实际上,我可以使用img.onload
函数来完成它。我从“HTML5 Canvas - How to Draw a line over an image background?”得到的东西。但我需要在不使用img
函数onload
的情况下绘制图像,如下所示:
var imagePaper = new Image();
imagePaper.onload = function(){
context.drawImage(imagePaper,100, 20, 500,500);
};
imagePaper.src = "images/main_timerand3papers.png";
}
但我希望能够在画布上绘制矩形,只需将img src附加到画布上方,就像:
<body>
<img id="scream" src="my.jpg" alt="The Scream" width="220" height="277">
<p>Canvas:</p>
<canvas id="myCanvas" width="500" height="500" >
Your browser does not support the HTML5 canvas tag.</canvas>
但我无法在画布上绘制img线条,无论是img是绘图还是形状都隐藏在后面。这是我的完整代码:
<!DOCTYPE html>
<head>
<title>Playing YouTube video on HTML5 canvas</title>
<meta name="viewport" content="user-scalable=no, initial-scale=1.0, maximum-scale=1.0, width=device-width" />
<style type="text/css">
body {
margin: 0px;
padding: 0px;
}
</style>
<script src="http://ajax.googleapis.com/ajax/libs/jquery/1.11.1/jquery.min.js"></script>
</head>
<body>
<img id="scream" src="my.jpg" alt="The Scream" width="220" height="277">
<p>Canvas:</p>
<canvas id="myCanvas" width="500" height="500" >
Your browser does not support the HTML5 canvas tag.</canvas>
<script>
var c=document.getElementById("myCanvas");
var ctx=c.getContext("2d");
var img=document.getElementById("scream");
ctx.drawImage(img,10,10);
var canvas = document.getElementById('myCanvas');
var context = canvas.getContext('2d');
context.beginPath();
context.rect(188, 50, 200, 100);
context.fillStyle = 'yellow';
context.fill();
context.lineWidth = 7;
context.strokeStyle = 'black';
context.stroke();
</script>
</body>
</html>
答案 0 :(得分:14)
因为您没有等待首先加载图像。在script
添加window.onload()
<script>
window.onload = function() {
var c=document.getElementById("myCanvas");
var ctx=c.getContext("2d");
var img=document.getElementById("scream");
ctx.drawImage(img,10,10);
var canvas = document.getElementById('myCanvas');
var context = canvas.getContext('2d');
context.beginPath();
context.rect(188, 50, 200, 100);
context.fillStyle = 'yellow';
context.fill();
context.lineWidth = 7;
context.strokeStyle = 'black';
context.stroke();
}
</script>
正在发生的是它正在尝试在加载之前绘制图像,window.onload
会在加载整个文档后调用代码(例如图像)。否则它可能不会显示任何图像或将其绘制出来。
答案 1 :(得分:0)
我尝试了使用 window.onload() 的相同方法,直到我使用 Microsoft Edge 浏览器尝试了此方法。一种对我有用的解决方案是在图像上附加 onload 处理程序,例如:
image.onload = function ()
{
context.drawImage(image, 0, 0);
}
然后完美运行。