我试图让名为“Guesses”的计数器保持一个猜测随机数的计数,并输出猜测数字的总尝试次数。我已经尝试将计数器声明保留为0和1,并且尝试猜测的次数始终为0或1.帮助将不胜感激,我将重新发布整个工作代码一旦弄清楚。这是我的代码。
int Answer; // declares the Answer variable outside button event
public frmGuess()
{ // generates random number outside button event so does not change on button click
InitializeComponent();
Random rand = new Random();
Answer = rand.Next(100) + 1; // makes it range 1 to 100
}
private void btnGuess_Click(object sender, EventArgs e)
{
int UserGuess;
int Guesses = 0; // start counter
if (string.IsNullOrEmpty(txtGuess.Text)) // input validation check to make sure not blank and is a whole number integer
{
MessageBox.Show("Please enter a whole number between 1 and 100");
return;
}
else
{
UserGuess = int.Parse(txtGuess.Text); // variable assign and code run
Guesses ++;
if (UserGuess > Answer)
{
txtGuess.Text = "";
lblAnswer.Text = "Too high, try again.";
}
else if (UserGuess < Answer)
{
txtGuess.Text = "";
lblAnswer.Text = "Too low, try again.";
}
else
{
lblAnswer.Text = "Congratulations the answer was " + Answer + "!\nYou guessed the number in " + Guesses + " tries.\nTo play again click the clear button."; //victory statement
}//end if
} //end if
}
private void btnClear_Click(object sender, EventArgs e) // clears Answer label and Guess textbox
{
txtGuess.Text = "";
lblAnswer.Text = "";
}
private void btnExit_Click(object sender, EventArgs e) // closes window
{
this.Close();
}
}
}`
答案 0 :(得分:1)
{
int Answer; // declares the Answer variable outside button event
int Guesses = 0; // declares counter outside button event
public frmGuess()
{ // generates random number outside button event so does not change on button click
InitializeComponent();
Random rand = new Random();
Answer = rand.Next(100) + 1; // makes it range 1 to 100
}
private void btnGuess_Click(object sender, EventArgs e)
{
int UserGuess;
if (string.IsNullOrEmpty(txtGuess.Text)) // input validation check to make sure not blank and is a whole number integer
{
MessageBox.Show("Please enter a whole number between 1 and 100");
return;
}
else
{
UserGuess = int.Parse(txtGuess.Text); // variable assign and code run
Guesses ++; // adds 1 to attempts but doesn't count textbox blank or mistyping
if (UserGuess > Answer)
{
txtGuess.Text = "";
lblAnswer.Text = "Too high, try again.";
Guesses++;
}
else if (UserGuess < Answer)
{
txtGuess.Text = "";
lblAnswer.Text = "Too low, try again.";
Guesses++;
}
else
{
lblAnswer.Text = "Congratulations the answer was " + Answer + "!\nYou guessed the number in " + Guesses + " tries.\nTo play again click the clear button.";
}//end if
} //end if
}
private void btnClear_Click(object sender, EventArgs e) // clears Answer label and Guess textbox
{
txtGuess.Text = "";
lblAnswer.Text = "";
}
private void btnExit_Click(object sender, EventArgs e) // closes window
{
this.Close();
}
}
} `
答案 1 :(得分:0)
这是一个范围问题。您当前在事件处理程序中定义了猜测,它会在每次单击按钮时重置计数器。如果您在表单级别定义它,即使作为属性或成员变量,该范围也将允许变量通过多个按钮单击事件保留其值。
答案 2 :(得分:0)
您正在点击活动中重置计数器。
int Answer; // declares the Answer variable outside button event
int Guesses = 0; // declare this outside button event, and initialize it to 0.
// initialization will happen when the Form object is created.
...
private void btnGuess_Click(object sender, EventArgs e)
{
int UserGuess;
// DO NOT reset the counter here. This line is the culprit that
// resets the counter every time you click the button
//int Guesses = 0; // start counter
...
}
...