬停区域被碾碎。
xValues = [50, 50];
yValues = [100, 120];
var mouseoverStarts = [70, 90, 130],
mouseoverEnds = [90, 130, 150],
mouseoverItems = [[0], [0, 1], [1]];
var p0 = Raphael("paper", 500, 500);
var circles = []
for (i = 0; i < 2; i++) {
circles[i] = p0.circle(xValues[i], yValues[i], 10);
circles[i].attr({"fill": "#c00", stroke: "#888", "stroke-width":1.5});
circles[i].id = "c"+i;
};
animate_on = function(num, ignoreindex, ignorearray) {
if (moboxonoff[num] === 0) {
p0.getById("c"+num).stop().animate({r: 30}, 480, "bounce");
p0.getById("c"+num).toFront();
moboxonoff[num] = 1
};
};
animate_off = function(num, ignoreindex, ignorearray) {
if (moboxonoff[num] == 1) {
p0.getById("c"+num).stop().animate({r: 10}, 320, "bounce");
moboxonoff[num] = 0
};
};
moboxonoff = [];
for (i=0; i<2; i++) {
moboxonoff[i] = 0;
};
debugopacity = 0.2; // set to 0 for final
moboxes = [];
for (i=0; i<mouseoverStarts.length; i++) {
moboxes[i] = p0.rect(30, mouseoverStarts[i], 400, mouseoverEnds[i] - mouseoverStarts[i]);
moboxes[i].attr({fill: "#00f", opacity: debugopacity});
moboxes[i].id = "mob" + i;
moboxes[i].hover(function () {
j = parseInt(this.id.slice(3));
mouseoverItems[j].forEach(animate_on);
this.toFront();
}, function () {
mouseoverItems[j].forEach(animate_off);
});
};
答案 0 :(得分:0)
将中间矩形更改为前3个数组中的最后一个位置:
var mouseoverStarts = [70, 130, 90],
mouseoverEnds = [90, 150, 130],
mouseoverItems = [[0], [1], [0, 1]];
删除动画函数
上的toFront()调用只需在鼠标悬停功能中添加if条件
if(j!=2){
circles[j].toFront();
}
此外,您可以直接从数组中调用圆圈,无需创建其他ID。