所以我有一个自定义视图,我尝试使用moveto()和lineto()的Path方法执行绘图动画。我有一个Point数组,我迭代并在每次迭代时调用invalidate()。在onDraw中,使用drawPath()绘制路径。当然,在循环完成之前不会调用onDraw。我相信我需要在后台线程中执行迭代。但与此同时,我已经读到在后台线程中执行UI更改是不好的做法。我怎样才能在每次迭代中重绘?
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
canvas.drawPaint(mBackgroundPaint);
canvas.drawPath(mPath, mStrokePaint);
}
public void drawPoints(){
mPath = new Path();
for (Stroke stroke : mStrokes){
mDuration = stroke.getStrokeDuration();
mInitialX = stroke.getInitialX();
mInitialY = stroke.getInitialY();
mPath.moveTo(mInitialX, mInitialY);
invalidate();
mPoints = new ArrayList<Point>();
mPoints = stroke.getStrokePoints();
int s = mPoints.size();
long delayTime = mDuration / (long) s;
for(Point point : mPoints){
mX = point.getX();
mY = point.getY();
handler.postDelayed(new Runnable() {
@Override
public void run() {
mPath.lineTo(mX, mY);
// want to call invalidate to redraw canvas
invalidate();
}
}, delayTime);
}
}
}
答案 0 :(得分:0)
我有同样的问题,把它放到你的onDraw:
((Main) context).runOnUiThread(new Runnable() {
@Override
public void run() {
CustomView.this.invalidate();
}
});