HTML 5财富轮(午餐轮)

时间:2014-11-13 03:25:15

标签: javascript html5

我一直在使用HTML 5编写一个简单的算盘实现形式here,但我在查找获胜者细分时遇到了一些问题,这里是JSFiddle中的代码:

http://jsfiddle.net/bramp/94jP6/

JSFiddle中的重要功能:

// Called when segments have changed
update: function() {
    // Ensure we start mid way on a item
    //var r = Math.floor(Math.random() * wheel.segments.length);
    var r = 0;
    wheel.angleCurrent = ((r + 0.5) / wheel.segments.length) * Math.PI * 2;

    var segments = wheel.segments;
    var len = segments.length;
    var colors = wheel.colors;
    var colorLen = colors.length;

    // Generate a color cache (so we have consistant coloring)
    var seg_color = new Array();
    for (var i = 0; i < len; i++)
    seg_color.push(colors[segments[i].hashCode().mod(colorLen)]);

    wheel.seg_color = seg_color;

    wheel.draw();
}

drawNeedle: function() {
    var ctx = wheel.canvasContext;
    var centerX = wheel.centerX;
    var centerY = wheel.centerY;
    var size = wheel.size;

    ctx.lineWidth = 1;
    ctx.strokeStyle = '#000000';
    ctx.fileStyle = '#ffffff';

    ctx.beginPath();

    ctx.moveTo(centerX + size - 40, centerY);
    ctx.lineTo(centerX + size + 20, centerY - 10);
    ctx.lineTo(centerX + size + 20, centerY + 10);
    ctx.closePath();

    ctx.stroke();
    ctx.fill();

    // Which segment is being pointed to?
    var i = wheel.segments.length - Math.floor((wheel.angleCurrent / (Math.PI * 2)) * wheel.segments.length) - 1;

    // Now draw the winning name
    ctx.textAlign = "left";
    ctx.textBaseline = "middle";
    ctx.fillStyle = '#000000';
    ctx.font = "2em Arial";
    ctx.fillText(wheel.segments[i], centerX + size + 25, centerY);
},
第256行中的

是当前代码获胜的地方:

var i = wheel.segments.length - Math.floor((wheel.angleCurrent / (Math.PI * 2)) * wheel.segments.length) - 1;

但是在车轮的右侧,我试图让它作为赢家点在顶部。我长期以来一直在努力,感谢你的帮助或指导。谢谢

1 个答案:

答案 0 :(得分:3)

Here is a working solution Fiddle 。解释如下:

首先我们需要在方向盘顶部绘制指向正确位置的指针:

drawNeedle: function() {
    ...
    ctx.beginPath();
    ctx.moveTo(centerX + 20, centerY - size - 20);
    ctx.lineTo(centerX - 20, centerY - size - 20);
    ctx.lineTo(centerX  , centerY - size + 20);
    ctx.closePath();
    ...
}

在此处您已给出的代码段中:

var i = wheel.segments.length - Math.floor((wheel.angleCurrent / (Math.PI * 2)) * wheel.segments.length) - 1;

wheel.angleCurrent / (Math.PI * 2)部分表示它位于右侧。请注意,在JavaScript中,我们开始使用“单位圆”。要解决此问题,我们只需要将角度偏移90度(或者在我们的例子中以弧度为单位添加Math.PI/2):

    var change = wheel.angleCurrent + (Math.PI/2);
    var i = wheel.segments.length - Math.floor((change / ( Math.PI * 2)) * wheel.segments.length) - 1;
    if(i < 0) i = i + 17; // 17 = wheel.segments.length

计算i的方式取决于我们从右侧开始。当我们从-5 to 12以外的0 to 16进行更改时,它会抵消一些项目。要在负项目(我们的偏移项目)上修复它,我们只需将它们添加为13到16.在其他单词中添加17(与wheel.segments.length相同)。