我确信这是一个非常愚蠢的问题。但我已经使用了python一年了,我经历了#34;艰难学习Python",我浏览了Zetcode WxPython教程,我浏览了WXPython TextCtrl演示,并且我已经完成了花了2天谷歌搜索这个看似简单的问题的答案,我没有搞清楚。
我要做的就是制作一个非常简单的测试游戏,我有一个输入框,用户输入类似"获取菠萝",然后按[ENTER],并将此短语发送到我将处理请求的函数,然后将输出发送到输出框,其中显示的内容类似于"您无法获得菠萝。"由于我在python办公室编写了很多东西,并用VBA编写了全功能的财务模型和游戏,我确信这很容易,但似乎不可能。 WXPython是障碍。
如果我把一个字符串变量放在" frame"或者"小组"或者在TC1或TC2的类对象下,它们在MainLoop中被视为完全异类和空洞,无论我把变量放在哪里都不被识别。在TextCtrl1和TextCtrl2下创建函数时似乎不可能使用相同的变量,反之亦然。我想我必须做一些事情" event.skip",或者可能在WXPython的各个层面深入传递,然后再将它们拉回来,但我不确定在哪里把它或如何做到这一点。
首先请告诉我如何自己找出这样的问题的答案!我觉得羞辱只是问它,因为它似乎一定很容易,因为如果它很难存在并在这个Q& A网站上得到解答。
我所有的GUI骨架看起来都很好,我有"输入"按键事件工作,我的多媒体设置和工作正常,我知道我将如何设置我的对象,我只需要在这里指出正确的方向。即使你可以告诉我如何从一个textctrl获取输入,并将其保持原样传递给输出只读textctrl,这将是完美的,我可以弄清楚其余的。我可以在这里发布我的其余代码,但我读到了某些不礼貌的地方。
编辑:我是在一位潜在的回答者的要求下粘贴代码的。
提前谢谢。
import wx
from random import randint
from pygame import mixer # Load the required library
mixer.init()
mixer.music.load('sog.ogg')
mixer.music.set_volume(1.0)
mixer.music.play()
RandomSound1 = mixer.Sound('CritHit.wav')
RandomSound2 = mixer.Sound('swallow2.wav')
RandomSound3 = mixer.Sound('thunder2.wav')
#instantiate class
class MusTogButt(wx.Button):
def __init__(self, *args, **kw):
super(MusTogButt, self).__init__(*args, **kw)
self.Bind(wx.EVT_BUTTON, self.MusicToggleFunction)
def MusicToggleFunction(self, mtf):
if mixer.music.get_busy() == True:
print "test, is playing"
mixer.music.stop()
else:
mixer.music.play()
class SoundTestButt(wx.Button):
def __init__(self, *args, **kw):
super(SoundTestButt, self).__init__(*args, **kw)
self.Bind(wx.EVT_BUTTON, self.PlayRandSound)
def PlayRandSound(self, mtf):
randsoundnum = randint (0,100)
if randsoundnum < 34:
RandomSound1.play()
elif randsoundnum < 68:
RandomSound2.play()
else:
RandomSound3.play()
class CPFInputter(wx.TextCtrl):
def __init__(self, *args, **kw):
super(CPFInputter, self).__init__(*args, **kw)
self.Bind(wx.EVT_COMMAND_ENTER, self.TextEntryFunction)
def TextEntryFunction(self, mtf):
print "you pressed enter"
class Example(wx.Frame):
def __init__(self, parent, title):
super(Example, self).__init__(parent, title=title,
size=(800, 600))
self.InitUI()
self.Centre()
self.Show()
def InitUI(self):
panel = wx.Panel(self)
#--------------------------------------------------------------
#This is an event handler. It handles the pressing of Enter, only.
def UserInputtedCommand(self):
keycode = self.GetKeyCode()
if keycode == wx.WXK_RETURN or keycode == wx.WXK_NUMPAD_ENTER:
print self.GetValue()
hbox = wx.BoxSizer(wx.HORIZONTAL)
fgs = wx.FlexGridSizer(3, 2, 9, 25)
# 3 rows
# 2 columns
# 9 vert gap
# 25 horizonatl gap
OutBoxLabel = wx.StaticText(panel, label="Outbox") #notice that these do NOT have wx.expand and they do NOT expand when the window is sized.
InBoxLabel = wx.StaticText(panel, label="Input:") #notice that these do NOT have wx.expand and they do NOT expand when the window is sized.
#make a bunch of input text controls, under the main panel.
InTC = wx.TextCtrl(panel)
InTC.Bind(wx.EVT_KEY_DOWN, UserInputtedCommand)
OutTC = wx.TextCtrl(panel, style=wx.TE_MULTILINE)
MusicToggle = MusTogButt(panel, label="Toggle Music Playback")
SoundTester = SoundTestButt(panel, label="Play Random Sound")
#Use AddMany AFTER you've built all your widgets with their specifications and put them in objects.
fgs.AddMany([(OutBoxLabel), (OutTC, 1, wx.EXPAND),
(InBoxLabel), (InTC, 1, wx.EXPAND), (MusicToggle), (SoundTester)])
fgs.AddGrowableRow(0, 1)
fgs.AddGrowableCol(1, 1)
# So, in other words, the 1st and second textboxes can grow horizontally, and the 3rd and final textbox can grow horizontally and vertically.
#lastly, add the FGS to the main hbox.
hbox.Add(fgs, proportion=1, flag=wx.ALL|wx.EXPAND, border=15)
#...and set sizer.
panel.SetSizer(hbox)
if __name__ == '__main__':
app = wx.App()
Example(None, title='CPF_FunGame2_MediaTest')
print "cpf_Fungame2_mediatest_running"
app.MainLoop()
答案 0 :(得分:1)
下面创建两个文本控件,当您在第一个控件中键入内容时按下输入它将显示在第二个控件中。
在您的代码中,您错过了style=wx.TE_PROCESS_ENTER
。
# -*- coding: utf-8 -*-
#!/usr/bin/env python
import wx
import wx.lib.sized_controls as sc
class AFrame(sc.SizedFrame):
def __init__(self, *args, **kwds):
super(AFrame, self).__init__(*args, **kwds)
pane = self.GetContentsPane()
self.tc1 = wx.TextCtrl(pane, style=wx.TE_PROCESS_ENTER)
self.tc2 = wx.TextCtrl(pane)
self.tc1.Bind(wx.EVT_TEXT_ENTER, self.onTc1Enter)
def onTc1Enter(self, Evt):
self.tc2.ChangeValue(self.tc1.GetValue())
if __name__ == "__main__":
import wx.lib.mixins.inspection as WIT
app = WIT.InspectableApp()
f = AFrame(None)
f.Show()
app.MainLoop()
答案 1 :(得分:0)
我怀疑您的问题与变量的范围有关,但没有更多细节,我只能推测问题可能是什么。您可以通过以下几种方式处理:
绑定到TextCtrl
时,请尝试以下操作:
self.InTC.Bind(wx.EVT_TEXT, UserInputtedCommand)
def UserInputtedCommand (self, event):
Line = self.InTC.GetValue()