我尝试了两件事:
class RandDouble{
public:
RandDouble(double const& min_inclusive, double const& max_exclusive):
mt_(std::random_device()),
dist_(min_inclusive,max_exclusive)
{}
~RandDouble(){}
double get(){ return dist_(mt_); }
private:
std::mt19937_64 mt_;
std::uniform_real_distribution<double> dist_;
};
class RandUnsignedInt{
public:
RandUnsignedInt(unsigned int const& min_inclusive, unsigned int const& max_inclusive):
mt_(std::random_device()),
dist_(min_inclusive,max_exclusive)
{}
~RandUnsignedInt(){}
unsigned int get(){ return dist_(mt_); }
private:
std::mt19937_64 mt_;
std::uniform_int_distribution<unsigned int> dist_;
};
和
template<typename Type>
class Rand{
public:
Rand(Type const& min_inclusive, Type const& max_exclusive);/
~Rand();
Type get();
private:
std::mt19937_64 mt_;
std::uniform_real_distribution<double>* dist_double_;
std::uniform_int_distribution<unsigned int>* dist_u_int_;
};
template<typename Type>
Rand<Type>::~Rand(){
if(dist_double_){ delete dist_double_; }
if(dist_u_int_){ delete dist_u_int_; }
}
使用.cpp
文件:
template<>
Rand<double>::Rand(double const& min_inclusive, double const& max_exclusive):
mt_(std::random_device()()),
dist_double_(new std::uniform_real_distribution<double>(min_inclusive,max_exclusive)),
dist_u_int_(NULL)
{}
template<>
Rand<unsigned int>::Rand(unsigned int const& min_inclusive, unsigned int const& max_exclusive):
mt_(std::random_device()()),
dist_double_(NULL),
dist_u_int_(new std::uniform_int_distribution<unsigned int>(min_inclusive,max_exclusive))
{}
template<>
double Rand<double>::get(){ return (*dist_double_)(mt_); }
template<>
unsigned int Rand<unsigned int>::get(){ return (*dist_u_int_)(mt_); }
从实际角度来看,模板解决方案对其他模板类更灵活,因为我可以做以下事情:
template<typename Type>
classs C{
/*some code*/
private:
Rand<Type> r;
};
所以我喜欢模板解决方案。但当我检查调用Rand<double/unsigned int>::get()
方法所需的时间时,我意识到它需要的时间比从RandDouble::get()
或RandUnisignedint::get()
拨打电话多两倍。
有一种方法可以保持模板方法的灵活性,调用方法与具有两个不同类的方法一样有效。
答案 0 :(得分:5)
问题可能是通过使用指向分发类的指针获得的间接性。尝试直接使用没有指针的类,或者更好地做类似
的事情typename std::conditional<std::is_integral<Type>::value
, std::uniform_int_distribution<Type>
, std::uniform_real_distribution<Type> >::type _dist;
以便选择您需要的分发类型。 (这只是为了给你一个提示,类型检查肯定会有所改进)。
说明:上面的代码的工作方式如下:std::conditional<(1),(2),(3)>
就像类型的静态if语句一样。如果第一个字段(1)
中的签入计算结果为true,则会在第二个字段(2)
中使用该类型,否则它会在第三个字段(3)
中选择该类型。
如果模板参数Type
是整数类型,std::is_integral<Type>::value
将评估为true
。因此,您的发行版类型通常是std::uniform_int_distribution<Type>
。
如果Type
它不是一个整数类型(而是一个浮点类型,但是这里没有检查),而是std::uniform_real_distribution<Type>
用于分布的类型。 / p>
示例(tested here):
#include<random>
#include<iostream>
template<typename Type>
struct UniformDistribution
{
std::mt19937_64 mt_;
typename std::conditional<std::is_integral<Type>::value
, std::uniform_int_distribution<Type>
, std::uniform_real_distribution<Type> >::type dist_;
Type get()
{
return dist_(mt_);
}
};
int main()
{
//produces uniformly distributed integer number in [0, numeric_limist<int>::max()]
std::cout<<UniformDistribution<int>().get()<<std::endl;
//produces uniformly distributed double number in [0,1]
std::cout<<UniformDistribution<double>().get()<<std::endl;
}
答案 1 :(得分:2)
#include<random>
template< class T >
struct TDist{};
template<> struct TDist<double> { std::uniform_real_distribution<double> dist_; };
template<> struct TDist<unsigned int> { std::uniform_int_distribution<unsigned int> dist_; };
template<typename Type>
class Rand : private TDist<Type> {
public:
Rand(Type min_inclusive, Type max_exclusive) :
mt_(std::random_device()),
dist_(min_inclusive,max_exclusive)
{}
Type get(){ return dist_(mt_); }
private:
std::mt19937_64 mt_;
};