from random import randint
board = []
for x in range(5):
board.append(["O"] * 5)
def print_board(board):
for row in board:
print " ".join(row)
print "Let's play Battleship!"
print_board(board)
def random_row(board):
return randint(0, len(board) - 1)
def random_col(board):
return randint(0, len(board[0]) - 1)
ship_row = random_row(board)
ship_col = random_col(board)
for turn in range(4):
guess_row = int(raw_input("Guess Row:"))
guess_col = int(raw_input("Guess Col:"))
if guess_row == ship_row and guess_col == ship_col:
print "Congratulations! You sunk my battleship!"
break
else:
if (guess_row < 0 or guess_row > 4) or (guess_col < 0 or guess_col > 4):
print "Oops, that's not even in the ocean."
elif(board[guess_row][guess_col] == "X"):
print "You guessed that one already."
else:
print "You missed my battleship!"
board[guess_row][guess_col] = "X"
if turn == 3:
print "Game Over"
print "Turn", turn + 1
print_board(board)
我通过CodeCademy创建了一个简单的程序,允许用户使用5x5矩阵玩Battleship,在那里你试图在矩阵中找到一个随机整数。无论是否是正确的坐标,您的命中都会标记为“X”。在用户猜测完成的机会4之后,我想弄清楚如何显示每个游戏的随机坐标。 例如:
Game Over
[0,X,0,0,0]
[X,0,0,[X],0]
[0,0,0,0,X]
[0,0,0,0,0]
[O,0,0,0,0]
其中第4列第2行括号中的X坐标是用户猜测的正确随机坐标。如果它与python语法冲突,则X不必在括号中,我只想向用户显示矩阵中正确答案的位置。例如:
Game Over
[0,X,0,0,0]
[X,0,0,X,0]
[0,0,0,0,X]
[0,0,{0},0,0]
[O,0,0,0,0]
这是我第一次使用堆栈溢出问一个问题,所以如果我问错了,请纠正我。
答案 0 :(得分:1)
使用&#39; S&#39;作为船舶角色
if turn == 3:
print 'Game Over'
board[ship_row][ship_col] = 'S'
print_board(board)