您好我在使用我的类的参数传递构造函数时遇到问题。那是:
// Non-static variables exist once for each instance of the class
Vector2 position;
public Vector2 Position { get { return position; } }
public myClass(Vector2 position)
{
this.position = position;
}
我试图像这样(Game1
类)实例化它:
myClass myClassInstance;
protected override void Initialize()
{
// TODO: Add your initialization logic here.
myClassInstance = new myClass(Position);
base.Initialize();
}
但我在Initialize()
Error 1 The name 'Position' does not exist in the current context
答案 0 :(得分:2)
您的Initialize方法没有任何类型的"位置"在范围内声明的变量。例如,您可能会这样做:
myClass myClassInstance;
protected override void Initialize()
{
// variables defined in a function are typically lower-case in C#
Vector2 position = new Vector2(0,0);
// I changed "Position" to "position" to match the variable
myClassInstance = new myClass(position);
base.Initialize();
}
然而,这里更大的问题可能是你需要花费一点时间来继续加速你的C#,因为这可能是你遇到的许多问题中的第一个,如果语法没有& #39;对你有意义。这是一个很棒的视频系列:
https://www.youtube.com/playlist?list=PLMUNVW3VsMWUB9mPN10vU6jvc_jbHvs1g