指向类成员的指针作为模板参数(具有以下类的类型)

时间:2014-11-18 21:07:56

标签: c++ templates member-pointers

我正在尝试将内部列表定义为具有类型安全的container_of成员函数的模板类。为此,模板必须包含容器的类型和容器中可以找到列表的偏移量(成员指针)。 (参见下面的C中的一个例子。)

它应该是这样的:

template <class T, List * T::*MEMBER> class List { ... }

但是在&lt;&gt;类型列表尚未定义,因此无法使用。我的下一个尝试是:

template <class T, class L, L * T::*MEMBER> class List { ... };

class Container {
    List<Container, List<???>, Container::list> list;
};

但是要为“???”添加什么?那必须是整个&lt;&gt;,包括???。所以你得到了无休止的递归。

接下来我试图在类型安全上作弊:

template <class T, void * T::*M>
class List {
public:
    T * container_of() {
        return (T *)(intptr_t(this) - intptr_t(&((T *)NULL)->M)); \
    }
};

class Container {
public:
    List<Container, Container::item1> item1;
};

但这给了我:

error: incomplete type 'Container' used in nested name specifier
       List<Container, Container::item1> item1;
                       ^

使用C预处理器makros我想要的是这样的:

#include <unistd.h> // for NULL
#include <stdint.h> // for intptr_t
#include <iostream>

#define LIST(TYPE, MEMBER) \
class List_ ## MEMBER ## _t { \
public: \
    TYPE * container_of() { \
    return (TYPE *)(intptr_t(this) - intptr_t(&((TYPE *)NULL)->MEMBER)); \
    } \
} MEMBER

class Container {
public:
    LIST(Container, item1);
    LIST(Container, item2);
};

int main() {
    Container c;
    std::cout << "Container at " << &c << std::endl;
    std::cout << "Container of item1 = " << c.item1.container_of() << std::endl;
    std::cout << "Container of item2 = " << c.item2.container_of() << std::endl;
}

那么可以用模板来表达吗?

1 个答案:

答案 0 :(得分:0)

我找到了解决方案。它不是100%完美而是接近。

这个想法是有3个班级:

class Item;
template <class T, Item T::*M> class Iterator;
template <class T, Item T::*M> class Head;

Item类包含构成内存中实际列表的next / prev链接。这并不包括容器类型和容器内容的位置,并且(单独)是不安全的。但是Item没有方法来修改列表。所有修改都通过迭代器完成。甚至构造都是使用Head来获取Iterator并初始化next / prev指针。

Iterator类可以从容器T构造并具有operator ++, - ,==和!=,可以将容器插入当前位置或将容器移动到另一个迭代器后面到它自己的列表。 Iterator还有operator *,它返回当前容器和操作符bool,说明是否已到达列表的末尾。

Head类包含一个特殊的head和tail Item,分别为prev == NULL和next == NULL。它们很特殊,因为它们不在容器T的实例内,并标记列表的开头和结尾。除了保持结束标记之外,Head还提供了创建指向头部,尾部,第一个和最后一个元素的迭代器的方法。这允许迭代列表或在开头或结尾插入。

有一个第四类ConstIterator,它类似于Iterator,但是用于const访问。

注意:这只是经过最低限度的测试。其余的错误留待读者修复。


class Item;
template <class T, Item T::*M> class Iterator;
template <class T, Item T::*M> class ConstIterator;
template <class T, Item T::*M> class Head;

template<class T, Item T::*M>
T * container_of(Item *item) {
    return (T *)(intptr_t(item) - intptr_t(&(((T *)NULL)->*M)));
}

template<class T, Item T::*M>
const T * container_of(const Item *item) {
    return (const T *)(intptr_t(item) - intptr_t(&(((const T *)NULL)->*M)));
}

class Item {
public:
    template <class T, Item T::*M> Item(Head<T, M> *head, T *container) {
        assert((container_of<T, M>(this)) == container);
        head->tail().insert_before(container);
    }
    ~Item() {
        if (next_) next_->prev_ = prev_;
        if (prev_) prev_->next_ = next_;
        next_ = NULL;
        prev_ = NULL;
    }
private:
    template <class T, Item T::*M> friend class Iterator;
    template <class T, Item T::*M> friend class ConstIterator;
    template <class T, Item T::*M> friend class Head;
    Item(Item *next__, Item *prev__) : next_(next__), prev_(prev__) { }
    Item(const Item &) = delete;
    Item & operator =(const Item &) = delete;
    Item *next_;
    Item *prev_;
};

