我有一个图形问题。我试图在一个框架中绘制图像,但我遇到了一些问题。我想知道成功做我想做的事情的最佳方法是什么。 我将展示我的3个班级。 Main类创建Menu。按下Matchmaking按钮后,它会创建Board对象并调用Main.draw来绘制它的所有组件(现在只有Board)。图片只出现在某个时间,所以它让我意识到我的代码可能没有正确的设置方式。致谢!!!
MAIN CLASS
import java.awt.Graphics;
public class Main
{
public static Board theBoard;
public static void main(String[] args)
{
new Menu("Main Menu").setVisible(true);
}
public static void draw(Graphics painter)
{
theBoard.draw(painter);
}
}
菜单类
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JPanel;
public class Menu extends JFrame implements ActionListener
{
//Jpanel
JPanel pnlButton = new JPanel();
//Buttons
JButton btnMatchmaking = new JButton("Matchmaking");
JButton btnExit = new JButton("Exit");
JButton btnProfile = new JButton("Profile");
JButton btnOption = new JButton("Options");
public Menu(String s)
{
super("Bu$ted: " + s);
btnExit.addActionListener(this);
btnMatchmaking.addActionListener(this);
//JPanel setting
pnlButton.add(btnMatchmaking);
pnlButton.add(btnProfile);
pnlButton.add(btnOption);
pnlButton.add(btnExit);
pnlButton.setVisible(true);
//The winddow options
super.setLocation(0,0); //A remplacer par des dimension variables
super.setSize(600, 500); //A remplacer par des dimension variables
super.setResizable(false);
super.setVisible(true);
super.add(pnlButton);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
}
//Handle action events.
//@param evt
@Override
public void actionPerformed(ActionEvent evt)
{
if(evt.getSource() == btnMatchmaking)
{
super.remove(pnlButton);
Main.theBoard = new Board("TestBoard");
super.add(Main.theBoard);
super.setSize(Main.theBoard.boardSize);
Main.draw(super.getGraphics());
}
if(evt.getSource() == btnExit)
{
System.exit(0);
}
}
}
BOARD CLASS
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import javax.imageio.ImageIO;
import javax.swing.JPanel;
public class Board extends JPanel
{
BufferedImage boardImage;
int width;
int height;
Dimension boardSize;
public Board (String boardName)
{
boardImage = loadBoard(boardName);
width=boardImage.getWidth();
height=boardImage.getHeight();
boardSize = new Dimension(width,height);
this.setVisible(true);
System.out.println("The board is setup.");
}
private BufferedImage loadBoard (String boardName)
{
BufferedImage img = null;
try
{
img = ImageIO.read(new File("Components/"+boardName+".png"));
}
catch (IOException e)
{
System.out.println("The board image couldn't be loaded.");
}
return img;
}
public void draw(Graphics painter)
{
painter.drawImage(boardImage, 0, 0, null);
System.out.println("The board image was painted.");
}
}
答案 0 :(得分:0)
推荐的方法是覆盖paintComponent
类的Board
并让绘画系统处理它......
有关详细信息,请参阅Painting in AWT and Swing和Perfoming Custom Painting