我编写了一个简单的代码,它读取Wav文件的标题,然后开始播放它。这是我的代码:
unit Unit1;
interface
uses
Winapi.Windows, Winapi.Messages, System.SysUtils, System.Variants, System.Classes, Vcl.Graphics,
Vcl.Controls, Vcl.Forms, Vcl.Dialogs, Vcl.StdCtrls, Generics.collections,
Vcl.ExtCtrls, MMSystem;
type
TForm1 = class(TForm)
Button1: TButton;
OpenDialog1: TOpenDialog;
Label1: TLabel;
Label2: TLabel;
Shape1: TShape;
Image1: TImage;
procedure Button1Click(Sender: TObject);
procedure FormCreate(Sender: TObject);
procedure FormClose(Sender: TObject; var Action: TCloseAction);
private
{ Private declarations }
public
{ Public declarations }
end;
type
TWaveformSample = integer; // signed 32-bit; -2147483648..2147483647
TWaveformSamples = packed array of TWaveformSample; // one channel
var
Form1: TForm1;
myWavFile: file;
DataBlock: array[0..3] of byte;
Count: integer;
NumOfChannels: integer;
SampleRate: integer;
BytesPerSecond: integer;
ByesPerSample: integer;
BitsPerSample: integer;
CompressionCode: integer;
CompressionDesc: string;
BlockAlign: integer;
ExtraFormatBytes: integer;
CompressionCodes: TDictionary<integer, string>;
BytesRead: integer;
Samples: TWaveformSamples;
fmt: TWaveFormatEx;
PacketIsPlaying: Boolean;
implementation
{$R *.dfm}
procedure InitAudioSys;
begin
with fmt do
begin
wFormatTag := WAVE_FORMAT_PCM;
nChannels := NumOfChannels;
nSamplesPerSec := SampleRate;
wBitsPerSample := BitsPerSample;
nAvgBytesPerSec := nChannels * nSamplesPerSec * wBitsPerSample div 8;
nBlockAlign := nChannels * wBitsPerSample div 8;
cbSize := 0;
end;
end;
procedure PlaySound;
var
wo: integer;
hdr: TWaveHdr;
begin
if Length(samples) = 0 then
begin
Writeln('Error: No audio has been created yet.');
Exit;
end;
if waveOutOpen(@wo, WAVE_MAPPER, @fmt, 0, 0, CALLBACK_NULL) = MMSYSERR_NOERROR then
try
PacketIsPlaying := True;
ZeroMemory(@hdr, sizeof(hdr));
with hdr do
begin
lpData := @samples[0];
dwBufferLength := fmt.nChannels * Length(Samples) * sizeof(TWaveformSample);
dwFlags := 0;
end;
waveOutPrepareHeader(wo, @hdr, sizeof(hdr));
waveOutWrite(wo, @hdr, sizeof(hdr));
//sleep(450);
//while waveOutUnprepareHeader(wo, @hdr, sizeof(hdr)) = WAVERR_STILLPLAYING do
//sleep(100);
finally
waveOutClose(wo);
PacketIsPlaying := False;
end;
end;
function ReadDataBlock(Size: integer): Boolean;
begin
try
BlockRead(myWavFile, DataBlock, Size, Count);
INC(BytesRead, Size);
Result := True;
except
Result := False;
end;
end;
function OpenWav(FileName: string): Boolean;
begin
try
Assignfile(myWavFile, filename);
Reset(myWavFile, 1);
Result := True;
except
Result := False;
end;
end;
function CloseWav: Boolean;
begin
try
CloseFile(myWavFile);
Result := True;
except
Result := False;
end;
end;
function ValidateWav: Boolean;
const
RIFF: array[0..3] of byte = (82, 73, 70, 70);
WAVE: array[0..3] of byte = (87, 65, 86, 69);
_FMT: array[0..3] of byte = (102, 109, 116, 32);
FACT: array[0..3] of byte = (102, 97, 99, 116);
DATA: array[0..3] of byte = (100, 97, 116, 97);
_DATA: array[0..3] of byte = (64, 61, 74, 61);
var
RiffChunkSize, FmtChunkSize, FactChunkSize, DataChunkSize, i, j, tmp, Freq: integer;
omega,
dt, t: double;
vol: double;
begin
BytesRead := 0;
//Check "RIFF"
ReadDataBlock(4);
if not CompareMem(@DataBlock, @RIFF, SizeOf(DataBlock)) then
