我想读取矩形区域或整个屏幕像素。好像按下了屏幕截图按钮一样。
我是怎么做到的?
编辑:工作代码:
void CaptureScreen(char *filename)
{
int nScreenWidth = GetSystemMetrics(SM_CXSCREEN);
int nScreenHeight = GetSystemMetrics(SM_CYSCREEN);
HWND hDesktopWnd = GetDesktopWindow();
HDC hDesktopDC = GetDC(hDesktopWnd);
HDC hCaptureDC = CreateCompatibleDC(hDesktopDC);
HBITMAP hCaptureBitmap = CreateCompatibleBitmap(hDesktopDC, nScreenWidth, nScreenHeight);
SelectObject(hCaptureDC, hCaptureBitmap);
BitBlt(hCaptureDC, 0, 0, nScreenWidth, nScreenHeight, hDesktopDC, 0,0, SRCCOPY|CAPTUREBLT);
BITMAPINFO bmi = {0};
bmi.bmiHeader.biSize = sizeof(bmi.bmiHeader);
bmi.bmiHeader.biWidth = nScreenWidth;
bmi.bmiHeader.biHeight = nScreenHeight;
bmi.bmiHeader.biPlanes = 1;
bmi.bmiHeader.biBitCount = 32;
bmi.bmiHeader.biCompression = BI_RGB;
RGBQUAD *pPixels = new RGBQUAD[nScreenWidth * nScreenHeight];
GetDIBits(
hCaptureDC,
hCaptureBitmap,
0,
nScreenHeight,
pPixels,
&bmi,
DIB_RGB_COLORS
);
// write:
int p;
int x, y;
FILE *fp = fopen(filename, "wb");
for(y = 0; y < nScreenHeight; y++){
for(x = 0; x < nScreenWidth; x++){
p = (nScreenHeight-y-1)*nScreenWidth+x; // upside down
unsigned char r = pPixels[p].rgbRed;
unsigned char g = pPixels[p].rgbGreen;
unsigned char b = pPixels[p].rgbBlue;
fwrite(fp, &r, 1);
fwrite(fp, &g, 1);
fwrite(fp, &b, 1);
}
}
fclose(fp);
delete [] pPixels;
ReleaseDC(hDesktopWnd, hDesktopDC);
DeleteDC(hCaptureDC);
DeleteObject(hCaptureBitmap);
}
答案 0 :(得分:11)
从代码开始,省略错误检查......
// Create a BITMAPINFO specifying the format you want the pixels in.
// To keep this simple, we'll use 32-bits per pixel (the high byte isn't
// used).
BITMAPINFO bmi = {0};
bmi.bmiHeader.biSize = sizeof(bmi.bmiHeader);
bmi.bmiHeader.biWidth = nScreenWidth;
bmi.bmiHeader.biHeight = nScreenHeight;
bmi.bmiHeader.biPlanes = 1;
bmi.bmiHeader.biBitCount = 32;
bmi.bmiHeader.biCompression = BI_RGB;
// Allocate a buffer to receive the pixel data.
RGBQUAD *pPixels = new RGBQUAD[nScreenWidth * nScreenHeight];
// Call GetDIBits to copy the bits from the device dependent bitmap
// into the buffer allocated above, using the pixel format you
// chose in the BITMAPINFO.
::GetDIBits(hCaptureDC,
hCaptureBitmap,
0, // starting scanline
nScreenHeight, // scanlines to copy
pPixels, // buffer for your copy of the pixels
&bmi, // format you want the data in
DIB_RGB_COLORS); // actual pixels, not palette references
// You can now access the raw pixel data in pPixels. Note that they are
// stored from the bottom scanline to the top, so pPixels[0] is the lower
// left pixel, pPixels[1] is the next pixel to the right,
// pPixels[nScreenWidth] is the first pixel on the second row from the
// bottom, etc.
// Don't forget to free the pixel buffer.
delete [] pPixels;
答案 1 :(得分:6)
答案 2 :(得分:3)
重读你的问题,听起来我们可能已经开始与屏幕截图相切了。如果您只想检查屏幕上的某些像素,可以使用GetPixel
。
HDC hdcScreen = ::GetDC(NULL);
COLORREF pixel = ::GetPixel(hdcScreen, x, y);
ReleaseDC(NULL, hdcScreen);
if (pixel != CLR_INVALID) {
int red = GetRValue(pixel);
int green = GetGValue(pixel);
int blue = GetBValue(pixel);
...
} else {
// Error, x and y were outside the clipping region.
}
如果您要阅读大量像素,那么最好使用屏幕截图,然后使用GetDIBits
。拨打GetPixel
数十万次会很慢。
答案 3 :(得分:2)
您使用BitBlt()制作屏幕截图。使用nWidth和nHeight参数设置镜头的大小。左上角设置了nXSrc和nYSrc参数。
答案 4 :(得分:1)
您可以使用以下代码读取屏幕像素:
HWND desktop = GetDesktopWindow();
HDC desktopHdc = GetDC(desktop);
COLORREF color = GetPixel(desktopHdc, x, y);
答案 5 :(得分:0)
HBITMAP不是指针或数组,它是由Windows管理的句柄,仅对Windows有意义。您必须要求Windows将像素复制到某处以供使用。
要获得单个像素值,您可以使用GetPixel,甚至不需要位图。如果您需要访问许多像素,这将会很慢。
要将位图复制到您可以访问的内存,请使用GetDIBits function。