Boost线程具有“可中断”的便捷功能。该框架在您睡眠等时会引入中断点。但是,使用阻止Win32调用会绕过此功能。例如,WaitForSingleObject
将阻塞一个线程,但不会让它被boost线程的中断机制中断。
有没有办法包装WaitForSingleObject
或告诉boost等待Win32事件句柄,以便重新获得中断点?
答案 0 :(得分:2)
detail::win32::interruptible_wait
实现了这一点。
正如你所看到的,它等待3个句柄(除了来电者指定的2个句柄)以纪念中断。
具体见
WaitForMultipleObjectsEx
来电块
else if(notified_index==interruption_index)
{
detail::win32::ResetEvent(detail::get_current_thread_data()->interruption_handle);
throw thread_interrupted();
}
供参考,Boost License:
bool interruptible_wait(detail::win32::handle handle_to_wait_for,detail::timeout target_time)
{
detail::win32::handle handles[3]={0};
unsigned handle_count=0;
unsigned wait_handle_index=~0U;
#if defined BOOST_THREAD_PROVIDES_INTERRUPTIONS
unsigned interruption_index=~0U;
#endif
unsigned timeout_index=~0U;
if(handle_to_wait_for!=detail::win32::invalid_handle_value)
{
wait_handle_index=handle_count;
handles[handle_count++]=handle_to_wait_for;
}
#if defined BOOST_THREAD_PROVIDES_INTERRUPTIONS
if(detail::get_current_thread_data() && detail::get_current_thread_data()->interruption_enabled)
{
interruption_index=handle_count;
handles[handle_count++]=detail::get_current_thread_data()->interruption_handle;
}
#endif
detail::win32::handle_manager timer_handle;
#ifndef UNDER_CE
#if !BOOST_PLAT_WINDOWS_RUNTIME
unsigned const min_timer_wait_period=20;
if(!target_time.is_sentinel())
{
detail::timeout::remaining_time const time_left=target_time.remaining_milliseconds();
if(time_left.milliseconds > min_timer_wait_period)
{
// for a long-enough timeout, use a waitable timer (which tracks clock changes)
timer_handle=CreateWaitableTimer(NULL,false,NULL);
if(timer_handle!=0)
{
LARGE_INTEGER due_time=get_due_time(target_time);
bool const set_time_succeeded=SetWaitableTimer(timer_handle,&due_time,0,0,0,false)!=0;
if(set_time_succeeded)
{
timeout_index=handle_count;
handles[handle_count++]=timer_handle;
}
}
}
else if(!target_time.relative)
{
// convert short absolute-time timeouts into relative ones, so we don't race against clock changes
target_time=detail::timeout(time_left.milliseconds);
}
}
#endif
#endif
bool const using_timer=timeout_index!=~0u;
detail::timeout::remaining_time time_left(0);
do
{
if(!using_timer)
{
time_left=target_time.remaining_milliseconds();
}
if(handle_count)
{
unsigned long const notified_index=detail::win32::WaitForMultipleObjectsEx(handle_count,handles,false,using_timer?INFINITE:time_left.milliseconds, 0);
if(notified_index<handle_count)
{
if(notified_index==wait_handle_index)
{
return true;
}
#if defined BOOST_THREAD_PROVIDES_INTERRUPTIONS
else if(notified_index==interruption_index)
{
detail::win32::ResetEvent(detail::get_current_thread_data()->interruption_handle);
throw thread_interrupted();
}
#endif
else if(notified_index==timeout_index)
{
return false;
}
}
}
else
{
detail::win32::sleep(time_left.milliseconds);
}
if(target_time.relative)
{
target_time.milliseconds-=detail::timeout::max_non_infinite_wait;
}
}
while(time_left.more);
return false;
}