begin
Result := False;
Exit;
end;
//Get "RIFF" Chunk Data Size
ReadDataBlock(4);
Move(DataBlock, RiffChunkSize, 4);
//Check "WAVE"
ReadDataBlock(4);
if not CompareMem(@DataBlock, @WAVE, SizeOf(DataBlock)) then
begin
Result := False;
Exit;
end;
{FMT ---------------------------------------------------------------------}
//Check "FMT"
ReadDataBlock(4);
if not CompareMem(@DataBlock, @_FMT, SizeOf(DataBlock)) then
begin
Result := False;
Exit;
end;
//Get "FMT" Chunk Data Size
ReadDataBlock(4);
Move(DataBlock, FmtChunkSize, 4);
BytesRead := 0;
//Get Wav Compression Code
ReadDataBlock(2);
Move(DataBlock, CompressionCode, 2);
if not CompressionCodes.TryGetValue(CompressionCode, CompressionDesc) then
CompressionDesc := 'File Error!';
//Get Number of Channels
ReadDataBlock(2);
Move(DataBlock, NumOfChannels, 2);
//Get Sample Rate
ReadDataBlock(4);
Move(DataBlock, SampleRate, 4);
//Get Average Bytes Per Second
ReadDataBlock(4);
Move(DataBlock, BytesPerSecond, 4);
//Get Block Align
ReadDataBlock(2);
Move(DataBlock, BlockAlign, 2);
//Get Bits Per Sample
ReadDataBlock(2);
Move(DataBlock, BitsPerSample, 2);
//Extra Format Bytes
if BytesRead <= FmtChunkSize - 2 then
begin
ReadDataBlock(2);
Move(DataBlock, ExtraFormatBytes, 2);
end;
//If it's not Uncompressed/PCM File, then we have Extra Format Bytes
if CompressionCode <> 1 then
begin
//Skip Compression Data
for i := 0 to FmtChunkSize - BytesRead - 1 do
ReadDataBlock(1);
Result := False;
Exit;
end;
{FACT --------------------------------------------------------------------}
{FactChunkSize := 0;
//Check "FACT"
ReadDataBlock(4);
if CompareMem(@DataBlock, @FACT, SizeOf(DataBlock)) then
begin
//Get "FMT" Chunk Data Size
ReadDataBlock(4);
Move(DataBlock, FactChunkSize, 4);
BytesRead := 0;
for i := 0 to FactChunkSize - BytesRead - 1 do
ReadDataBlock(1);
end; }
{DATA ------------------------------------------------------------------}
while BytesRead < FmtChunkSize do
ReadDataBlock(1);
BytesRead := 0;
//Skip bytes until "data" shows up
while (not CompareMem(@DataBlock, @DATA, SizeOf(DataBlock))) and (not CompareMem(@DataBlock, @_DATA, SizeOf(DataBlock))) do
begin
ReadDataBlock(4);
end;
ReadDataBlock(4);
Move(DataBlock, DataChunkSize, 4);
Form1.Label1.Caption := 'Compression Code: ' + IntToStr(CompressionCode) + #10#13 +
'Compression Description: ' + CompressionDesc + #10#13 +
'Number of Channels: ' + IntToStr(NumOfChannels) + #10#13 +
'Sample Rate: ' + IntToStr(SampleRate) + #10#13 +
'Byes per Sample: ' + IntToStr(ByesPerSample) + #10#13 +
'Byes per Second: ' + IntToStr(BytesPerSecond) + #10#13 +
'Bits per Second: ' + IntToStr(BitsPerSample);
tmp := FileSize(myWavFile) - DataChunkSize;
{ j := 0;
Form1.Image1.Canvas.Rectangle(0, 0, Form1.Image1.Width, Form1.Image1.Height);
for i := 0 to (DataChunkSize div 20) do
begin
//BlockRead(myWavFile, DataBlock, 76, Count);
tmp := tmp + 76;
Seek(myWavFile, tmp);
ReadDataBlock(4);
Move(DataBlock, Freq, 4);
if i mod ((DataChunkSize div 80) div Form1.Image1.Width) = 0 then
begin
INC(J);
Form1.Image1.Canvas.MoveTo(j, 121 div 2);
Form1.Image1.Canvas.LineTo(j, (121 div 2) - Trunc((Freq / High(Integer)) * (121 div 2)));
end;
Application.ProcessMessages;
end;
