我试图以我的形象为中心,但我不能。我用视口尝试了一切,没有任何东西。我不想用魔法数字来制作技巧!默认视口可能搞乱了吗?
这是我的代码:
public class LoadingScreen extends AbstractScreen{
private Stage stage;
private Texture texture;
private Image loading_image;
public LoadingScreen(XBallGame game ) {
super(game);
texture = TextureManager.SPLASH;
loading_image = new Image();
stage = new Stage();
}
@Override
public void render(float delta) {
Gdx.gl.glClearColor(0,0,0,1); //sets clear color to black
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); //clear the batch
stage.act(delta);
stage.draw();
}
@Override
public void show() {
loading_image.addAction(Actions.sequence(Actions.alpha(0)
,Actions.fadeIn(0.5f),Actions.delay(2),Actions.run(new Runnable() {
@Override
public void run() {
System.out.println("DONE");
}
})));
stage.addActor(loading_image);
loading_image.setPosition(Gdx.graphics.getWidth()/2, Gdx.graphics.getHeight()/2);
}
@Override
public void resize(int width, int height) {
super.resize(width, height);
}
}
更新(修复了问题):
刚刚添加了这一行:
loading_image.setPosition((Gdx.graphics.getWidth()/2) - loading_image.getWidth()/2,
(Gdx.graphics.getHeight()/2) - loading_image.getHeight()/2);
并且工作正常!