我一直试图让我的舞台上的圆圈绕着椭圆移动,我甚至从具有非常类似设置但没有骰子的人那里复制代码。下面是codepen和下面的标记。
http://codepen.io/alcoven/pen/XJXMNW
<div id="wrapper">
<div class="container">
<svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
viewBox="0 0 30 30" enable-background="new 0 0 30 30" xml:space="preserve">
<!--<g>
<circle fill="#F26451" cx="17.6" cy="3.3" r="1.4"/>
</g>
<g>
<circle fill="#F26451" cx="6.4" cy="23.1" r="1.4"/>
</g>-->
<line class="line" stroke-width="1.3" stroke-miterlimit="10" x1="3.7" y1="26.1" x2="26.2" y2="3.6"/>
<path class="vertical" d="M9.9,14.9a5,14 0 1,0 10,0a5,14 0 1,0 -10,0"/>
<ellipse class="_x34_5deg" transform="matrix(0.5037 0.8639 -0.8639 0.5037 20.2917 -5.4991)" stroke-width="1.3" stroke-miterlimit="10" cx="14.9" cy="14.9" rx="5" ry="14"/>
<ellipse class="_x2D_45deg" transform="matrix(-0.5037 0.8639 -0.8639 -0.5037 35.3327 9.5202)" stroke-width="1.3" stroke-miterlimit="10" cx="14.9" cy="14.9" rx="5" ry="14"/>
<path class="circlet" d="M16.4,3.2a1.3,1.3 0 1,0 2.6,0a1.3,1.3 0 1,0 -2.6,0"/>
<path class="circleb" d="M5,23.2a1.4,1.4 0 1,0 2.8,0a1.4,1.4 0 1,0 -2.8,0"/>
</svg>
</div>
</div>
CSS
#wrapper {
top:0;
left:0;
position:absolute;
width:100%;
height:100%;
background:#F26451;
}
.container {
width:100%;
position:fixed;
top:30%;
bottom:70%;
}
svg {
width:100px;
height:auto;
margin:10% auto;
display:block;
}
line, .vertical, ellipse._x34_5deg, ellipse._x2D_45deg {
stroke:#fff;
fill:none;
stroke-width:1.3;
stroke-miterlimit:10;
}
.circlet, .circleb {
stroke:#fff;
fill:#F26451;
stroke-width:1.3;
stroke-miterlimit:10;
}
.line {
display:none;
}
JS
(function($){
$('[class^="circle-"]').animate({opacity:1},500);
// get the animation path node
var $path = $('.vertical'), path = $path[0];
var $path2 = $('.vertical'), path2 = $path2[0];
// get the animation object node
var $obj = $('.circlet');
var $obj2 = $('.cirlceb');
// get path's length
var pathLength = path.getTotalLength();
var pathLength2 = path2.getTotalLength();
// create new tween by initializing TWEEN.Tween object from 0
var tween = new TWEEN.Tween({ length: 0 })
// to path length
// in 2000 milliseconds
.to({ length: pathLength }, 1500)
// on update callback fires on every tick
.onUpdate(function(){
var point = path.getPointAtLength(this.length);
$obj.css({
'transform': 'translate('+ point.x + 'px,'+ point.y +'px)'
});
}).repeat(999999999).start();
var tween2 = new TWEEN.Tween({ length: 0 })
// to path length
// in 2000 milliseconds
.to({ length: pathLength2 }, 1500)
// on update callback fires on every tick
.onUpdate(function(){
var point2 = path2.getPointAtLength(this.length);
$obj2.css({
'transform': 'translate('+ point2.x + 'px,'+ point2.y +'px)'
});
}).repeat(999999999).start();
// animate loop
animate = function(){
requestAnimationFrame(animate)
TWEEN.update()
}
//start the animation loop
animate()
}(jQuery));
无法弄清楚为什么这不起作用,不确定它是我的js还是设置我的svg的方式请帮助:]
的js答案 0 :(得分:1)
定义动画路径,可以是圆形,椭圆形或贝塞尔曲线。
在 animateMotion 标记之间包含路径定义,每个移动对象定义中有一对,如下所示:
<?xml version="1.0"?>
<svg width="120" height="120" viewBox="0 0 120 120"
xmlns="http://www.w3.org/2000/svg" version="1.1"
xmlns:xlink="http://www.w3.org/1999/xlink" >
<!-- Draw the outline of the motion path in grey, along
with 2 small circles at key points -->
<path d="M10,110 A120,120 -45 0,1 110 10 A120,120 -45 0,1 10,110"
stroke="lightgrey" stroke-width="2"
fill="none" id="theMotionPath"/>
<circle cx="10" cy="110" r="3" fill="lightgrey" />
<circle cx="110" cy="10" r="3" fill="lightgrey" />
<!-- Here is a red circle which will be moved along the motion path. -->
<circle cx="" cy="" r="5" fill="red">
<!-- Define the motion path animation -->
<animateMotion dur="6s" repeatCount="indefinite">
<mpath xlink:href="#theMotionPath"/>
</animateMotion>
</circle>
不需要javascript或jQuery!