我正在尝试在Go中创建一个通用方法,该方法将使用struct
中的数据填充map[string]interface{}
。例如,方法签名和用法可能如下所示:
func FillStruct(data map[string]interface{}, result interface{}) {
...
}
type MyStruct struct {
Name string
Age int64
}
myData := make(map[string]interface{})
myData["Name"] = "Tony"
myData["Age"] = 23
result := &MyStruct{}
FillStruct(myData, result)
// result now has Name set to "Tony" and Age set to 23
我知道这可以使用JSON作为中介来完成;还有另一种更有效的方法吗?
答案 0 :(得分:65)
最简单的方法是使用https://github.com/mitchellh/mapstructure
import "github.com/mitchellh/mapstructure"
mapstructure.Decode(myData, &result)
如果你想自己做,你可以做这样的事情:
http://play.golang.org/p/tN8mxT_V9h
func SetField(obj interface{}, name string, value interface{}) error {
structValue := reflect.ValueOf(obj).Elem()
structFieldValue := structValue.FieldByName(name)
if !structFieldValue.IsValid() {
return fmt.Errorf("No such field: %s in obj", name)
}
if !structFieldValue.CanSet() {
return fmt.Errorf("Cannot set %s field value", name)
}
structFieldType := structFieldValue.Type()
val := reflect.ValueOf(value)
if structFieldType != val.Type() {
return errors.New("Provided value type didn't match obj field type")
}
structFieldValue.Set(val)
return nil
}
type MyStruct struct {
Name string
Age int64
}
func (s *MyStruct) FillStruct(m map[string]interface{}) error {
for k, v := range m {
err := SetField(s, k, v)
if err != nil {
return err
}
}
return nil
}
func main() {
myData := make(map[string]interface{})
myData["Name"] = "Tony"
myData["Age"] = int64(23)
result := &MyStruct{}
err := result.FillStruct(myData)
if err != nil {
fmt.Println(err)
}
fmt.Println(result)
}
答案 1 :(得分:60)
Hashicorp的https://github.com/mitchellh/mapstructure库开箱即用:
import "github.com/mitchellh/mapstructure"
mapstructure.Decode(myData, &result)
第二个result
参数必须是结构的地址。
答案 2 :(得分:12)
你可以做到......它可能会变得有点丑陋,你会在映射类型方面面临一些试验和错误......但是它的基本要点是:
func FillStruct(data map[string]interface{}, result interface{}) {
t := reflect.ValueOf(result).Elem()
for k, v := range data {
val := t.FieldByName(k)
val.Set(reflect.ValueOf(v))
}
}
答案 3 :(得分:2)
您可以通过 JSON 来回传输它:
package main
import (
"bytes"
"encoding/json"
)
func transcode(in, out interface{}) {
buf := new(bytes.Buffer)
json.NewEncoder(buf).Encode(in)
json.NewDecoder(buf).Decode(out)
}
示例:
package main
import "fmt"
type myStruct struct {
Name string
Age int64
}
func main() {
myData := map[string]interface{}{
"Name": "Tony",
"Age": 23,
}
var result myStruct
transcode(myData, &result)
fmt.Printf("%+v\n", result) // {Name:Tony Age:23}
}
答案 4 :(得分:1)
我调整了dave的答案,并添加了一个递归功能。我还在开发一个更加用户友好的版本。例如,地图中的数字字符串应该能够在结构中转换为int。
package main
import (
"fmt"
"reflect"
)
func SetField(obj interface{}, name string, value interface{}) error {
structValue := reflect.ValueOf(obj).Elem()
fieldVal := structValue.FieldByName(name)
if !fieldVal.IsValid() {
return fmt.Errorf("No such field: %s in obj", name)
}
if !fieldVal.CanSet() {
return fmt.Errorf("Cannot set %s field value", name)
}
val := reflect.ValueOf(value)
if fieldVal.Type() != val.Type() {
if m,ok := value.(map[string]interface{}); ok {
// if field value is struct
if fieldVal.Kind() == reflect.Struct {
return FillStruct(m, fieldVal.Addr().Interface())
}
// if field value is a pointer to struct
if fieldVal.Kind()==reflect.Ptr && fieldVal.Type().Elem().Kind() == reflect.Struct {
if fieldVal.IsNil() {
