我已经尝试了所有的东西来让细胞变得更复杂,甚至重新做一些教程和堆栈的其他问题,但并不成功。我需要帮助,这是我的代码:
我在XCode 6中使用以下代码与故事板和iOS 8.一切都设置正确,如标签等。
#import "LMSceneCollectionViewController.h"
@interface LMSceneCollectionViewController () {
NSArray *sceneIcons;
}
@end
@implementation LMSceneCollectionViewController
static NSString * const reuseIdentifier = @"Cell";
- (void)viewDidLoad {
[super viewDidLoad];
// Uncomment the following line to preserve selection between presentations
// self.clearsSelectionOnViewWillAppear = NO;
// Register cell classes
[self.collectionView registerClass:[LMSceneCollectionViewCell class] forCellWithReuseIdentifier:reuseIdentifier];
// Do any additional setup after loading the view.
sceneIcons = [[NSArray alloc] init];
sceneIcons = [NSArray arrayWithObjects:@"Cenario_Desligar.png", @"Cenario_Manhã.png", @"Cenario_Tarde.png", @"Cenario_Noite.png", @"Cenario_Filme.png", @"Cenario_Festa.png", @"Cenario_Romântico.png", @"Cenario_Plus.png", nil];
}
- (void)viewWillAppear:(BOOL)animated{
[self.collectionView reloadData];
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
/*
#pragma mark - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
// Get the new view controller using [segue destinationViewController].
// Pass the selected object to the new view controller.
}
*/
#pragma mark <UICollectionViewDataSource>
- (NSInteger)numberOfSectionsInCollectionView:(UICollectionView *)collectionView {
return 1;
}
- (NSInteger)collectionView:(UICollectionView *)collectionView numberOfItemsInSection:(NSInteger)section {
return sceneIcons.count;
}
- (UICollectionViewCell *)collectionView:(UICollectionView *)collectionView cellForItemAtIndexPath:(NSIndexPath *)indexPath {
LMSceneCollectionViewCell *cell = [collectionView dequeueReusableCellWithReuseIdentifier:reuseIdentifier forIndexPath:indexPath];
// Configure the cell
// UIImageView *sceneImageView = (UIImageView *) [cell viewWithTag:100];
// sceneImageView.image = [UIImage imageNamed:[sceneIcons objectAtIndex:indexPath.row]];
// cell.alpha=1.0f;
cell.imageScene = [[UIImageView alloc] initWithImage:[UIImage imageNamed:[sceneIcons objectAtIndex:indexPath.row]]];
cell.textScene.text = [NSString stringWithFormat:@"%ld", (long)indexPath.row];
return cell;
}
#pragma mark <UICollectionViewDelegate>
/*
// Uncomment this method to specify if the specified item should be highlighted during tracking
- (BOOL)collectionView:(UICollectionView *)collectionView shouldHighlightItemAtIndexPath:(NSIndexPath *)indexPath {
return YES;
}
*/
/*
// Uncomment this method to specify if the specified item should be selected
- (BOOL)collectionView:(UICollectionView *)collectionView shouldSelectItemAtIndexPath:(NSIndexPath *)indexPath {
return YES;
}
*/
/*
// Uncomment these methods to specify if an action menu should be displayed for the specified item, and react to actions performed on the item
- (BOOL)collectionView:(UICollectionView *)collectionView shouldShowMenuForItemAtIndexPath:(NSIndexPath *)indexPath {
return NO;
}
- (BOOL)collectionView:(UICollectionView *)collectionView canPerformAction:(SEL)action forItemAtIndexPath:(NSIndexPath *)indexPath withSender:(id)sender {
return NO;
}
- (void)collectionView:(UICollectionView *)collectionView performAction:(SEL)action forItemAtIndexPath:(NSIndexPath *)indexPath withSender:(id)sender {
}
*/
@end