所以我有这个问题,genymotion&打开和关闭新活动时英特尔haxm模拟器滞后(即使按下主页) 例如,当我关闭股票消息传递应用程序时,我会在日志中获取此信息(在运行HAXM模拟器时):
12-02 21:05:48.950 1304-1336/system_process I/ActivityManager﹕ START u0 {act=android.intent.action.MAIN cat=[android.intent.category.HOME] flg=0x10200000 cmp=com.android.launcher/com.android.launcher2.Launcher} from uid 1000 on display 0
12-02 21:05:48.960 948-1684/? E/gralloc_goldfish﹕ gralloc_alloc: Mismatched usage flags: 576 x 576, usage 333
12-02 21:05:48.960 948-1684/? W/GraphicBufferAllocator﹕ alloc(576, 576, 1, 00000333, ...) failed -22 (Invalid argument)
12-02 21:05:48.960 948-1684/? E/﹕ GraphicBufferAlloc::createGraphicBuffer(w=576, h=576) failed (Invalid argument), handle=0x0
12-02 21:05:48.960 1304-1336/system_process E/BufferQueueProducer﹕ [ScreenshotClient] dequeueBuffer: createGraphicBuffer failed
12-02 21:05:48.960 1304-1336/system_process W/WindowManager﹕ Screenshot failure taking screenshot for (1080x1920) to layer 21015
12-02 21:05:48.960 1304-1336/system_process E/ActivityManager﹕ Invalid thumbnail dimensions: 576x576
12-02 21:05:49.010 1629-1748/com.android.launcher W/EGL_emulation﹕ eglSurfaceAttrib not implemented
12-02 21:05:49.010 1629-1748/com.android.launcher W/OpenGLRenderer﹕ Failed to set EGL_SWAP_BEHAVIOR on surface 0x7fc24ca8c800, error=EGL_SUCCESS
12-02 21:05:49.870 1629-1748/com.android.launcher W/OpenGLRenderer﹕ Incorrectly called buildLayer on View: ShortcutAndWidgetContainer, destroying layer...
12-02 21:05:49.870 1629-1748/com.android.launcher W/OpenGLRenderer﹕ Incorrectly called buildLayer on View: ShortcutAndWidgetContainer, destroying layer...
12-02 21:05:49.870 1629-1748/com.android.launcher W/OpenGLRenderer﹕ Incorrectly called buildLayer on View: ShortcutAndWidgetContainer, destroying layer...
你们有任何想法如何解决这个问题吗?
PC:Windows 8.1 64位,9800GT,i5 3570,16GB RAM