fieldVal.Set(reflect.New(fieldVal.Type().Elem()))
}
// fmt.Printf("recursive: %v %v\n", m,fieldVal.Interface())
return FillStruct(m, fieldVal.Interface())
}
}
return fmt.Errorf("Provided value type didn't match obj field type")
}
fieldVal.Set(val)
return nil
}
func FillStruct(m map[string]interface{}, s interface{}) error {
for k, v := range m {
err := SetField(s, k, v)
if err != nil {
return err
}
}
return nil
}
type OtherStruct struct {
Name string
Age int64
}
type MyStruct struct {
Name string
Age int64
OtherStruct *OtherStruct
}
func main() {
myData := make(map[string]interface{})
myData["Name"] = "Tony"
myData["Age"] = int64(23)
OtherStruct := make(map[string]interface{})
myData["OtherStruct"] = OtherStruct
OtherStruct["Name"] = "roxma"
OtherStruct["Age"] = int64(23)
result := &MyStruct{}
err := FillStruct(myData,result)
fmt.Println(err)
fmt.Printf("%v %v\n",result,result.OtherStruct)
}
答案 5 :(得分:1)
有两个步骤:
下面是一个示例:
dbByte, _ := json.Marshal(dbContent)
_ = json.Unmarshal(dbByte, &MyStruct)
答案 6 :(得分:0)
举例
package com.example.aravi.connect3withconstraintlayout;
import android.media.Image;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.view.View;
import android.widget.EditText;
import android.support.v7.widget.GridLayout;
import android.widget.ImageView;
import android.widget.LinearLayout;
import android.widget.TextView;
import android.widget.Toast;
import java.util.Arrays;
public class MainActivity extends AppCompatActivity {
// 0 - yellow 1 = red
int a=0;
int[] b={2,2,2,2,2,2,2,2,2};
int[][] winningPositons={{0,3,6},{0,1,2},{3,4,5},{6,7,8},{1,4,7},{2,5,8},
{0,4,8},{2,4,6}};
// 2 - not reserved
boolean playerisActive = true;
public void dropIn(View aravind) {
ImageView pointer = (ImageView) aravind;
int pointer_tag = Integer.parseInt(pointer.getTag().toString());
if (b[pointer_tag] == 2 && playerisActive) {
b[pointer_tag] = a;
pointer.setTranslationY(-500f);
if (a == 0) {
pointer.setImageResource(R.drawable.yellow);
a = 1;
} else {
pointer.setImageResource(R.drawable.red2);
a = 0;
}
pointer.animate().translationYBy(500f).setDuration(100);
System.out.println(Arrays.toString(b));
for(int[] winningPosition : winningPositons){
if(b[winningPosition[0]]==b[winningPosition[1]] &&
b[winningPosition[1]] == b[winningPosition[2]] &&
b[winningPosition[0]] != 2){
playerisActive = false;
String winner = "Yellow";
if(b[winningPosition[0]] == 1)
{
winner = "Red";
}
TextView vind = (TextView) findViewById(R.id.winnerMessage);
vind.setText(winner + " has won");
LinearLayout ara = (LinearLayout) findViewById(R.id.linearLayout);
ara.setVisibility(View.VISIBLE);
} else{
boolean gameisOver = true;
for(int i : b){
if(i == 2) {
gameisOver = false;
}
}
if(gameisOver){
TextView vind = (TextView) findViewById(R.id.winnerMessage);
vind.setText("It's a Draw");
LinearLayout ara = (LinearLayout)
findViewById(R.id.linearLayout);
ara.setVisibility(View.VISIBLE);
}
}
}
}
}
public void playAgain(View button){
playerisActive = true;
LinearLayout ara = (LinearLayout) findViewById(R.id.linearLayout);
ara.setVisibility(View.INVISIBLE);
a=0;
for(int i=0;i<b.length;i++){
b[i]=2;
}
GridLayout gridlayout = (GridLayout) findViewById(R.id.gridLayout);
for(int g=0;g<gridlayout.getChildCount();g++){
((ImageView)gridlayout.getChildAt(g)).setImageDrawable(null);
}
}
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
}
}