我在java中制作了一个相当简单的游戏,我不断从我的arraylist中获取这个IndexOutofBoundsException。我有1个创建"子弹"的arraylist,另有一个存储" missles"。该程序运行,我可以发射子弹大约5秒钟,然后冻结给我这个错误。我不确定发生了什么。
这是我创建数组列表的Canvas类的一部分。
ArrayList ms = craft.getMissles();
ArrayList bs = craft.getBullets();
for (int i = 0; i < ms.size(); i++ ) {
Missle m = (Missle) ms.get(i);
g2d.drawImage(m.getImage(), m.getX(), m.getY(), this);
}
for (int b = 0; b < bs.size(); b++ ) {
Bullet a = (Bullet) bs.get(b);
g2d.drawImage(a.getImage(), a.getX(), a.getY(), this);
}
Toolkit.getDefaultToolkit().sync();
g.dispose();
}
public void actionPerformed(ActionEvent e) {
ArrayList ms = craft.getMissles();
ArrayList bs = craft.getBullets();
for (int i = 0; i < ms.size(); i++) {
Missle m = (Missle) ms.get(i);
if (m.isVisible())
m.move();
else ms.remove(i);
}
for (int b = 0; b < bs.size(); b++) {
Bullet a = (Bullet) bs.get(b);
if (a.isVisible())
a.move();
else ms.remove(b);
}
craft.move();
repaint();
}
这是我的Craft类的一部分,它具有导弹的动作。我在上面声明它们,当我只有导弹部件时,代码工作正常。当我添加第二个arraylist时出现错误。
public Craft() {
ImageIcon ii = new ImageIcon(this.getClass().getResource(craft));
image = ii.getImage();
missles = new ArrayList();
bullets = new ArrayList();
x = 1000;
y = 60;
}
private ArrayList missles;
private ArrayList bullets;
private final int CRAFT_SIZE = 85;
private final int CRAFT_SIZE2 = 20;
public void move() {
x += dx;
y += dy;
}
public int getX() {
return x;
}
public int getY() {
return y;
}
public Image getImage() {
return image;
}
public ArrayList getMissles() {
return missles;
}
public ArrayList getBullets() {
return bullets;
}
public void keyPressed(KeyEvent e) {
int key = e.getKeyCode();
if (key == KeyEvent.VK_LEFT) {
dx = -2;
}
if (key == KeyEvent.VK_RIGHT) {
dx = 1;
}
if (key == KeyEvent.VK_UP) {
dy = -2;
}
if (key == KeyEvent.VK_DOWN) {
dy = 3;
}
if (key == KeyEvent.VK_SPACE) {
fire();
}
if (key == KeyEvent.VK_V) {
fire2();
}
}
public void fire() {
missles.add(new Missle(x + CRAFT_SIZE, y + CRAFT_SIZE/2));
}
public void fire2() {
bullets.add(new Bullet(x + CRAFT_SIZE2, y + CRAFT_SIZE/2));
}
答案 0 :(得分:0)
我至少发现了一个错误:
else ms.remove(b);
应该是
else bs.remove(b);