我尝试使用WCF发送一个gzip压缩流。
这里是代码服务器端:
static void Main(string[] args)
{
var baseAddress = new Uri("http://localhost:2016/TransferServer");
var host = new ServiceHost(typeof(TransferServer), baseAddress);
var binding = new BasicHttpBinding
{
TransferMode = TransferMode.Streamed,
MaxReceivedMessageSize = long.MaxValue,
MaxBufferSize = 65535,
};
host.AddServiceEndpoint(typeof(ITransferServer), binding, baseAddress);
var smb = new ServiceMetadataBehavior();
smb.HttpGetEnabled = true;
host.Description.Behaviors.Add(smb);
host.Description.Behaviors.Find<ServiceDebugBehavior>().IncludeExceptionDetailInFaults = true;
host.Open();
Console.Read();
}
TransferServer类:
public class TransferServer : ITransferServer
{
public void Transfer(Stream stream)
{
using (var gz = new GZipStream(stream, CompressionMode.Decompress))
using (var fs = new FileStream("test.bin", FileMode.Create))
{
gz.CopyTo(fs);
}
}
}
客户方:
public void SendStream(Stream stream)
{
var client = new TransferServerClient(
new BasicHttpBinding {MaxReceivedMessageSize = long.MaxValue, TransferMode = TransferMode.Streamed},
new EndpointAddress(@"http://localhost:2016/TransferServer"));
client.Open();
client.TransferDump( ??? gzipped stream ???);
}
压缩的GzipStream必须写入另一个流,但我只想发送已经压缩的流。
由于
答案 0 :(得分:0)
您应该创建自己的源自.net&#34; Stream&#34;并实现Read方法
public override int Read(byte[] buffer, int offset, int count)
{
while (count > 0)
{
//Here you should utilize GZipStream
Array.Copy(gzipBuffer, position, buffer, offset, count);
}
return processedBytes;
}