以下程序最终在旋转循环中结束。我不知道可能是什么原因。如果有人能帮助我,我会非常高兴。在下面的代码中,我有一个发送器,它将一些数据多播到组224.0.1.20:64
的接收者。发件人等待val
类的r
变量和r1
类的ThreadManager
来发送数据。并且在等待相同实例的val1
在退出之前更改之后它会关闭。我之前尝试过join()
。但它也没有用。如下所示,发送方等待有时代码正确执行输出,但有时它只是循环。
package com.test;
import java.io.IOException;
import java.net.DatagramPacket;
import java.net.InetAddress;
import java.net.MulticastSocket;
import java.util.Date;
public class Test {
public static void main(String[] args) throws IOException, InterruptedException {
Sender s = new Sender(64);
ThreadManager r = new ThreadManager();
ThreadManager r1 = new ThreadManager();
r.start();
r1.start();
//Thread.currentThread().setPriority(1);
while(r.val1 != true || r1.val1 != true){
>// I know this is wrong way to wait, but this is just a test
>// appln, so I used polling.
//Thread.currentThread().sleep(1);
//System.out.println(r.val1 || r1.val1);
}
System.out.println("going to send..");
s.send("kaushik");
while((r.val != true || r1.val != true) || (r.isAlive() && r1.isAlive())){
// same here..
System.out.println(r.val || r.val1);
//Thread.sleep(1000);
}
System.out.println("closing..");
}
}
class ThreadManager extends Thread{
public boolean val = false;
public boolean val1 = false;
@Override
public void run() {
// TODO Auto-generated method stub
Reciever r;
try {
r = new Reciever(64);
byte[] buf = new byte[65508];
System.out.println("Going. to be started...");
DatagramPacket packet = new DatagramPacket(buf, 65508);
val1 = true;
r.recieve(packet);
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
val = true;
System.out.println(val+" Id :"+Thread.currentThread().getId());
}
}
class Sender{
private MulticastSocket s;
public Sender(int port) throws IOException{
s = new MulticastSocket(port);
s.joinGroup(InetAddress.getByName("224.0.1.20"));
}
public void send(String data) throws IOException{
System.out.println("Server"+s.getLocalPort());
DatagramPacket packet = new DatagramPacket(data.getBytes(), data.getBytes().length,InetAddress.getByName("224.0.1.20"),s.getLocalPort());
s.send(packet);
System.out.println("server"+s.getRemoteSocketAddress());
s.close();
}
}
class Reciever{
private MulticastSocket s;
public Reciever(int port) throws IOException{
s = new MulticastSocket(port);
s.joinGroup(InetAddress.getByName("224.0.1.20"));
}
public void recieve(DatagramPacket packet) throws IOException{
s.receive(packet);
byte recv[] = new byte[65508];
System.arraycopy(packet.getData(), 0, recv, 0, packet.getData().length);
//System.out.println(new String(recv));
System.out.println(new String(recv).trim() + "Date : "+ new Date() + "length :" +new String(recv).trim().length());
s.leaveGroup(InetAddress.getByName("224.0.1.20"));
s.close();
}
}
输出:
1。
展望。开始......
展望。开始......
要发送..
Server64
servernull
kaushikDate:11月26日星期三11:19:09 EST 2014length:7
真实ID:9
kaushikDate:11月26日星期三11:19:09 EST 2014length:7
真实ID:10
**请注意,我在ThreadManager类中将val1和val设置为true **。在上面的输出中,对于r1和r实例,val1都设置为true,但程序仍未终止。
答案 0 :(得分:2)
在这里你将r.val1分享给主线程,你需要" volatile"当val1值改变时,让val1立即显示给主线程,volatile也可以阻止JIT或CPU的激进优化。
public volatile boolean val1 = false;
注意在这里使用synchronized,synchronized(this)不起作用,因为这意味着synchronized(r)和synchronized(r1),那些是不同的" lock" s。如果你想保护跨线程的共享变量,请使用相同的" lock"。