我正在创建一个包含三个阵列的程序:一个用于人的姓,一个用于得分,一个用于玩家编号。现在,我得到了所有阵列,但一切都已完成,但是由于某种原因,我的进程删除方法不会从数组中删除项目。我知道我问过类似的问题,但我似乎无法弄清楚为什么它不会被正确删除
任何帮助都将不胜感激,谢谢
static Int32[] ProcessDelete(Int32[] playerNumbers, ref Int32 playerCount,
String[] playerLastName, Int32[] playerPoints )
{
Int32[] newArray = new Int32[playerNumbers.Length - 1];
String[] newArray2 = new String[playerLastName.Length - 1];
Int32[] newArray3 = new Int32[playerPoints.Length - 1];
int index = 0;
int index2 = 0;
int index3 = 0;
int j = 0;
int k = 0;
int t = 0;
while (index < playerNumbers.Length)
{
if (index != playerCount)
{
newArray[j] = playerNumbers[index];
j++;
}
index++;
}
while (index2 < playerLastName.Length)
{
if (index2 != playerCount)
{
newArray2[k] = playerLastName[index2];
k++;
}
index2++;
}
while (index3 < playerLastName.Length)
{
if (index3 != playerCount)
{
newArray3[t] = playerPoints[index3];
t++;
}
index3++;
}
return newArray;
}
static void DeletePlayer(Int32[] playerNumbers, String[] playerLastName,
Int32[] playerPoints, ref Int32 playerCount, Int32 MAXPLAYERS)
{
int player; // Player number to delete
int playerindex;//index of the player number in Array
if (playerCount < MAXPLAYERS)
{
player =
GetPositiveInteger("\nDelete Player: please enter the player's number");
playerindex = GetPlayerIndex(player, playerNumbers, playerCount);
if (playerindex != -1)
{
Console.WriteLine(
"\nDelete Player: Number - {0}, Name - {1}, Points - {2}",
playerNumbers[playerindex], playerLastName[playerindex],
playerPoints[playerindex]);
Console.WriteLine("Succesfully Deleted");
Console.WriteLine();
ProcessDelete(playerNumbers, ref playerCount, playerLastName,
playerPoints);
}
else
{
Console.WriteLine("\nDelete Player: player not found");
}
}
else
{
Console.WriteLine("\nDelete Player: the roster is empty");
}
}
答案 0 :(得分:4)
ProcessDelete
方法构造新数组newArray
,newArray2
和newArray3
。其中,它仅返回newArray
,因此newArray2
和newArray3
将被丢弃。当DeletePlayer
调用ProcessDelete
时,它会忽略返回值,因此newArray
也会被丢弃,并且ProcessDelete
正文中执行的所有工作都会被浪费。