我想知道如何在LinearLayout的中心调整listview activity_main_menu_listview 。我尝试了重力,但它不适合我,但当我给它保证金,所以它的工作。但我想要它自动,所以我该怎么办呢? 感谢
<com.entropy.slidingmenu2.layout.MainLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent" >
<!-- This holds our menu -->
<LinearLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:orientation="vertical" >
<ListView
android:id="@+id/activity_main_menu_listview"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:background="#ffffff"
android:divider="@android:color/transparent"
android:cacheColorHint="#00000000" >
</ListView>
</LinearLayout>
<!-- This holds our content-->
<LinearLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical" >
<!-- This acts as Actionbar -->
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:background="#ffffff"
android:layout_marginTop="5dp"
android:layout_marginLeft="5dp"
android:orientation="horizontal" >
<Button
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:onClick="toggleMenu"
android:background="@drawable/menu_btn"
android:id="@+id/activity_main_content_button_menu" />
</LinearLayout>
<!-- This is where fragment will show up -->
<FrameLayout
android:id="@+id/activity_main_content_fragment"
android:layout_width="match_parent"
android:layout_height="match_parent" >
</FrameLayout>
</LinearLayout>
MainLayout代码:
public class MainLayout extends LinearLayout {
// Duration of sliding animation, in miliseconds
private static final int SLIDING_DURATION = 500;
// Query Scroller every 16 miliseconds
private static final int QUERY_INTERVAL = 16;
// MainLayout width
int mainLayoutWidth;
// Sliding menu
private View menu;
// Main content
private View content;
// menu does not occupy some right space
// This should be updated correctly later in onMeasure
private static int menuRightMargin = 120;
// The state of menu
private enum MenuState {
HIDING,
HIDDEN,
SHOWING,
SHOWN,
};
// content will be layouted based on this X offset
// Normally, contentXOffset = menu.getLayoutParams().width = this.getWidth - menuRightMargin
private int contentXOffset;
// menu is hidden initially
private MenuState currentMenuState = MenuState.HIDDEN;
// Scroller is used to facilitate animation
private Scroller menuScroller = new Scroller(this.getContext(),
new EaseInInterpolator());
// Used to query Scroller about scrolling position
// Note: The 3rd paramter to startScroll is the distance
private Runnable menuRunnable = new MenuRunnable();
private Handler menuHandler = new Handler();
// Previous touch position
int prevX = 0;
// Is user dragging the content
boolean isDragging = false;
// Used to facilitate ACTION_UP
int lastDiffX = 0;
// Constructor
// 3 parameters constructor seems to be unavailable in 2.3
/*
public MainLayout(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
}
*/
public MainLayout(Context context, AttributeSet attrs) {
super(context, attrs);
}
public MainLayout(Context context) {
super(context);
}
// Overriding LinearLayout core methods
// Ask all children to measure themselves and compute the measurement of this
// layout based on the children
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
mainLayoutWidth = MeasureSpec.getSize(widthMeasureSpec);
menuRightMargin = mainLayoutWidth * 30 / 100;
// Nothing to do, since we only care about how to layout
}
// This is called when MainLayout is attached to window
// At this point it has a Surface and will start drawing.
