我在CCscene UserLevelCreation上切换场景(甚至显示精灵)时遇到了一些麻烦,但只有在我使用UIImagePickerController接收/接受图片后才会发生,然后当我尝试切换场景时,它崩溃了错误:
"Could not attach texture to framebuffer"
这是我用来拍照的代码:
-(void)takePhoto{
AppController *appdel = (AppController*) [[UIApplication sharedApplication] delegate];
@try {
uip = [[UIImagePickerController alloc] init] ;
uip.sourceType = UIImagePickerControllerSourceTypeCamera;
uip.allowsEditing = YES;
uip.delegate = self;
}
@catch (NSException * e) {
uip = nil;
}
@finally {
if(uip) {
[appdel.navController presentModalViewController:uip animated:NO];
}
}
}
- (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info{
NSString * LevelImage;
LevelImage=[info objectForKey:UIImagePickerControllerOriginalImage];
AppController *appdel = (AppController*) [[UIApplication sharedApplication] delegate];
[appdel.navController dismissModalViewControllerAnimated:YES];
[NSThread detachNewThreadSelector:@selector(writeImgToPath:) toTarget:self withObject:LevelImage];
}
WriteImageToPath函数:
-(void)writeImgToPath:(id)sender
{
UIImage *image = sender;
NSArray *pathArr = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory,
NSUserDomainMask,
YES);
CGSize size;
int currentProfileIndex = 1;
NSString *path = [[pathArr objectAtIndex:0]
stringByAppendingPathComponent:[NSString stringWithFormat:@"CustomLevel_%d.png",currentProfileIndex]];
size = CGSizeMake(1136, 640);
UIGraphicsBeginImageContext(size);
[image drawInRect:CGRectMake(0, 0, 1136, 640)];
image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
NSData *data = UIImagePNGRepresentation(image);
[data writeToFile:path atomically:YES];
CCLOG(@"saved...");
CGRect r = CGRectMake(0, 0, 1136, 640);
UIGraphicsBeginImageContext(r.size);
UIImage *img1;
[image drawInRect:r];
img1 = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
UIImageWriteToSavedPhotosAlbum(img1, nil, nil, nil);
currentProfileIndex++;
[[CCDirector sharedDirector] replaceScene:[LevelEditor Scene]
withTransition:[CCTransition transitionPushWithDirection:CCTransitionDirectionLeft duration:1.0f]];
}
-UPDATE --------------------------------------------- ------------------------------------- 我只是尝试在代码中的不同位置切换场景,我可以自由切换场景,直到功能:
我认为这个功能可能就是问题。
到目前为止,我试图:
1.拍照之前的切换场景,并且工作正常
2.我读到这可能是因为我正在调整图像的大小,但是评论这一点没有任何区别。
3.我还在场景切换前添加了断点,场景不是
4.最后我解雇了uip UIImagePickerController,但这也没有区别。
对不起,很长的帖子/:如果有人知道什么会有任何帮助真的很棒。
答案 0 :(得分:1)
好的,所以我发现问题是这一行:
[NSThread detachNewThreadSelector:@selector(writeImgToPath:) toTarget:self withObject:LevelImage];
}
显然Uikit的某些部分不是线程友好的,所以我现在只使用
[self writeImgToPath];
它有效,希望这可以帮助任何有同样问题的人。