我正在尝试创建一个非常简单的拓扑,其中包含通过路由器连接的服务器和客户端。我通过GUI获得了以下代码。我试图运行它,但它让我很长一段时间错误,我是ns-3的新手,所以请耐心等待我。
#include "ns3/simulator-module.h"
#include "ns3/node-module.h"
#include "ns3/core-module.h"
#include "ns3/common-module.h"
#include "ns3/global-route-manager.h"
#include "ns3/helper-module.h"
#include "ns3/bridge-module.h"
using namespace ns3;
int main(int argc, char *argv[])
{
CommandLine cmd;
cmd.Parse (argc, argv);
/* Configuration. */
/* Build nodes. */
NodeContainer term_0;
term_0.Create (1);
NodeContainer term_1;
term_1.Create (1);
NodeContainer router_0;
router_0.Create (1);
/* Build link. */
CsmaHelper csma_hub_0;
csma_hub_0.SetChannelAttribute ("DataRate", DataRateValue (100000000));
csma_hub_0.SetChannelAttribute ("Delay", TimeValue (MilliSeconds (10000)));
CsmaHelper csma_hub_1;
csma_hub_1.SetChannelAttribute ("DataRate", DataRateValue (100000000));
csma_hub_1.SetChannelAttribute ("Delay", TimeValue (MilliSeconds (10000)));
/* Build link net device container. */
NodeContainer all_hub_0;
all_hub_0.Add (router_0);
all_hub_0.Add (term_0);
NetDeviceContainer ndc_hub_0 = csma_hub_0.Install (all_hub_0);
NodeContainer all_hub_1;
all_hub_1.Add (router_0);
all_hub_1.Add (term_1);
NetDeviceContainer ndc_hub_1 = csma_hub_1.Install (all_hub_1);
/* Install the IP stack. */
InternetStackHelper internetStackH;
internetStackH.Install (term_0);
internetStackH.Install (term_1);
internetStackH.Install (router_0);
/* IP assign. */
Ipv4AddressHelper ipv4;
ipv4.SetBase ("10.0.0.0", "255.255.255.0");
Ipv4InterfaceContainer iface_ndc_hub_0 = ipv4.Assign (ndc_hub_0);
ipv4.SetBase ("10.0.1.0", "255.255.255.0");
Ipv4InterfaceContainer iface_ndc_hub_1 = ipv4.Assign (ndc_hub_1);
/* Generate Route. */
Ipv4GlobalRoutingHelper::PopulateRoutingTables ();
/* Generate Application. */
uint16_t port_udpEcho_0 = 9;
UdpEchoServerHelper server_udpEcho_0 (port_udpEcho_0);
ApplicationContainer apps_udpEcho_0 = server_udpEcho_0.Install (term_1.Get(0));
apps_udpEcho_0.Start (Seconds (0.0));
apps_udpEcho_0.Stop (Seconds (2.0));
Time interPacketInterval_udpEcho_0 = Seconds (1.0);
UdpEchoClientHelper client_udpEcho_0 (iface_ndc_hub_1.GetAddress(1), 9);
client_udpEcho_0.SetAttribute ("MaxPackets", UintegerValue (1));
client_udpEcho_0.SetAttribute ("Interval", TimeValue (interPacketInterval_udpEcho_0));
client_udpEcho_0.SetAttribute ("PacketSize", UintegerValue (1024));
apps_udpEcho_0 = client_udpEcho_0.Install (term_0.Get (0));
apps_udpEcho_0.Start (Seconds (0.1));
apps_udpEcho_0.Stop (Seconds (2.0));
/* Simulation. */
/* Pcap output. */
/* Stop the simulation after x seconds. */
uint32_t stopTime = 3;
Simulator::Stop (Seconds (stopTime));
/* Start and clean simulation. */
Simulator::Run ();
Simulator::Destroy ();
}
答案 0 :(得分:3)
如果您是新手,您应该通过查看ns-3已提供的示例来启动您的程序。像这样:https://www.nsnam.org/doxygen/simple-routing-ping6_8cc_source.html。查看网络拓扑,这就是您想要的。
尝试运行你的代码,我不得不改变很多标题以使其编译(可能是不同的版本,考虑到时间 - 或者你的GUI已经过时)。删除你的并把这些:
#include "ns3/core-module.h"
#include "ns3/internet-module.h"
#include "ns3/point-to-point-module.h"
#include "ns3/applications-module.h"
#include "ns3/csma-helper.h"
最后,你什么都没打印,所以我不确定你要做什么。在使用UdpEchoClientHelper和UdpEchoServerHelper时,我建议启用它们的日志。您可以使用以下两行来完成此操作:
/* Configuration. */
LogComponentEnable ("UdpEchoClientApplication", LOG_LEVEL_INFO);
LogComponentEnable ("UdpEchoServerApplication", LOG_LEVEL_INFO);
我也是新人,我不知道你要做什么。所以我会在这里停止回答。祝你好运。