// Note that this function is guaranteed to be called before onDraw
@Override
protected void onAttachedToWindow() {
super.onAttachedToWindow();
// Get our 2 child View
menu = this.getChildAt(0);
content = this.getChildAt(1);
// Attach View.OnTouchListener
content.setOnTouchListener(new OnTouchListener() {
@Override
public boolean onTouch(View v, MotionEvent event) {
return MainLayout.this.onContentTouch(v, event);
}
});
// Initially hide the menu
menu.setVisibility(View.GONE);
}
// Called from layout when this view should assign a size and position to each of its children
@Override
protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
//Log.d("MainLayout.java onLayout()", "left " + left + " top " + top + " right " + right + " bottom " + bottom);
//Log.d("MainLayout.java onLayout()", "getHeight " + this.getHeight() + " getWidth " + this.getWidth());
// True if MainLayout 's size and position has changed
// If true, calculate child views size
if(changed) {
// Note: LayoutParams are used by views to tell their parents how they want to be laid out
//Log.d("MainLayout.java onLayout()", "changed " + changed);
// content View occupies the full height and width
LayoutParams contentLayoutParams = (LayoutParams)content.getLayoutParams();
contentLayoutParams.height = this.getHeight();
contentLayoutParams.width = this.getWidth();
// menu View occupies the full height, but certain width
LayoutParams menuLayoutParams = (LayoutParams)menu.getLayoutParams();
menuLayoutParams.height = this.getHeight();
menuLayoutParams.width = this.getWidth() - menuRightMargin;
}
// Layout the child views
menu.layout(left, top, right - menuRightMargin, bottom);
content.layout(left + contentXOffset, top, right + contentXOffset, bottom);
}
// Custom methods for MainLayout
// Used to show/hide menu accordingly
public void toggleMenu() {
// Do nothing if sliding is in progress
if(currentMenuState == MenuState.HIDING || currentMenuState == MenuState.SHOWING)
return;
switch(currentMenuState) {
case HIDDEN:
currentMenuState = MenuState.SHOWING;
menu.setVisibility(View.VISIBLE);
menuScroller.startScroll(0, 0, menu.getLayoutParams().width,
0, SLIDING_DURATION);
break;
case SHOWN:
currentMenuState = MenuState.HIDING;
menuScroller.startScroll(contentXOffset, 0, -contentXOffset,
0, SLIDING_DURATION);
break;
default:
break;
}
// Begin querying
menuHandler.postDelayed(menuRunnable, QUERY_INTERVAL);
// Invalite this whole MainLayout, causing onLayout() to be called
this.invalidate();
}
// Query Scroller
protected class MenuRunnable implements Runnable {
@Override
public void run() {
boolean isScrolling = menuScroller.computeScrollOffset();
adjustContentPosition(isScrolling);
}
}
// Adjust content View position to match sliding animation
private void adjustContentPosition(boolean isScrolling) {
int scrollerXOffset = menuScroller.getCurrX();
//Log.d("MainLayout.java adjustContentPosition()", "scrollerOffset " + scrollerOffset);
// Translate content View accordingly
content.offsetLeftAndRight(scrollerXOffset - contentXOffset);
contentXOffset = scrollerXOffset;
// Invalite this whole MainLayout, causing onLayout() to be called
this.invalidate();
// Check if animation is in progress
if (isScrolling)
menuHandler.postDelayed(menuRunnable, QUERY_INTERVAL);
else
this.onMenuSlidingComplete();
}
// Called when sliding is complete
private void onMenuSlidingComplete() {
switch (currentMenuState) {
case SHOWING:
currentMenuState = MenuState.SHOWN;
break;
case HIDING:
currentMenuState = MenuState.HIDDEN;
menu.setVisibility(View.GONE);
break;
default:
return;
}
}
// Make scrolling more natural. Move more quickly at the end
// See the formula here http://cyrilmottier.com/2012/05/22/the-making-of-prixing-fly-in-app-menu-part-1/
protected class EaseInInterpolator implements Interpolator {
@Override
public float getInterpolation(float t) {
return (float)Math.pow(t-1, 5) + 1;
}
}
// Is menu completely shown
