我似乎无法弄清楚为什么我无法计算积分并为每个用户总数保留它们。有什么建议吗?请帮忙。我能够使用提示等来构建这个游戏..但是试图在浏览器中实现它是一个挑战..
以下是代码:
function getName() {
var name = document.getElementById('fName').value;
// console.log(name);
$(".greetingPlayer").append("<h3 class='greeting'>Greetings " + name + "!</h3><br><h4>Please choose from the following Weapons...</h4>");
$(".statsA").css("display", "none");
}
var userChoice;
function choices(weapon) {
userChoice = weapon;
// console.log(userChoice);
$(".greetingPlayer").append("<h4 class='userChoice'>Users Choice : " + userChoice + "!</h4>");
var computerChoice = Math.random();
if (computerChoice <= 0.34) {
computerChoice = "rock";
} else if (computerChoice <= 0.67) {
computerChoice = "paper";
} else {
computerChoice = "scissors";
}
// console.log(computerChoice);
$(".greetingPlayer").append("<h4 class='computerChoice'>Computers Choice : " + computerChoice + "!</h4>");
function compare(choice1, choice2) {
var playing = true;
var human = 0;
var comp = 0;
while (playing) {
if (choice1 === choice2) {
console.log("The result is a tie!");
human = score;
comp = score;
} else if (choice1 === "rock") {
if (choice2 === "scissors") {
console.log("rock wins!");
} else {
console.log("paper wins!");
}
} else if (choice1 === "paper") {
if (choice2 === "rock") {
console.log("paper wins!");
} else {
console.log("scissors wins!");
}
} else if (choice1 === "scissors") {
if (choice2 === "paper") {
console.log("scissors wins!");
} else {
console.log("rock wins!");
}
} else {
console.log("That's not an option! Do it over " + name + " and try again!");
}
playing = false;
}
console.log("human : " + human);
console.log("comp : " + comp);
var numpoints = 0;
function points() {
if (++score >= str.length) {
numpoints++;
document.getElementByClassName("points").textContent = "Score: " + numpoints;
}
}
}
compare(userChoice, computerChoice);
}
// $(".greetingPlayer").append("<h4 class='userWeapon'> " + name + "! You win!</h4>");
答案 0 :(得分:0)
我想通了,我的范围都错了,我不知道为什么我试图在底部添加一个循环。然而,这似乎解决了......
function getName(){
var name = document.getElementById('fName').value;
// console.log(name);
$(".greetingPlayer").append("<h3 class='greeting'>Greetings " + name + "!</h3><br><h4>Please choose from the following Weapons...</h4>");
$(".statsA").css("display", "none");
}
// Here we declare a variable to represent a User's Choice outside of the function scope
var userChoice;
var computerChoice;
//These variables are created to keep score and are declared w/ zero for addition.
var compScore = 0;
var userScore = 0;
// Here we declare a function to compare a userChoice vs compChoice
var choices = function(weapon){
userChoice = weapon;
// console.log(userChoice);
computerChoice = Math.random();
// console.log(computerChoice);
if (computerChoice <= 0.34) {
computerChoice = "rock";
} else if(computerChoice <= 0.67) {
computerChoice = "paper";
} else {
computerChoice = "scissors";
}
$(".toolChoice").html(" " + userChoice + "!");
// console.log(computerChoice);
$(".toolChoiceB").html(" " + computerChoice + "!");
function compare(choice1, choice2){
if(choice1 === choice2){
console.log("The result is a tie!");
}else if(choice1 === "rock"){
if(choice2 === "scissors"){
console.log("rock wins!");
userScore++;
}else{
console.log("paper wins!");
compScore++;
}
}else if(choice1 === "paper"){
if(choice2 === "rock"){
console.log("paper wins!");
userScore++;
}else{
console.log("scissors wins!");
compScore++;
}
}else if(choice1 === "scissors"){
if(choice2 === "paper"){
console.log("scissors wins!");
userScore++;
}else{
console.log("rock wins!");
compScore++;
}
}else{
console.log("That's not an option! Do it over "
+ name + " and try again!");
}
}
// end of compare function
// compare function called
compare(userChoice, computerChoice);
// This consoles the score, use this as a start point for displaying the score.
// console.log("human : " + userScore);
// console.log("comp : " + compScore);
// This jQuery displays the score for each party
// This is the score for Humans
$('.scoreA').html(" " + userScore);
// This is the score for Computers
$('.scoreB').html(" " + compScore);
}