使用表格中的javascript绘制到画布

时间:2014-12-12 23:29:44

标签: javascript canvas

我从另一个线程中抓取了这段代码。工作得很好,直到我把它放入一张桌子。图纸垂直偏离。我已经尝试了我能想到的一切。



var canvas, ctx, flag = false,
    prevX = 0,
    currX = 0,
    prevY = 0,
    currY = 0,
    dot_flag = false;

window.onload = function () {
    canvas = document.getElementById('canvas');
    ctx = canvas.getContext("2d");
    w = canvas.width;
    h = canvas.height;

    canvas.addEventListener("mousemove", function (e) {
        findxy('move', e)
    }, false);
    canvas.addEventListener("mousedown", function (e) {
        findxy('down', e)
    }, false);
    canvas.addEventListener("mouseup", function (e) {
        findxy('up', e)
    }, false);
    canvas.addEventListener("mouseout", function (e) {
        findxy('out', e)
    }, false);
}

function draw() {
    ctx.beginPath();
    ctx.moveTo(prevX, prevY);
    ctx.lineTo(currX, currY);
    ctx.strokeStyle = "black";
    ctx.lineWidth = 2;
    ctx.stroke();
    ctx.closePath();
}

function findxy(res, e) {
    if (res == 'down') {
        prevX = currX;
        prevY = currY;
        currX = e.clientX; - canvas.offsetLeft;
        currY = e.clientY - canvas.offsetTop;

        flag = true;
        dot_flag = true;
        if (dot_flag) {
            ctx.beginPath();
            ctx.fillStyle = "black";
            ctx.fillRect(currX, currY, 2, 2);
            ctx.closePath();
            dot_flag = false;
        }
    }
    if (res == 'up' || res == "out") {
        flag = false;
    }
    if (res == 'move') {
        if (flag) {
            prevX = currX;
            prevY = currY;
            currX = e.clientX - canvas.offsetLeft;
            currY = e.clientY - canvas.offsetTop;
            draw();
        }
    }
}

<table>
    <tr height=100>
        <td></td>
    </tr>
    <tr>
        <td style='border:1px solid black;'>
            <canvas id="canvas" width="400" height="400"></canvas>
        </td>
    </tr>
</table>
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如果您删除该表,它将按预期工作。

1 个答案:

答案 0 :(得分:3)

您需要从

获取偏移量
canvas.getBoundingClientRect();

使用canvas.offsetTop和canvas.offsetLeft为您提供相对于父级的偏移量。

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var canvas, ctx, flag = false,
    prevX = 0,
    currX = 0,
    prevY = 0,
    currY = 0,
    dot_flag = false;

window.onload = function () {
    canvas = document.getElementById('canvas');
    ctx = canvas.getContext("2d");
    w = canvas.width;
    h = canvas.height;

    canvas.addEventListener("mousemove", function (e) {
        findxy('move', e)
    }, false);
    canvas.addEventListener("mousedown", function (e) {
        findxy('down', e)
    }, false);
    canvas.addEventListener("mouseup", function (e) {
        findxy('up', e)
    }, false);
    canvas.addEventListener("mouseout", function (e) {
        findxy('out', e)
    }, false);
}

function draw() {
    ctx.beginPath();
    ctx.moveTo(prevX, prevY);
    ctx.lineTo(currX, currY);
    ctx.strokeStyle = "black";
    ctx.lineWidth = 2;
    ctx.stroke();
    ctx.closePath();
}

function findxy(res, e) {
    if (res == 'down') {
        prevX = currX;
        prevY = currY;
        rect = canvas.getBoundingClientRect();
        currX = e.clientX - rect.left;
        currY = e.clientY - rect.top;

        flag = true;
        dot_flag = true;
        if (dot_flag) {
            ctx.beginPath();
            ctx.fillStyle = "black";
            ctx.fillRect(currX, currY, 2, 2);
            ctx.closePath();
            dot_flag = false;
        }
    }
    if (res == 'up' || res == "out") {
        flag = false;
    }
    if (res == 'move') {
        if (flag) {
            prevX = currX;
            prevY = currY;
            currX = e.clientX - rect.left;
            currY = e.clientY - rect.top;
            draw();
        }
    }
}
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<table>
    <tr height=100>
        <td></td>
    </tr>
    <tr>
        <td style='border:1px solid black;'>
            <canvas id="canvas" width="400" height="400"></canvas>
        </td>
    </tr>
</table>
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