template <class T, Item T::*M>
class Iterator {
public:
    Iterator() : item_(NULL) { }
    Iterator(T *container) : item_(&(container->*M)) { }
    ~Iterator() { }
    operator bool() const {
        assert(item_);
        // not head and not tail
        return ((item_->next_ != NULL) && (item_->prev_ != NULL));
    }
    T & operator *() {
        assert(item_);
        if ((item_->next_ == NULL) || (item_->prev_ == NULL)) {
            // head or tail has no container
            assert(false);
        }
        return *container_of<T, M>(item_);
    }
    T & operator ->() {
        assert(item_);
        if ((item_->next_ == NULL) || (item_->prev_ == NULL)) {
            // head or tail has no container
            assert(false);
        }
        return *container_of<T, M>(item_);
    }
    Iterator & operator ++() {
        assert(item_);
        assert(item_->next_);
        item_ = item_->next_;
        return *this;
    }
    Iterator & operator --() {
        assert(item_);
        assert(item_->prev_);
        item_ = item_->prev_;
        return *this;
    }
    bool operator ==(const Iterator &other) {
        assert(item_);
        return (item_ == other.item_);
    }
    bool operator !=(const Iterator &other) {
        assert(item_);
        return (item_ != other.item_);
    }
    void move_before(Iterator &from) {
        assert(item_);
        assert(from);
        assert(item_->prev_);

        Item *before = item_->prev_;
        Item *after = item_;
        Item *item = from.item_;

        // remove from old list
        item->next_->prev_ = item->prev_;
        item->prev_->next_ = item->next_;

        // insert into this list
        item->next_ = after;
        item->prev_ = before;
        before->next_ = item;
        after->prev_ = item;
    }
    void insert_before(T *container) {
        assert(item_);
        assert(item_->prev_);

        Item *before = item_->prev_;
        Item *after = item_;
        Item *item = &(container->*M);

        // insert into this list
        item->next_ = after;
        item->prev_ = before;
        before->next_ = item;
        after->prev_ = item;
    }
private:
    Item *item_;
};

template <class T, Item T::*M>
class ConstIterator {
public:
    ConstIterator() : item_(NULL) { }
    ConstIterator(const T *container) : item_(&(container->*M)) { }
    ~ConstIterator() { }
    operator bool() const {
        assert(item_);
        // not head and not tail
        return ((item_->next_ != NULL) && (item_->prev_ != NULL));
    }
    const T & operator *() const {
        assert(item_);
        if ((item_->next_ == NULL) || (item_->prev_ == NULL)) {
            // head or tail has no container
            assert(false);
        }
        return *container_of<T, M>(item_);
    }
    const T & operator ->() const {
        assert(item_);
        if ((item_->next_ == NULL) || (item_->prev_ == NULL)) {
            // head or tail has no container
            assert(false);
        }
        return *container_of<T, M>(item_);
    }
    ConstIterator & operator ++() {
        assert(item_);
        assert(item_->next_);
        item_ = item_->next_;
        return *this;
    }
    ConstIterator & operator --() {
        assert(item_);
        assert(item_->prev_);
        item_ = item_->prev_;
        return *this;
    }
    bool operator ==(const ConstIterator &other) const {
        assert(item_);
        return (item_ == other.item_);
    }
    bool operator !=(const ConstIterator &other) {
        assert(item_);
        return (item_ != other.item_);
    }
private:
    const Item *item_;
};

template <class T, Item T::*M>
class Head {
public:
    Head() : head_(&tail_, NULL), tail_(NULL, &head_) { }
    ~Head() { }
    Iterator<T, M> head() {
        return Iterator<T, M>(container_of<T, M>(&head_));
    }
    ConstIterator<T, M> head() const {
        return ConstIterator<T, M>(container_of<T, M>(&head_));
    }
    Iterator<T, M> tail() {
        return Iterator<T, M>(container_of<T, M>(&tail_));
    }
    ConstIterator<T, M> tail() const {
        return ConstIterator<T, M>(container_of<T, M>(&tail_));
    }
    Iterator<T, M> first() {
        return Iterator<T, M>(container_of<T, M>(head_.next_));
    }
    ConstIterator<T, M> first() const {
        return ConstIterator<T, M>(container_of<T, M>(head_.next_));
    }
    Iterator<T, M> last() {
        return Iterator<T, M>(container_of<T, M>(tail_.prev_));
    }
    ConstIterator<T, M> last() const {
        return ConstIterator<T, M>(container_of<T, M>(tail_.prev_));
    }
    bool is_empty() const {
        return (first() == tail());
    }
private:
    Head(const Head &) = delete;
    Head & operator =(const Head &) = delete;
    Item head_;
    Item tail_;
};