Seek(myWavFile, FileSize(myWavFile) - DataChunkSize); }
InitAudioSys;
PacketIsPlaying := False;
SetLength(Samples, fmt.nSamplesPerSec);
while PacketIsPlaying = false do
begin
for i := 0 to fmt.nSamplesPerSec do
begin
ReadDataBlock(4);
Move(DataBlock, Freq, 4);
Samples[i] := Freq;
end;
PlaySound;
Sleep(2000);
Application.ProcessMessages;
end;
Result := True;
end;
procedure TForm1.Button1Click(Sender: TObject);
var
f: file;
b: array[0..3] of byte;
count: integer;
begin
with opendialog1 do
if execute then
begin
Form1.Image1.Canvas.Rectangle(0, 0, Form1.Image1.Width, Form1.Image1.Height);
Label1.Font.Color := clBlack;
OpenWav(FileName);
if ValidateWav = False then
begin
Label1.Caption := 'Invalid File Data!';
Label1.Font.Color := clRed;
Exit;
end;
CloseWav;
end;
end;
procedure TForm1.FormClose(Sender: TObject; var Action: TCloseAction);
begin
CompressionCodes.Destroy;
end;
procedure TForm1.FormCreate(Sender: TObject);
begin
Image1.Canvas.Rectangle(0, 0, Image1.Width, Image1.Height);
CompressionCodes := TDictionary<integer, string>.Create;
CompressionCodes.Add(0, 'Unknown');
CompressionCodes.Add(1, 'PCM/Uncompressed');
CompressionCodes.Add(2, 'Microsoft ADPCM');
CompressionCodes.Add(6, 'ITU G.711 a-law');
CompressionCodes.Add(7, 'ITU G.711 µ-law');
CompressionCodes.Add(17, 'IMA ADPCM');
CompressionCodes.Add(20, 'ITU G.723 ADPCM (Yamaha)');
CompressionCodes.Add(49, 'GSM 6.10');
CompressionCodes.Add(64, 'ITU G.721 ADPCM');
CompressionCodes.Add(80, 'MPEG');
CompressionCodes.Add(85, 'ISO/MPEG');
CompressionCodes.Add(65536, 'Experimental');
end;
end.
代码在表单上需要TLabel,Tbutton和OpenFileDialog。
我的文件播放有问题。目前我创建了长度为SamplesPerSecond
的样本数组,并以2000的延迟一个接一个地播放它们(延迟小于2000毫秒会引起错误)。
我现在想要的是如何能够顺利且无延迟地一次又一次地阅读样本并播放它们。此外,我希望能够在播放文件时可视化图表上的每个样本。
答案 0 :(得分:10)
有趣的是,当你这样做的时候发布这个,因为我昨天刚刚使用微软的waveOut...
API编写了一个有效的WAV播放器。
您没有有效/正确地阅读RIFF块。我强烈建议您使用Microsoft的多媒体功能(mmioOpen()
,mmioDescend()
,mmioAscend()
和mmioRead()
),而不是使用AssignFile()
和BlockRead()
。 WAV文件比你想象的要复杂得多,你所展示的代码不够灵活,无法处理它可能遇到的一切。例如,FMT
并不总是WAV文件中的第一个块,并且在DATA
块之前可能存在其他块,您没有跳过这些块。
使用waveOutOpen()
时,您应该从文件中读取原始WAVEFORMATEX
,而不是创建使用解释值填充的新WAVEFORMATEX
。使用MMIO函数,您可以将WAVEFORMATEX
变量mmioDescend()
声明到FMT
块中,mmioRead()
将整个块直接声明到变量中,然后按原样传递变量到waveOutOpen()
。
使用waveOutWrite()
时,您应该使用循环的多个音频缓冲区(您可以在开始阅读音频样本数据之前使用waveOutPrepareHeader()
预先准备它们,因此您只需准备一次)。如果您一次只为波设备提供一个缓冲区,则可能会出现频繁的音频播放(听起来就是这样)。最好使用至少3个缓冲区(我的播放器使用20个,但我可能会在之后敲回来):
waveOutWrite()
,并在播放时填充第3个缓冲区。waveOutOpen()
回调表示第一个缓冲区已完成播放时,将第三个缓冲区传递给waveOutWrite()
并使用新数据填充第一个缓冲区。waveOutWrite()
并用新数据填充第二个缓冲区。waveOutWrite()
并用新数据填充第3个缓冲区。DATA
块的末尾。波形设备应始终在任何给定时间至少播放2个活动音频缓冲区,以避免播放中出现间隙。让回调告诉你每个缓冲区何时完成,这样你就可以提供下一个缓冲区。
我的播放器代码基于David Overton的教程,其中包含大量信息和代码示例:
使用waveOut界面在Windows中播放音频
http://www.et.hs-wismar.de/~litschke/TMS/Audioprogrammierung.pdf
http://www.planet-source-code.com/vb/scripts/ShowCode.asp?txtCodeId=4422&lngWId=3
我对教程代码的唯一调整是:
nAvgBytesPerSec
块报告的FMT
值,然后音频一直干净地播放。试试这个(从我用C ++编写的真实代码翻译成Delphi):
{
The following is based on code written by David Overton:
Playing Audio in Windows using waveOut Interface
http://www.planet-source-code.com/vb/scripts/ShowCode.asp?txtCodeId=4422&lngWId=3
https://www.et.hs-wismar.de/~litschke/TMS/Audioprogrammierung.pdf
But with some custom tweaks.
