我在这里介绍一个简单的pyqt代码,但我开发了我的整个设计并且算法。问题是,PyQt在创建时无法管理大量对象。这是用于在大型矩形内绘制许多矩形的简单代码。它还具有缩放和平移功能。
import sys
from PyQt4 import QtGui, QtCore
from PyQt4.QtCore import *
from PyQt4.QtGui import *
item = None
class Rectangle(QGraphicsItem):
def __init__(self, parent, x, y, width, height, scene = None, fill=None):
self.parent = parent
super(Rectangle, self).__init__()
self.setFlags(QGraphicsItem.ItemIsFocusable | QGraphicsItem.ItemIsMovable | QGraphicsItem.ItemIsSelectable)
rect = QRectF(x,y,width,height)
self.dimen = [x,y,width,height]
self.rect = rect
scene.addItem(self)
self.show_its_ui()
#Function to get relative position
def get_relative_location(self,loc):
self.loc = QPointF(loc[0],loc[1])
global item
self.loc = self.mapFromItem(item, self.loc)
self.loc = (self.loc.x(),self.loc.y())
self.loc = list(self.loc)
self.dimen[0] = self.loc[0]
self.dimen[1] = self.loc[1]
#Showing its UI in the form of a rectangle
def show_its_ui(self):
#First gets its relative location and set it.
if(item is not None):
self.get_relative_location([self.dimen[0],self.dimen[1]])
#Make a Final rectangle
rect = QRectF(self.dimen[0],self.dimen[1],self.dimen[2],self.dimen[3])
self.rect = rect
def boundingRect(self):
return self.rect.adjusted(-2, -2, 2, 2)
def parentWidget(self):
return self.scene().views()[0]
def paint(self, painter, option, widget):
pen = QPen(Qt.SolidLine)
pen.setColor(Qt.black)
pen.setWidth(1)
painter.setBrush(QtGui.QColor(255, 50, 90, 200))
painter.drawRect(self.rect)
class GraphicsView(QGraphicsView):
def __init__(self, parent=None):
super(GraphicsView, self).__init__(parent)
self.setDragMode(QGraphicsView.RubberBandDrag)
self.setRenderHint(QPainter.Antialiasing)
self.setRenderHint(QPainter.TextAntialiasing)
def wheelEvent(self, event):
factor = 1.41 ** (event.delta() / 240.0)
self.scale(factor, factor)
class MainWindow(QtGui.QMainWindow):
def __init__(self, parent = None):
QtGui.QMainWindow.__init__(self, parent)
self.Width = 800
self.Height = 500
self.view = GraphicsView()
self.scene = QGraphicsScene(self)
self.scene.setSceneRect(0, 0, self.Width, self.Height)
self.view.setScene(self.scene)
self.initUI()
hbox = QtGui.QHBoxLayout()
hbox.addWidget(self.view)
mainWidget = QtGui.QWidget()
mainWidget.setLayout(hbox)
self.setCentralWidget(mainWidget)
def initUI(self):
self.group = QGraphicsItemGroup()
self.group.setFlags(QGraphicsItem.ItemIsFocusable | QGraphicsItem.ItemIsMovable | QGraphicsItem.ItemIsSelectable)
global item
item = self.group
self.group.setFiltersChildEvents(True)
self.group.setHandlesChildEvents(False)
self._link1 = Rectangle(self, 10, 10, self.Width, self.Height,self.scene)
self._link1.setFiltersChildEvents(True)
self._link1.setHandlesChildEvents(False)
self.group.addToGroup(self._link1)
self.scene.addItem(self.group)
self.addObjects()
#Here I added objects in the big canvas
def addObjects(self):
xpos = 20
ypos = 20
#Change the below to 5 each
width = 50
height = 50
#Generate many rectangles
while(ypos < 450):
xpos = 20
while(xpos < 750):
t = Rectangle(self._link1,xpos,ypos,width,height,self.scene,True)
self.group.addToGroup(t)
xpos += (width+2)
ypos += (height+2)
app = QtGui.QApplication(sys.argv)
mainWindow = MainWindow()
method = mainWindow
mainWindow.show()
sys.exit(app.exec_())
尝试更改主窗口类的addObjects函数中的宽度和高度值,分别从50开始分别为5和5.然后整个应用程序以非常慢的速度运行,当您进行平移/缩放时。请分享您的建议以纠正此问题。