对于我的一个项目(我是非常新的,甚至更新的guis)我正在制作一个基于GUI的游戏它到目前为止已经工作但是,当你完成第一级时,它重新打开第二级但是JFrame是我完全白了,反应迟钝,我尝试过一些东西,但是我不知道问题是什么。请帮帮我,游戏的代码是:
public class gameWithGuis extends JFrame implements ActionListener, Runnable{
static int levelNum = 1;
static int find;
static int length = 3;
static int area = length * length;
static ArrayList<JButton> buttonsHolder = new ArrayList<JButton>();
Container pane = getContentPane();
static gameWithGuis threadA = new gameWithGuis(); //Starts 10 second timer
static Thread timerThread = new Thread(threadA);
static boolean levelUp = false;
public void run(){
try{
int time = 1;
while (time<=10){
Thread.sleep(1000);
time++;
}
super.dispose();
JOptionPane.showMessageDialog(null,"You have ran out of time! Game over!");
highscores(levelNum);
}catch (Exception e){}
}
public void main(){
Scanner sc = new Scanner(System.in);
JOptionPane.showMessageDialog(null,"Welcome to pseudo-Where's Wally, look for the lower case L(l) character.");
JOptionPane.showMessageDialog(null,"You get 10 seconds to find it.");
JOptionPane.showMessageDialog(null,"The answer are the coordinates multiplied together.");
JOptionPane.showMessageDialog(null,"That is what you must type in. Good luck!");
JOptionPane.showMessageDialog(null,"Ready?..");
char clear = (char)(12);
System.out.print(clear);
timerThread.start();
makingGrid();
}
public static void highscores(int levelNum){
AQAWriteTextFile2013 writer = new AQAWriteTextFile2013();
AQAReadTextFile2013 reader = new AQAReadTextFile2013();
Scanner scTwo = new Scanner(System.in);
String fileName = "highscores.txt";
String save = JOptionPane.showInputDialog(null,"Would you like to save your score? (yes or no): ");
if (save.equalsIgnoreCase("yes")){
String runningLine = "";
String name = JOptionPane.showInputDialog(null,"Name please: ");
writer.openFile(fileName, true); //opens highscore file
String writeLine = name + "\t" + levelNum;
writer.writeToTextFile(writeLine); //writes your name and the level you reached to the file
writer.closeFile();
reader.openTextFile(fileName); //shows you the list of peoples scores
JOptionPane.showMessageDialog(null,"Current Highscores: ");
String line = reader.readLine();
if (line ==null) JOptionPane.showMessageDialog(null,"- - NONE - -"); //if file is empty
do //prints the lines within the file
{
line = reader.readLine();
runningLine = runningLine+"\n"+line+" ";
}while (line !=null);
JOptionPane.showMessageDialog(null,runningLine);
reader.closeFile();
System.exit(0);
} else if (save.equalsIgnoreCase("no")){
JOptionPane.showMessageDialog(null,"Okay, thank you for playing!");
System.exit(0);
} else {
JOptionPane.showMessageDialog(null,"Please answer yes or no."); //validation
}
}
public static void main(String[] args) throws Exception{
new gameWithGuis().main();
}
@Override
public void actionPerformed(ActionEvent arg0){
JButton[] buttons = buttonsHolder.toArray(new JButton[buttonsHolder.size()]);
// for(int i = 0; i<=amountOfButtons; i++){
// buttonsHolder[].toArray();
// // buttons[i] = buttonsHolder[i];
// }
if(arg0.getSource().equals(buttons[find])){
timerThread.stop();
JOptionPane.showMessageDialog(null,"Correct!");
levelNum++;
JOptionPane.showMessageDialog(null,"Level up! You are now on level: "+levelNum+". The grid has an area of "+(length*length)+" now.");
levelUp = true; //go through to the next level
pane.removeAll();
super.dispose();
makingGrid();
}else{
timerThread.stop();
JOptionPane.showMessageDialog(null,"You guessed wrong! Game over!");
JOptionPane.showMessageDialog(null,"You reached level: "+levelNum+".");
highscores(levelNum);
}
}
public void makingGrid(){
do{
if(levelNum>1){
length = length + 2; //increase length and height of box by 2 both ways
area = length*length;
}
JButton[] buttons = new JButton[area];
Random gen = new Random();
find = gen.nextInt(area);
setTitle("Where's J?");
// Container pane = getContentPane();
pane.setLayout(new GridLayout(length, length));
for(int i = 0; i<area; i++){
buttons[i] = new JButton();
buttons[i].setText("I");
if(i == find){
buttons[i].setText("J");
}
buttonsHolder.add(buttons[i]);
pane.add(buttons[i]);
buttons[i].addActionListener(this);
}
setVisible(true);
setDefaultCloseOperation(EXIT_ON_CLOSE);
// timerThread.start();
} while (levelUp);
}
}
如果我是愚蠢的并且错过了一些显而易见的东西,请不要讽刺评论,我也是这个语言和这个网站的新手。谢谢你的帮助。
答案 0 :(得分:0)
您的问题是levelUp在第二级始终为true。这会在makingGrid()中导致无限循环。在这种情况下,JFrame停止重新绘制。