}
uses
..., Winapi.Windows, Winapi.MMSystem;
const
BLOCK_COUNT = 20;
procedure waveOutProc(hWaveOut: HWAVEOUT; uMsg: UINT; dwInstance, dwParam1, dwParam2: DWORD_PTR): stdcall; forward;
function writeAudio(hWaveOut: HWAVEOUT; data: PByte; size: Integer): Boolean; forward;
var
waveCriticalSection: CRITICAL_SECTION;
waveBlocks: PWaveHdr;
waveFreeBlockCount: Integer;
waveCurrentBlock: Integer;
buffer: array[0..1023] of Byte;
mmckinfoParent: MMCKINFO;
mmckinfoSubchunk: MMCKINFO;
dwFmtSize: DWORD;
dwDataSize: DWORD;
dwSizeToRead: DWORD;
hmmio: HMMIO;
wfxBuffer: array of Byte;
wfx: PWaveFormatEx;
hWaveOut: HWAVEOUT;
blockBuffer: array of Byte;
pBlockData: PByte;
i: Integer;
readBytes: LONG;
begin
...
hmmio := mmioOpen(PChar(FileName), nil, MMIO_READ or MMIO_DENYWRITE);
if hmmio = 0 then
raise Exception.Create('Unable to open WAV file');
try
mmckinfoParent.fccType := mmioStringToFOURCC('WAVE', 0);
if mmioDescend(hmmio, @mmckinfoParent, nil, MMIO_FINDRIFF) <> MMSYSERR_NOERROR then
raise Exception.CreateFmt('%s is not a WAVE file', [FileName]);
mmckinfoSubchunk.ckid := mmioStringToFOURCC('fmt', 0);
if mmioDescend(hmmio, @mmckinfoSubchunk, @mmckinfoParent, MMIO_FINDCHUNK) <> MMSYSERR_NOERROR then
raise Exception.Create('File has no FMT chunk');
dwFmtSize := mmckinfoSubchunk.cksize;
if dwFmtSize = 0 then
raise Exception.Create('File FMT chunk is empty');
SetLength(wfxBuffer, dwFmtSize);
wfx := PWaveFormatEx(Pointer(wfxBuffer));
if mmioRead(hmmio, PAnsiChar(wfx), dwFmtSize) <> dwFmtSize then
raise Exception.Create('Failed to read FMT chunk');
if mmioAscend(hmmio, @mmckinfoSubchunk, 0) <> MMSYSERR_NOERROR then
raise Exception.Create('Failed to ascend into RIFF chunk');
mmckinfoSubchunk.ckid := mmioStringToFOURCC('data', 0);
if mmioDescend(hmmio, @mmckinfoSubchunk, @mmckinfoParent, MMIO_FINDCHUNK) <> MMSYSERR_NOERROR then
raise Exception.Create('File has no DATA chunk');
dwDataSize := mmckinfoSubchunk.cksize;
if dwDataSize <> 0 then
begin
hWaveOut := 0;
if waveOutOpen(@hWaveOut, WAVE_MAPPER, wfx, DWORD_PTR(@waveOutProc), 0, CALLBACK_FUNCTION) <> MMSYSERR_NOERROR then
raise Exception.Create('Unable to open wave mapper device');
try
SetLength(blockBuffer, (sizeof(WAVEHDR) + wfx.nAvgBytesPerSec) * BLOCK_COUNT);
pBlockData := PByte(blockBuffer);
waveBlocks := PWaveHdr(pBlockData);
Inc(pBlockData, sizeof(WAVEHDR) * BLOCK_COUNT);
for i := 0 to BLOCK_COUNT-1 do
begin
ZeroMemory(@waveBlocks[i], sizeof(WAVEHDR));
waveBlocks[i].dwBufferLength := wfx.nAvgBytesPerSec;
waveBlocks[i].lpData := pBlockData;
if waveOutPrepareHeader(hWaveOut, @waveBlocks[i], sizeof(WAVEHDR)) <> MMSYSERR_NOERROR then
raise Exception.Create('Failed to prepare a WAV audio header');
Inc(pBlockData, wfx.nAvgBytesPerSec);
end;
waveFreeBlockCount := BLOCK_COUNT;
