我有一个矩阵类,其中2d元素数组作为成员变量。并且有一个带有2d数组的自定义ctor作为参数。奇怪的是,当我尝试测试它时,它会抛出错误C2440:错误C2440:'' :无法转换为' float [3] [3]'到' Matrix'。这是代码:
Matrix.h
class Matrix
{
public:
Matrix();
~Matrix();
Matrix(const Matrix& other);
Matrix( float e_11, float e_12, float e_13,
float e_21, float e_22, float e_23, \
float e_31, float e_32, float e_33);
Matrix(float *elements[]);
private:
float* m_ElementsA; //< The array of elements of the vector
}
Matrix.cpp
#include "../include/Matrix.h"
Matrix::Matrix()
{
m_ElementsA = new float[9];
for (int i = 0; i < 9; ++i)
{
*(m_ElementsA + i) = 0.0f;
}
}
Matrix::~Matrix()
{
delete[] m_ElementsA;
}
Matrix::Matrix(const Matrix& other)
{
m_ElementsA = new float[9];
unsigned int row, column;
for (int i = 0; i < 9; ++i)
{
GetRowColumnFromIndex(i, row, column);
*(m_ElementsA + i) = other.GetElement(row, column);
}
}
Matrix::Matrix( float e_11, float e_12, float e_13, \
float e_21, float e_22, float e_23, \
float e_31, float e_32, float e_33)
{
m_ElementsA = new float[9];
*m_ElementsA = e_11;
*(m_ElementsA + 1) = e_12;
*(m_ElementsA + 2) = e_13;
*(m_ElementsA + 3) = e_21;
*(m_ElementsA + 4) = e_22;
*(m_ElementsA + 5) = e_23;
*(m_ElementsA + 6) = e_31;
*(m_ElementsA + 7) = e_32;
*(m_ElementsA + 8) = e_33;
}
Matrix::Matrix( float *elements[])
{
m_ElementsA = new float[9];
unsigned int row, column;
for (int i = 0; i < 3; ++i)
{
for (int j = 0; j < 3; ++j)
{
*(m_ElementsA + (i * 3) + j) = elements[i][j];
}
}
}
的main.cpp
int _tmain(int argc, _TCHAR* argv[])
{
float arr[3][3] =
{
{1.1f, 2.2f, 3.3f},
{4.4f, 5.5f, 6.6f},
{7.7f, 8.8f, 9.9f}
};
Matrix mat3 = Matrix(arr);
return(0);
}
我在这里做错了什么?提前谢谢。
答案 0 :(得分:0)
您从float[3][3]
数组转换为float **
(您的构造函数)的转换无效:
Matrix::Matrix(float *elements[])
因为你正在处理固定的3x3矩阵,所以你应该做类似的事情:
Matrix::Matrix(float(&elements)[3][3]) // Reference to 3x3 array