我在我的计算机(播放器)上使用Windows 7,在我的大学计算机(流光)上使用linux(debian),我使用ssh控制它。
我试图通过读取波形文件来模拟麦克风的恒定字节速率,就像有人在说话一样。问题是字节速率低于目标。
选择32KB / s的速率和0.020秒的捕获时间 我使用time.sleep实现了模拟麦克风,每次产生0.020秒的每个数据块。但获得的速率约为27KB / s,而不是32KB / s
我决定测试linux机器上精确的time.sleep,通过阅读this question使用想法。
我做了两种测试。 1)忙碌睡眠2)正常睡眠
平均而言,从我得到的样本中,它表明linux机器的睡眠分辨率是4ms。在Windows上,它小于/等于1毫秒。
import time
def busy_sleep(t):
s=time.time()
while time.time() - s < t:
pass
e=time.time()
return e-s
def normal_sleep(t):
s=time.time()
time.sleep(t)
e=time.time()
return e-s
def test(fun):
f = lambda x: sum(fun(x) for d in range(10))/10
print("0.100:{}".format(f(0.100)))
print("0.050:{}".format(f(0.050)))
print("0.025:{}".format(f(0.025)))
print("0.010:{}".format(f(0.010)))
print("0.009:{}".format(f(0.010)))
print("0.008:{}".format(f(0.008)))
print("0.007:{}".format(f(0.007)))
print("0.006:{}".format(f(0.006)))
print("0.005:{}".format(f(0.005)))
print("0.004:{}".format(f(0.004)))
print("0.003:{}".format(f(0.003)))
print("0.002:{}".format(f(0.002)))
print("0.001:{}".format(f(0.001)))
if __name__=="__main__":
print("Testing busy_sleep:")
test(busy_sleep)
print("Testing normal_sleep:")
test(normal_sleep)
"""
Debian
Testing busy_sleep:
0.100:0.10223722934722901
0.050:0.051996989250183104
0.025:0.027996940612792967
0.020:0.02207831859588623
0.010:0.011997451782226562
0.009:0.011997222900390625
0.008:0.009998440742492676
0.007:0.007997279167175292
0.006:0.0079974365234375
0.005:0.007997465133666993
0.004:0.005918483734130859
0.003:0.003997836112976074
0.002:0.0039977550506591795
0.001:0.003997611999511719
Testing normal_sleep:
0.100:0.1020797061920166
0.050:0.051999988555908205
0.025:0.028000001907348634
0.020:0.02192000865936279
0.010:0.011999979019165039
0.009:0.012000055313110351
0.008:0.010639991760253906
0.007:0.008000001907348633
0.006:0.00799997329711914
0.005:0.008000059127807617
0.004:0.006159958839416504
0.003:0.004000000953674317
0.002:0.00399998664855957
0.001:0.004000091552734375
$ uname -a
Linux 3.2.0-4-amd64 #1 SMP Debian 3.2.57-3+deb7u2 x86_64 GNU/Linux
"""
"""
Windows 7
Testing busy_sleep:
0.100:0.10000572204589844
0.050:0.05000288486480713
0.025:0.0250014066696167
0.010:0.010500597953796388
0.009:0.010500597953796388
0.008:0.008000493049621582
0.007:0.00740041732788086
0.006:0.006400299072265625
0.005:0.005400300025939942
0.004:0.004700303077697754
0.003:0.003200197219848633
0.002:0.002700185775756836
0.001:0.0016000032424926759
Testing normal_sleep:
0.100:0.10000579357147217
0.050:0.0500028133392334
0.025:0.02500150203704834
0.010:0.01000049114227295
0.009:0.0100006103515625
0.008:0.008000493049621582
0.007:0.007000398635864257
0.006:0.006000304222106934