waveCurrentBlock := 0;
InitializeCriticalSection(@waveCriticalSection);
try
repeat
dwSizeToRead := Min(dwDataSize, sizeof(buffer));
readBytes := mmioRead(hmmio, PAnsiChar(buffer), dwSizeToRead);
if readBytes <= 0 then Break;
if readBytes < sizeof(buffer) then
ZeroMemory(@buffer[readBytes], sizeof(buffer) - readBytes);
writeAudio(hWaveOut, buffer, sizeof(buffer));
Dec(dwDataSize, readBytes);
until dwDataSize = 0;
writeAudio(hWaveOut, nil, 0);
while waveFreeBlockCount < BLOCK_COUNT do
Sleep(10);
for i := 0 to BLOCK_COUNT-1 do
begin
if (waveBlocks[i].dwFlags and WHDR_PREPARED) <> 0 then
waveOutUnprepareHeader(hWaveOut, @waveBlocks[i], sizeof(WAVEHDR));
end;
finally
DeleteCriticalSection(@waveCriticalSection);
end;
finally
waveOutClose(hWaveOut);
end;
end;
finally
mmioClose(hmmio, 0);
end;
end;
procedure waveOutProc(hWaveOut: HWAVEOUT; uMsg: UINT; dwInstance, dwParam1, dwParam2: DWORD_PTR); stdcall;
begin
if uMsg = WOM_DONE then
begin
EnterCriticalSection(&waveCriticalSection);
Inc(waveFreeBlockCount);
LeaveCriticalSection(&waveCriticalSection);
end;
end;
procedure writeAudio(hWaveOut: HWAVEOUT; data: PByte; size: Integer);
var
current: PWaveHdr;
remaining: Integer;
begin
current := @waveBlocks[waveCurrentBlock];
if data = nil then
begin
if current.dwUser <> 0 then
begin
if current.dwUser < current.dwBufferLength then
begin
remaining := Integer(current.dwBufferLength - current.dwUser);
ZeroMemory(current.lpData + current.dwUser, remaining);
Inc(current.dwUser, remainint);
end;
EnterCriticalSection(&waveCriticalSection);
Dec(waveFreeBlockCount);
LeaveCriticalSection(&waveCriticalSection);
if waveOutWrite(hWaveOut, current, sizeof(WAVEHDR)) <> MMSYSERR_NOERROR then
raise Exception.Create('Failed to write a WAV audio header');
end;
end else
begin
while size > 0 do
begin
remaining := Integer(current.dwBufferLength - current.dwUser);
if size < remaining then
begin
Move(data^, (current.lpData + current.dwUser)^, size);
Inc(current.dwUser, size);
Break;
end;
Move(data^, (current.lpData + current.dwUser)^, remaining);
Inc(current.dwUser, remaining);
Inc(data, remaining);
Dec(size, remaining);
EnterCriticalSection(&waveCriticalSection);
Dec(waveFreeBlockCount);
LeaveCriticalSection(&waveCriticalSection);
if waveOutWrite(hWaveOut, current, sizeof(WAVEHDR)) <> MMSYSERR_NOERROR then
raise Exception.Create('Failed to write a WAV audio header');
while waveFreeBlockCount = 0 do
Sleep(10);
Inc(waveCurrentBlock);
waveCurrentBlock := waveCurrentBlock mod BLOCK_COUNT;
current := @waveBlocks[waveCurrentBlock];
current.dwUser := 0;
end;
end;
end;
关于样本的可视化,最好使用第三方组件(并且您可能应该使用第三方WAV播放器,而不是手动编写API代码),例如Mitov Software's AudioLab组件
答案 1 :(得分:0)
UINT是一个无符号的32位整数,在Delphi中不使用。将UINT更改为“基数”,这是Delphi的32位无符号整数。
伊恩