这是我在网上找到的代码。我修改了它来滚动两个骰子而不是一个,但是当蛇眼滚动时,我很难将得分重置为0。我尝试过一些事情,例如从顶部重新分配我的原始值,将分数重置为0但不起作用。我不知所措。
from random import randint
playercount = 2
maxscore = 100
safescore = [0] * playercount
player = 0
score=0
while max(safescore) < maxscore:
if player == 0:
rolling = 0
if score < 17 and score + safescore[player] < maxscore:
rolling = 1
else:
rolling = input("Player %i: (%i, %i) Rolling? (Y) "
% (player, safescore[player], score)).strip().lower() in {'yes', 'y', ''}
if rolling:
rolled = randint(1, 6)
rolled2 = randint(1, 6)
print(' Rolled %i' % rolled)
print(' Rolled %i' % rolled2)
if rolled ==1 and rolled2 ==1:
print(' Snake Eyes!! your score is set to 0')
score, player = 0, (player + 1) % playercount
elif rolled == 1:
print(' Bust! you lose %i but still keep your previous %i'
% (score, safescore[player]))
score, player = 0, (player + 1) % playercount
elif rolled2 == 1:
print(' Bust! you lose %i but still keep your previous %i'
% (score, safescore[player]))
score, player = 0, (player + 1) % playercount
else:
score += rolled + rolled2
else:
safescore[player] += score
if safescore[player] >= maxscore:
break
print(' Sticking with %i' % safescore[player])
score, player = 0, (player + 1) % playercount
print('\nPlayer %i wins with a score of %i' %(player, safescore[player]))
答案 0 :(得分:0)
我发现这就是需要修复的方法。
if rolled ==1 and rolled2 ==1:
print(' Snake Eyes!! your score is set to 0')
safescore[player] = 0
player = (player + 1) % playercount