public boolean isMenuShown() {
return currentMenuState == MenuState.SHOWN;
}
// Handle touch event on content View
public boolean onContentTouch(View v, MotionEvent event) {
// Do nothing if sliding is in progress
if(currentMenuState == MenuState.HIDING || currentMenuState == MenuState.SHOWING)
return false;
// getRawX returns X touch point corresponding to screen
// getX sometimes returns screen X, sometimes returns content View X
int curX = (int)event.getRawX();
int diffX = 0;
switch(event.getAction()) {
case MotionEvent.ACTION_DOWN:
//Log.d("MainLayout.java onContentTouch()", "Down x " + curX);
prevX = curX;
return true;
case MotionEvent.ACTION_MOVE:
//Log.d("MainLayout.java onContentTouch()", "Move x " + curX);
// Set menu to Visible when user start dragging the content View
if(!isDragging) {
isDragging = true;
menu.setVisibility(View.VISIBLE);
}
// How far we have moved since the last position
diffX = curX - prevX;
// Prevent user from dragging beyond border
if(contentXOffset + diffX <= 0) {
// Don't allow dragging beyond left border
// Use diffX will make content cross the border, so only translate by -contentXOffset
diffX = -contentXOffset;
} else if(contentXOffset + diffX > mainLayoutWidth - menuRightMargin) {
// Don't allow dragging beyond menu width
diffX = mainLayoutWidth - menuRightMargin - contentXOffset;
}
// Translate content View accordingly
content.offsetLeftAndRight(diffX);
contentXOffset += diffX;
// Invalite this whole MainLayout, causing onLayout() to be called
this.invalidate();
prevX = curX;
lastDiffX = diffX;
return true;
case MotionEvent.ACTION_UP:
//Log.d("MainLayout.java onContentTouch()", "Up x " + curX);
Log.d("MainLayout.java onContentTouch()", "Up lastDiffX " + lastDiffX);
// Start scrolling
// Remember that when content has a chance to cross left border, lastDiffX is set to 0
if(lastDiffX > 0) {
// User wants to show menu
currentMenuState = MenuState.SHOWING;
// No need to set to Visible, because we have set to Visible in ACTION_MOVE
//menu.setVisibility(View.VISIBLE);
//Log.d("MainLayout.java onContentTouch()", "Up contentXOffset " + contentXOffset);
// Start scrolling from contentXOffset
menuScroller.startScroll(contentXOffset, 0, menu.getLayoutParams().width - contentXOffset,
0, SLIDING_DURATION);
} else if(lastDiffX < 0) {
// User wants to hide menu
currentMenuState = MenuState.HIDING;
menuScroller.startScroll(contentXOffset, 0, -contentXOffset,
0, SLIDING_DURATION);
}
// Begin querying
menuHandler.postDelayed(menuRunnable, QUERY_INTERVAL);
// Invalite this whole MainLayout, causing onLayout() to be called
this.invalidate();
// Done dragging
isDragging = false;
prevX = 0;
lastDiffX = 0;
return true;
default:
break;
}
return false;
}
}
答案 0 :(得分:1)
如果您想要居中一个项目,请不要使用LinearLayout,因为它们用于连续显示多个项目。
使用RelativeLayout而不是属性android:layout_centerInParent="true"
<!-- This holds our menu -->
<RelativeLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
>
<ListView
android:id="@+id/activity_main_menu_listview"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:background="#ffffff"
android:layout_centerInParent="true"
android:divider="@android:color/transparent"
android:cacheColorHint="#00000000" >
</ListView>
</RelativeLayout>
答案 1 :(得分:0)
试试这个:
<LinearLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:gravity="center_horizontal"
android:orientation="vertical" >
并确保您的listview's
项目布局也具有central
重力。
我注意到您还使用了自定义view
:com.entropy.slidingmenu2.layout.MainLayout
如果它不起作用,请发布这两个代码。
答案 2 :(得分:0)
你有两个问题在继续。
所以你需要的是:
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical" >
<ListView
android:id="@+id/activity_main_menu_listview"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center"
android:background="#ffffff"
android:divider="@android:color/transparent"
android:cacheColorHint="#00000000" >
</ListView>
</LinearLayout>
此外,还有一些非常小的要点:1)Google希望我们使用match_parent而不是fill_parent(历史上最愚蠢的弃用之一); 2)您只需要XML的根视图中的xmlns属性,而不是ListView的父级。