只是一个基本的扫雷游戏,但无法弄清楚当我打开一个盒子时如何移动或清除盒子。这是一个8x8阵列,炸弹放置在随机的地方。所以,如果有人能指导我如何开始这将是伟大的
//Global
//store the value of each square
var gaValue = new Array(8)
for (i = 0; i <= 8; i++)
gaValue[i] = new Array(8)
for (i = 0; i <= 8; i++)
{
//loop through each item in those row
for (j = 0; j <= 8 ; j++)
gaValue[i][j] = 0
}
//Store the status of each square
var gaSquare = new Array(8)
for (j = 0; j <= 8; j++)
gaSquare[j] = new Array(8)
for (j = 0; j <= 8; j++)
{
//loop through each item in those row
for (i = 0; i <= 8 ; i++)
gaSquare[i][j] = "C"
}
//Track of whether the game is over or not (starts this with false)
var gbGameOver = false
function vInit()
{
var strHTML
var i
var j
strHTML = "<table style='margin-left:auto;margin-right:auto'>"
strHTML += "<tr><td colspan='8' style='text-align:center'>MineSweeper</td></tr>"
strHTML += "<tr><td colspan='8' style='text-align:center'><input type='button' id='btnNew' value='New Game' onclick='vNewGame()'></td></tr>"
//Loop through the rows to build the table of tiles
for (i = 0; i < 8; i++)
{
strHTML += "<tr>"
for (j = 0; j < 8; j++)
strHTML += '<td><img src="images/sqt0.png" id="square' + i + ', ' + j + '" onclick="vClick(' + i + ', ' + j + ')"/></td>';
strHTML += "<tr>";
}
strHTML += '<tr><td colspan="8" style="text-align:center"><textarea id="taOut" cols="18" rows="10"></textarea></td></tr>'
strHTML += "</table>"
frmGrid.innerHTML = strHTML
//Place bombs
var iBomb = 0
var iRow = Math.floor(Math.random() * 8)
var iCol = Math.floor(Math.random() * 8)
while (iBomb < 8)
{
while(gaValue[iRow][iCol] == 9)
{
iRow = Math.floor(Math.random() * 8)
iCol = Math.floor(Math.random() * 8)
}
gaValue[iRow][iCol] = 9
iBomb++
}
//Calculate clue values around mines
var iMine = 0
for (i = 0; i < 8; i++)
{
for (j = 0; j < 8; j++)
{
for (k = (i - 1) ; k <= (i + 1) ; k++)
for (m = (j - 1) ; m <= (j + 1) ; m++)
if (k >= 0 && k <= 9 && j >= 0 && j <= 9)
if (gaValue[k][m] == 9)
iMine++
if (gaValue[i][j] != 9)
gaValue[i][j] = iMine
iMine = 0
}
}
}
//Get the ID of the image I need to change
function vClick(iRow, iCol)
{
var strSquare = "square" + iRow + ", " + iCol
gaValue[iRow][iCol] == 'o';
document.getElementById(strSquare).src = "images/" + gaValue[iRow][iCol] + ".png"
}
//Start new game
function vNewGame()
{
vInit()
}