为什么我的聊天程序仅在两个客户端都在同一台机器上时才有效?

时间:2014-11-28 20:16:24

标签: java sockets udp ip udpclient

我正在学习一些UDP并且正在创建一个客户端 - 服务器 - 客户端聊天程序。

它的设置方式是服务器首先运行,并且始终在端口X上侦听来自客户端的一些命令。

另一方面,客户端如果要登录或发送消息,则在端口X上向服务器发送命令,但是它正在端口Y上侦听来自服务器的传入数据包。当然,服务器也在端口Y上发送消息。

如果客户端A登录(用户必须做的第一件事),服务器将接收客户端的用户名,然后根据收到的数据包获取客户端的IP,并将两者都存储在以用户名作为密钥的地图中。

当客户端B登录时,会发生相同的过程。现在,客户端A可以向客户端B发送消息(反之亦然),因为它们的用户名和IP都存储在服务器中。

当两个客户端都在同一台机器上时,一切正常,但是一旦我尝试在另一台机器上运行客户端B,似乎数据包永远不会到达服务器。没有错误,程序不会崩溃,但服务器永远不会收到任何错误。

我尝试了一堆不同的IP供客户端发送 - 一个是我在命令行上运行'ipconfig'获得的,另一个来自google搜索“我的IP地址是什么?”,我从打印到控制台InetAddress.getLocalHost()获得的第三个IP - 所有这三个IP都不同,似乎都没有。

在两台机器上,我都进入防火墙并允许端口X和Y用于入站和出站活动的UDP连接。这似乎没有帮助。

这是我的服务器代码:

    public static void main(String args[]) throws IOException{

        UDPServer SERVER = new UDPServer();

        //calls the run() method
        SERVER.start();
    }

    public UDPServer() throws IOException{

        sock = new DatagramSocket(PORT_NUMBER, InetAddress.getLocalHost());
    }

    public void run(){
        System.out.println("Waiting for Client");
        while(true){

            try{

                //========================================================================================================
                //Prepare the packet to receive data from client
                //========================================================================================================

                //Buffer (byte array) that will receive the client's data
                byte[] buffer = new byte[512];

                //Create a packet using the empty buffer and its length
                DatagramPacket packet = new DatagramPacket(buffer, buffer.length);

                //========================================================================================================
                //Receive the packet from the client, execute the statement, and get the result
                //========================================================================================================

                //Receive the packet
                sock.receive(packet);
                System.out.println("Server: Received packet from Client");

                //Extract the data
                String fromUser = new String(packet.getData(), 0, packet.getLength());
                //Parse data
                String[] instructions = fromUser.split(separator);

                //Add UserName and IP to tree
                if(instructions[0].equals("LOGIN")){
                    System.out.println("Logged in!");
                    nameIPTree.put(instructions[1], packet.getAddress());

                    run();
                }
                //Send message to recipient and upload to DB
                else if(instructions[0].equals("MESSAGE")){

                    //Create a string composed of the sender and the message
                    String toUser = instructions[1] + separator + instructions[3];

                    //Store the string in the buffer
                    buffer = toUser.getBytes();

                    //Make a new packet with the buffer, its length, the RECEPIENT'S IP (retrieved from tree, hence receiving user HAS TO BE LOGGED IN)
                    //and the port number the server uses

                    int add = 1;

                    packet = new DatagramPacket(buffer, buffer.length, nameIPTree.get(instructions[2]), PORT_NUMBER+add);

                    System.out.println("Sending packet from server to client at packet address: " + packet.getAddress());
                    //Send the packet
                    sock.send(packet);
                    System.out.println("Server: Sent result to Client:  " + toUser);
                }

                }
                catch (IOException /*| ClassNotFoundException | SQLException*/ e){
                    e.printStackTrace();
                    break;
                }
        }
        System.out.println("Closing the socket");
        sock.close();
    }
}

客户代码:

    public String TalkToServer(String message){

        try{
            //========================================================================================================
            //Create a datagram socket
            //========================================================================================================
            DatagramSocket sock = new DatagramSocket();

            //========================================================================================================
            //Connect & Send to server
            //========================================================================================================

            //Create a byte array called buffer that will hold the instructions to be sent to the server
            byte[] buffer =  message.getBytes("UTF-8");

            //Get the IP address to which the packet will be sent - this is where the server is
            InetAddress ipAddress = InetAddress.getByName("123.456.78.9");//here is where I tried the different IPs;

            //Create a datagram packet which is composed of the buffer (message), its length, the IP address, 
            //and the port (matches with server's listening port) to send the data on
            DatagramPacket packet = new DatagramPacket(buffer, buffer.length, ipAddress, PORT_NUMBER);

//I know these if statements do the same - it was for testing purposes
            if(message.substring(0, 5).equals("LOGIN")){

                System.out.println("Client: Logging in");

                System.out.println("Packet's address is: " + packet.getAddress());
                //Send the packet
                sock.send(packet);
                System.out.println("Client: Sent packet to Server\nSent: " + message);

                sock.close();
                return null;
            }
            if(message.substring(0, 7).equals("MESSAGE")){

                System.out.println("Client: Sending message to server");

                //Send the packet
                sock.send(packet);
                System.out.println("Client: Sent packet to Server\nSent: " + message);

                sock.close();
                return null;
            }
        }
        catch(IOException e){System.out.print(e);}
        return null;
    }
}

这是我的Main类中的客户端监听器:

    public MainGUI() throws SocketException, UnknownHostException{


        sock = new DatagramSocket(PORT_NUMBER+1, InetAddress.getLocalHost());
        System.out.println("Client listening on ip: " + InetAddress.getLocalHost());
    }
    public void run(){

        while(true){
            try {

                byte[] buffer =  new byte[512];
                DatagramPacket packet = new DatagramPacket(buffer, buffer.length);

                sock.receive(packet);
                String fromUser = new String(packet.getData(), 0, packet.getLength());
                //Parse data
                String[] instructions = fromUser.split(separator);
                txtAreaConvo.append(instructions[0] + ":\t" + instructions[1]+"\n\n");


            } catch (IOException e) {   e.printStackTrace();    }

        }

}

此时的任何帮助都将狂野地赞赏!!!

提前致谢,

Jona的

1 个答案:

答案 0 :(得分:2)

每当我进行套接字编程时,我的第一步是让数据包通信正常工作。我使用基本的客户端 - 服务器实现,只是来回发送" Hello World",以确保我可以单独运行所有内容(而不是localhost)。您可能希望从实施整个程序中退后一步,并尝试在继续之前使通信正常工作。这可能会显示您的错误所在。话虽如此,我会试着猜出你的问题所在:

如果您的客户端 - 服务器通信正在运行,那么在您更改为其他IP之前,我将不得不像您一样假设您提供了错误的IP地址/端口号。确保客户端正在发送到服务器正在侦听的端口X.我怀疑这不是你的问题;你的问题可能就是你所提供的IP。 whatismyip.com,会给你你的公共IP地址(如果你的客户端在不同的网络上你应该使用的IP地址),ifconfig将为你提供你的本地IP地址,即192.168.XX(你应该使用的IP地址,如果客户端使用相同的网络。)

总而言之,我会用我的第一个建议。退一步,在尝试解决总体目标之前,先进行基本的服务器 - 客户端通信。如果您需要一些基本的客户端 - 服务器程序,请查看Java Socket Programing Examples。一旦你完成这些工作,我会继续解决你的总体目标。这将帮助您缩小问题范围,并可能解决问题。