我试图用Famous Timer建立倒计时。
作为第一步,我想制作一个滚动数字,所以我做了3个数字,正在做所需的动画,现在我只需要显示中间数字。
我看到了clipSize选项,但无法理解如何使用它。 如果还有其他方法可以做到,那也很棒。
我的应用就在这里:http://slexy.org/view/s2R8VNhgEO
谢谢Alex A。
答案 0 :(得分:1)
我没有修复你的代码,而是编写了一个示例,说明如何使用Lightbox
渲染控制器创建所需的效果,并将视图剪切为仅显示当前倒计时索引。当然,这可以根据需要进行改进。
Example of the working code in jsBin :只需点击即可启动计数器。
var mainContext = Engine.createContext();
var cview = new CountdownView({
start: 10,
size: [50, 50]
});
var counter = 0;
var started = false;
var funcRef;
cview.on('click', function () {
if (started) {
Timer.clear(funcRef);
started = false;
} else {
started = true;
funcRef = Timer.setInterval(function(){
console.log('setNext ' + cview.nextIndex);
cview.setNext();
},1000);
}
});
var container = new ContainerSurface({
size: [100, 100],
properties: {
overflow: 'hidden'
}
});
container.add(cview);
mainContext.add(container);
function CountdownView(options) {
View.apply(this, arguments);
this.options.start = options.start || 10;
this.surfaces = [];
for (var i = 0; i <= this.options.start; i++) {
var surface = new Surface({
size: this.options.size,
content: i.toString(),
properties: {
backgroundColor: "hsl(" + (i * 360 / 40) + ", 100%, 50%)",
lineHeight: this.options.size[1]+"px",
textAlign: "center",
fontSize: "30px",
cursor:'pointer'
}
});
this.surfaces.push(surface);
surface.pipe(this._eventOutput);
}
this.renderer = new Lightbox({
inOpacity: 0,
outOpacity: 0,
inOrigin: [1, 1],
inAlign: [1, 1],
showOrigin: [0, 0],
inTransform: Transform.translate(0,0,0.0002),
outTransform: Transform.translate(0,this.options.size[1],0.0001),
outOrigin: [1,1],
outAlign: [1,1],
inTransition: { duration: 600, curve: Easing.inCirc },
outTransition: { duration: 1000, curve: Easing.outCirc },
overlap: true
});
this.add(this.renderer);
this.renderer.show(this.surfaces[this.options.start]);
this.nextIndex = this.options.start - 1;
}
CountdownView.prototype = Object.create(View.prototype);
CountdownView.prototype.constructor = CountdownView;
CountdownView.prototype.setNext = function setNext() {
this.renderer.show(this.surfaces[this.nextIndex]);
this.nextIndex = (this.nextIndex -1 < 0) ? this.options.start : this.nextIndex - 1;
};
CountdownView.prototype.setIndex = function setIndex(newIndex) {
if (newIndex < 0 || newIndex > this.countStart) return;
this.renderer.show(this.surfaces[newIndex]);
};
CountdownView.prototype.getLength = function getLength() {
return this.surfaces.length;
};