我制作了一个控制模板,它是目标类型,如果按钮。 它的事件触发器属于IsEnable和IsnotEnable属性。当控件模板启用时,我将不透明度设为100%,当不是我使不透明度降低到40%时。
在我的GUI窗口中,我定义了一个像这样的新按钮:
<Button x:Name="JoinB"
IsEnabled="{Binding Path=GroupStatus,Converter={StaticResource EnableConverter}}"
Template="{DynamicResource JoinButtonStyle}" />
EnableConverter是一个返回true或false的简单转换器。 转换器正在工作。我的按钮确实没有启用,但不透明度没有改变。 如果我像这样定义我的按钮(没有转换器):
<Button x:Name="JoinB" IsEnabled="false"
Template="{DynamicResource JoinButtonStyle}" />
不透明度确实发生了变化。
你知道我做错了什么吗?
JoinButtonStyle代码:
<ControlTemplate x:Key="JoinButtonStyle" TargetType="{x:Type Button}">
<ControlTemplate.Resources>
<Storyboard x:Key="OnMouseEnter1">
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Effect).(DropShadowEffect.BlurRadius)" Storyboard.TargetName="rectangle">
<EasingDoubleKeyFrame KeyTime="0:0:0.2" Value="8"/>
</DoubleAnimationUsingKeyFrames>
<ColorAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Effect).(DropShadowEffect.Color)" Storyboard.TargetName="rectangle">
<EasingColorKeyFrame KeyTime="0:0:0.2" Value="#FF00BC02"/>
</ColorAnimationUsingKeyFrames>
</Storyboard>
<Storyboard x:Key="OnMouseLeave1">
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Effect).(DropShadowEffect.BlurRadius)" Storyboard.TargetName="rectangle">
<EasingDoubleKeyFrame KeyTime="0:0:0.1" Value="2"/>
</DoubleAnimationUsingKeyFrames>
</Storyboard>
<Storyboard x:Key="OnPreviewMouseLeftButtonDown1">
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="rectangle">
<EasingDoubleKeyFrame KeyTime="0:0:0.1" Value="0.7"/>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="label">
<EasingDoubleKeyFrame KeyTime="0:0:0.1" Value="0.7"/>
</DoubleAnimationUsingKeyFrames>
</Storyboard>
<Storyboard x:Key="OnPreviewMouseLeftButtonUp1">
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="rectangle">
<EasingDoubleKeyFrame KeyTime="0" Value="1"/>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="label">
<EasingDoubleKeyFrame KeyTime="0" Value="1"/>
</DoubleAnimationUsingKeyFrames>
</Storyboard>
<Storyboard x:Key="onNotEnabled">
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="grid">
<EasingDoubleKeyFrame KeyTime="0" Value="0.4"/>
</DoubleAnimationUsingKeyFrames>
</Storyboard>
<Storyboard x:Key="onEnabled">
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="grid">
<EasingDoubleKeyFrame KeyTime="0" Value="1"/>
</DoubleAnimationUsingKeyFrames>
</Storyboard>
</ControlTemplate.Resources>
<Grid x:Name="grid" VerticalAlignment="Center" HorizontalAlignment="Center" Background="#00000000">
<Rectangle x:Name="rectangle" HorizontalAlignment="center" VerticalAlignment="center" Height="30" Width="90" RadiusX="15" RadiusY="15" StrokeThickness="1" Stroke="#FF58A6FD">
<Rectangle.Effect>
<DropShadowEffect BlurRadius="2" ShadowDepth="0" Color="#FF58A6FD"/>
</Rectangle.Effect>
</Rectangle>
<Label x:Name="label" FontSize="15" VerticalAlignment="Center" HorizontalAlignment="Center" Foreground="#FF58A6FD" Content="Join"/>
</Grid>
<ControlTemplate.Triggers>
<EventTrigger RoutedEvent="UIElement.PreviewMouseLeftButtonUp">
<BeginStoryboard x:Name="OnPreviewMouseLeftButtonUp1_BeginStoryboard" Storyboard="{StaticResource OnPreviewMouseLeftButtonUp1}"/>
</EventTrigger>
<EventTrigger RoutedEvent="UIElement.PreviewMouseLeftButtonDown">
<BeginStoryboard x:Name="OnPreviewMouseLeftButtonDown1_BeginStoryboard" Storyboard="{StaticResource OnPreviewMouseLeftButtonDown1}"/>
</EventTrigger>
<EventTrigger RoutedEvent="Mouse.MouseLeave">
<BeginStoryboard x:Name="OnMouseLeave1_BeginStoryboard" Storyboard="{StaticResource OnMouseLeave1}"/>
</EventTrigger>
<EventTrigger RoutedEvent="Mouse.MouseEnter">
<BeginStoryboard x:Name="OnMouseEnter1_BeginStoryboard" Storyboard="{StaticResource OnMouseEnter1}"/>
</EventTrigger>
<Trigger Property="IsEnabled" Value="False">
<Trigger.EnterActions>
<BeginStoryboard x:Name="OnMouseEnter1_BeginStoryboard1" Storyboard="{StaticResource onNotEnabled}"/>
</Trigger.EnterActions>
</Trigger>
<Trigger Property="IsEnabled" Value="True">
<Trigger.EnterActions>
<BeginStoryboard x:Name="onEnabled_BeginStoryboard" Storyboard="{StaticResource onEnabled}"/>
</Trigger.EnterActions>
</Trigger>
</ControlTemplate.Triggers>
</ControlTemplate>
转换器代码:
public class EnableToGroupStatusConverter:IValueConverter
{
#region IValueConverter Members
public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
{
if ((ClientManager.DateGroupInfo.GroupStatusType)value == ClientManager.DateGroupInfo.GroupStatusType.CLOSED)
{
return false;
}
else
{
return true;
}
}
public object ConvertBack(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
{
throw new NotImplementedException();
}
#endregion
}
}
答案 0 :(得分:0)
而不是像目前那样为启用/禁用状态设置两个Trigger
<Trigger Property="IsEnabled" Value="False">
<Trigger.EnterActions>
<BeginStoryboard Storyboard="{StaticResource onNotEnabled}"/>
</Trigger.EnterActions>
</Trigger>
<Trigger Property="IsEnabled" Value="True">
<Trigger.EnterActions>
<BeginStoryboard Storyboard="{StaticResource onEnabled}"/>
</Trigger.EnterActions>
</Trigger>
将Trigger
/ EnterActions
ExitActions
<Trigger Property="IsEnabled" Value="False">
<Trigger.EnterActions>
<BeginStoryboard Storyboard="{StaticResource onNotEnabled}"/>
</Trigger.EnterActions>
<Trigger.ExitActions>
<BeginStoryboard Storyboard="{StaticResource onEnabled}"/>
</Trigger.ExitActions>
</Trigger>