我有两个表面。一个是可拖动的,一个是'全屏'(大小:[未定义,未定义])。我想拖动第一个表面(在我的例子中为黄色),并显示第二个(绿色)表面。当我点击绿色表面时,我想再次在原始起点(屏幕中心)显示第一个表面。
我也希望绿色表面不可拖动。
我是一个famo.us新手,任何帮助都非常感谢!
在这里摆弄:http://jsfiddle.net/cjs123456/vfzy4j51/
// the position state
var position = [0, 0];
// create a Sync to listen to mouse events
var sync = new MouseSync();
var renderController = new RenderController();
var mySurface = new Surface({
size: [350, 200],
content: 'drag me right more than 100px to see other surface',
properties: {
backgroundColor: "hsl(" + (5 * 360 / 40) + ", 100%, 50%)",
lineHeight: '200px',
textAlign: 'center',
cursor: 'pointer'
}
});
// Surface provides events that the sync listens to
mySurface.pipe(sync);
// Syncs have `start`, `update` and `end` events. On `update` we increment the position state of the surface based
// on the change in x- and y- displacements
sync.on('update', function(data){
position[0] += data.delta[0];
position[1] += data.delta[1];
console.log(data.position[0]);
if (data.position[0] > 100) {
console.log("FULL");
renderController.show(fullSurface);
}
});
// this modifier reads from the position state to create a translation Transform that is applied to the surface
var positionModifier = new Modifier({
transform : function(){
return Transform.translate(position[0], position[1], 0);
}
});
// a modifier that centers the surface
var centerModifier = new Modifier({
origin : [0.5, 0.5],
align: [0.5, 0.5]
});
var fullSurface = new Surface({
size: [undefined, undefined],
content: 'Click me to show other surface',
properties: {
backgroundColor: "hsl(" + (9 * 360 / 40) + ", 100%, 50%)",
lineHeight: '400px',
textAlign: 'center'
}
});
fullSurface.on("click", function() {
renderController.show(mySurface);
});
renderController.show(mySurface);
var mainContext = Engine.createContext();
var node = mainContext.add(centerModifier).add(positionModifier);
node.add(renderController);
});
答案 0 :(得分:1)
解决此问题的方法不止一种。
因为您的用例非常简单,我将展示创建单独的渲染控制器
以下是 jsFiddle Example of the Code
创建背景渲染控制器
var renderController = new RenderController();
var backRenderController = new RenderController();
将节点更改为中心修改器。将我们的draggable添加到节点。将后台控制器添加到节点。
var node = mainContext.add(centerModifier)
node.add(positionModifier).add(renderController);
node.add(backRenderController);
控制可拖动渲染控制器视图(第42行)
renderController.hide();
backRenderController.show(fullSurface);
单击背景会将可拖动的位置重置回原点,隐藏背景并再次显示可拖动。
// Set draggable position back to the origin
position = [0, 0];
// Hide the back render element
backRenderController.hide();
// Show the draggable
renderController.show(mySurface);
// the position state
var position = [0, 0];
// create a Sync to listen to mouse events
var sync = new MouseSync();
var renderController = new RenderController();
var backRenderController = new RenderController();
var mySurface = new Surface({
size: [350, 200],
content: 'drag me right more than 100px to see other surface',
properties: {
backgroundColor: "hsl(" + (5 * 360 / 40) + ", 100%, 50%)",
lineHeight: '200px',
textAlign: 'center',
cursor: 'pointer'
}
});
// Surface provides events that the sync listens to
mySurface.pipe(sync);
// Syncs have `start`, `update` and `end` events. On `update` we increment the position state of the surface based
// on the change in x- and y- displacements
sync.on('update', function (data) {
position[0] += data.delta[0];
position[1] += data.delta[1];
console.log(data.position[0]);
if (data.position[0] > 100) {
console.log("FULL");
renderController.hide();
backRenderController.show(fullSurface);
}
//else {
// mySurface.setPosition([0,0,0], {
// curve: Easing.outBack,
// duration: 300
// });
//}
});
// this modifier reads from the position state to create a translation Transform that is applied to the surface
var positionModifier = new Modifier({
transform: function () {
return Transform.translate(position[0], position[1], 0);
}
});
// a modifier that centers the surface
var centerModifier = new Modifier({
origin: [0.5, 0.5],
align: [0.5, 0.5]
});
var fullSurface = new Surface({
size: [undefined, undefined],
content: 'Click me to show other surface',
properties: {
backgroundColor: "hsl(" + (9 * 360 / 40) + ", 100%, 50%)",
lineHeight: '400px',
textAlign: 'center'
}
});
fullSurface.on("click", function () {
// Set draggable position back to the origin
position = [0, 0];
// Hide the back render element
backRenderController.hide();
// Show the draggable
renderController.show(mySurface);
});
//var node = mainContext.add(myModifier);
//node.add(draggable).add(surface);
renderController.show(mySurface);
var mainContext = Engine.createContext();
//mainContext.add(myModifier).add(draggable).add(renderController);
var node = mainContext.add(centerModifier)
node.add(positionModifier).add(renderController);
node.add(backRenderController);