0.005:0.00500030517578125
0.004:0.0040001869201660155
0.003:0.0030002117156982424
0.002:0.0020000934600830078
0.001:0.0010000944137573243
"""
导入操作系统 进口浪潮 导入系统 进口io 进口时间
FORMAT = 8 #get_format_from_width(2)
NCHANNELS = 1
FRAMERATE = 16000 # samples per second
SAMPWIDTH = 2 # bytes in a sample
BYTE_RATE = FRAMERATE*SAMPWIDTH
CHUNK_DURATION = 0.020
CHUNK_BYTES = int(CHUNK_DURATION*BYTE_RATE)
class StreamSimulator:
def __init__(self):
wf = wave.open("Kalimba.wav","rb")
buf = io.BytesIO()
buf.write(wf.readframes(wf.getnframes()))
wf.close()
buf.seek(0)
self.buf = buf
self.step = time.time()
def delay(self):
#delay
delta = time.time() - self.step
self.step=time.time()
delay = CHUNK_DURATION - delta
if delay > 0.001:
time.sleep(delay)
def read(self):
buf = self.buf
data = buf.read(CHUNK_BYTES)
if len(data) == 0:
buf.seek(0)
data = buf.read(CHUNK_BYTES)
self.delay()
return data
def close(self):
self.buf.close()
class DynamicPainter:
def __init__(self):
self.l=0
def paint(self,obj):
str1=str(obj)
l1=len(str1)
bs="\b"*self.l
clean=" "*self.l
total = bs+clean+bs+str1
sys.stdout.write(total)
sys.stdout.flush()
self.l=l1
if __name__=="__main__":
painter = DynamicPainter()
stream = StreamSimulator()
produced = 0
how_many = 0
painted = time.time()
while True:
while time.time()-painted < 1:
d = stream.read()
produced += len(d)
how_many += 1
producing_speed = int(produced/(time.time()-painted))
painter.paint("Producing speed: {} how many: {}".format(producing_speed,how_many))
produced=0
how_many=0
painted = time.time()
更改了&#34; Real Code&#34; ,增加时间测量,包括睡眠时间
但现在我有双字节率:Producing speed: 63996 how many: 100
这让我很困惑。我尝试过不同的字节速率,每次最终都是双倍的。
感谢@ J.F.Sebastian and his code,我开始了解到:
结果,我得到一个恒定的32000 B / s有时振荡到31999并且非常罕见到31745
现在我可以听到没有任何滞后或抖动的音乐!
def read(self):
buf = self.buf
data = buf.read(CHUNK_BYTES)
if len(data) == 0:
buf.seek(0)
data = buf.read(CHUNK_BYTES)
self.deadline += CHUNK_DURATION
delay = self.deadline - time.time()
if delay > 0:
time.sleep(delay)
return data
答案 0 :(得分:1)
感谢@ J.F.Sebastian and his code,我开始了解到:
结果,我得到一个恒定的32000 B / s有时振荡到31999并且非常罕见到31745
现在我可以听到没有任何延迟或抖动的音乐!
我尝试使用@J.F.Sebastian implentation using only the %
operator to sleep the remainder,但KB / s是奇怪的,所以我决定保留截止日期的实现,因为保持添加浮点值会导致不精确。然而,总体结果足以满足我的需求
谢谢大家。
def read(self):
self.deadline += 0.020
delay = self.deadline - time.perf_counter()
if delay > 0:
time.sleep(delay)
return self._read()
答案 1 :(得分:0)
正如您可以阅读您所链接的问题一样,无法保证睡眠,并且根据操作系统的不同,它可能会有很大差异。但是如果你想每20毫秒发送一次数据,那么4毫秒的分辨率就足够了。应该没有必要提高你的睡眠()准确度。
在Debian上,输入大约0.02秒后,您的计算机会在您要求的时间内休眠12/10。 10/12 * 32是26.6,所以如果你只收到27 KB / s就有意义了。
使用自适应睡眠时间而不是睡0.02秒。测量最后一次迭代所花费的时间(睡眠+发送数据),并缩短您的睡眠时间,使整个迭代花费0.02秒。