出于某种原因,我的团结项目都不会建立起来。当我将构建放在资产文件之外时,它只是不运行,但当我将它放在资产文件夹中时,我得到以下三个错误: 程序集DLL名称保留供内部使用:
Assets/play1_Data/Managed/UnityEngine.dll (did files generated by a build accidentally end up in your Assets/ folder?)
UnityEditor.HostView:OnGUI()
Assembly DLL name is reserved for internal use: Assets/play1_Data/Managed/mscorlib.dll (did files generated by a build accidentally end up in your Assets/ folder?)
UnityEditor.HostView:OnGUI()
Internal compiler error. See the console log for more information. output was:error CS2015: Source file `Assets/play1_Data/Managed/Assembly-CSharp.dll' is a binary file and not a text file